12.03.2010, 12:26
hay people I do not know how to make a moneypickup created I wanted to ask if you guys can this cmd to create?
would be really nice
Thank you in advance
would be really nice
Thank you in advance
#define FILTERSCRIPT
#include <a_samp>
#include <sscanf>// credits to ******
#define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == '\0') && (dcmd_%1(playerid, ""))) || (((%3)[(%2) + 1] == ' ') && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
#define MSGFAIL_COLOR 0xff55aaff
#define MSGCOMM_COLOR 0x55aaff77
//Pickup IDs used
#define MoneyPack 1212
#define MoneyBag 1550
const PickupsMax=120;
new Pickups=0;
new PUMoney[PickupsMax];
new PUAmount[PickupsMax];
public OnFilterScriptInit()
{
Pickups=0;
return 1;
}
public OnFilterScriptExit()
{
for (new p=1;p<PickupsMax;p++)
{
DestroyPickup(PUMoney[p]);
}
return 1;
}
forward OnPlayerDeath(playerid);
public OnPlayerDeath(playerid)
{
new Float:X,Float:Y,Float:Z;
GetPlayerPos(playerid,X,Y,Z);
new Amount=GetPlayerMoney(playerid)/10;
if(Amount>0)
{
DropPickupMoney(playerid,Amount);
}
return 1;
}
forward OnPlayerPickUpPickup(playerid,pickupid);
public OnPlayerPickUpPickup(playerid,pickupid)
{
for (new p=0;p<PickupsMax;p++)
{
if (pickupid==PUMoney[p] && PUAmount[p]>0)
{
new string[64];
format(string,sizeof(string),"~w~you found~n~~y~$ ~g~~h~%d",PUAmount[p]);
GameTextForPlayer(playerid,string,4000,5);
GivePlayerMoney(playerid,PUAmount[p]);
DestroyPickup(PUMoney[p]);
}
}
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
dcmd(DC, 2, cmdtext);
return 0;
}
dcmd_DC(playerid,cmdtext[])
{
new Amount;
if (sscanf(cmdtext,"d",Amount))
{
SendClientMessage(playerid,MSGCOMM_COLOR, "Usage: \"/DC <Amount>\"");
}
else
{
if(GetPlayerMoney(playerid)<Amount)
{
return SendClientMessage(playerid,MSGFAIL_COLOR,"You dont have that much money!");
}
if(Amount>0)
{
DropPickupMoney(playerid,Amount);
}
else
{
SendClientMessage(playerid,MSGFAIL_COLOR,"You cant drop negative money!");
}
}
return 1;
}
forward DropPickupMoney(playerid,Amount);
public DropPickupMoney(playerid,Amount)
{
new Float:X,Float:Y,Float:Z;
GetPlayerPos(playerid,X,Y,Z);
Pickups++;
PUAmount[Pickups]=Amount;
GivePlayerMoney(playerid,-Amount);
if(Amount<100000)
{
PUMoney[Pickups]=CreatePickup(MoneyPack,3,X+2,Y+2,Z,-1);
}
else
{
PUMoney[Pickups]=CreatePickup(MoneyBag,3,X+2,Y+2,Z,-1);
}
new string[48];
format(string,sizeof(string),"~r~~h~you dropped~n~~y~$ ~g~~h~%d",Amount);
GameTextForPlayer(playerid,string,2000,5);
return 1;
}
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// This is a comment // uncomment the line below if you want to write a filterscript //#define FILTERSCRIPT #include <a_samp> #define FILTERSCRIPT #include <sscanf>// credits to ****** #define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == '\0') && (dcmd_%1(playerid, ""))) || (((%3)[(%2) + 1] == ' ') && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1 #define MSGFAIL_COLOR 0xff55aaff #define MSGCOMM_COLOR 0x55aaff77 //Pickup IDs used #define MoneyPack 1212 #define MoneyBag 1550 const PickupsMax=120; new Pickups=0; new PUMoney[PickupsMax]; new PUAmount[PickupsMax]; public OnFilterScriptInit() { Pickups=0; return 1; } public OnFilterScriptExit() { for (new p=1;p<PickupsMax;p++) { DestroyPickup(PUMoney[p]); } return 1; } forward OnPlayerDeath(playerid); public OnPlayerDeath(playerid) { new Float:X,Float:Y,Float:Z; GetPlayerPos(playerid,X,Y,Z); new Amount=GetPlayerMoney(playerid)/10; if(Amount>0) { DropPickupMoney(playerid,Amount); } return 1; } forward OnPlayerPickUpPickup(playerid,pickupid); public OnPlayerPickUpPickup(playerid,pickupid) { for (new p=0;p<PickupsMax;p++) { if (pickupid==PUMoney[p] && PUAmount[p]>0) { new string[64]; format(string,sizeof(string),"~w~you found~n~~y~$ ~g~~h~%d",PUAmount[p]); GameTextForPlayer(playerid,string,4000,5); GivePlayerMoney(playerid,PUAmount[p]); DestroyPickup(PUMoney[p]); } } return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { dcmd(DC, 2, cmdtext); return 0; } dcmd_DC(playerid,cmdtext[]) { new Amount; if (sscanf(cmdtext,"d",Amount)) { SendClientMessage(playerid,MSGCOMM_COLOR, "Usage: \"/DC <Amount>\""); } else { if(GetPlayerMoney(playerid)<Amount) { return SendClientMessage(playerid,MSGFAIL_COLOR,"You dont have that much money!"); } if(Amount>0) { DropPickupMoney(playerid,Amount); } else { SendClientMessage(playerid,MSGFAIL_COLOR,"You cant drop negative money!"); } } return 1; } forward DropPickupMoney(playerid,Amount); public DropPickupMoney(playerid,Amount) { new Float:X,Float:Y,Float:Z; GetPlayerPos(playerid,X,Y,Z); Pickups++; PUAmount[Pickups]=Amount; GivePlayerMoney(playerid,-Amount); if(Amount<150000) { PUMoney[Pickups]=CreatePickup(MoneyPack,3,X+2,Y+2,Z,-1); } else { PUMoney[Pickups]=CreatePickup(MoneyBag,3,X+2,Y+2,Z,-1); } new string[48]; format(string,sizeof(string),"~r~~h~you dropped~n~~y~$ ~g~~h~%d",Amount); GameTextForPlayer(playerid,string,2000,5); return 1; } |
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C:\Documents and Settings\USER\Desktop\Gang war\filterscripts\PickupTEST.pwn(42) : warning 219: local variable "Amount" shadows a variable at a preceding level C:\Documents and Settings\USER\Desktop\Gang war\filterscripts\PickupTEST.pwn(67) : error 025: function heading differs from prototype C:\Documents and Settings\USER\Desktop\Gang war\filterscripts\PickupTEST.pwn(67) : error 029: invalid expression, assumed zero C:\Documents and Settings\USER\Desktop\Gang war\filterscripts\PickupTEST.pwn(69) : error 010: invalid function or declaration C:\Documents and Settings\USER\Desktop\Gang war\filterscripts\PickupTEST.pwn(70) : error 010: invalid function or declaration C:\Documents and Settings\USER\Desktop\Gang war\filterscripts\PickupTEST.pwn(73) : error 001: expected token: ")", but found "&" C:\Documents and Settings\USER\Desktop\Gang war\filterscripts\PickupTEST.pwn(73) : error 010: invalid function or declaration C:\Documents and Settings\USER\Desktop\Gang war\filterscripts\PickupTEST.pwn(73 -- 76) : error 010: invalid function or declaration C:\Documents and Settings\USER\Desktop\Gang war\filterscripts\PickupTEST.pwn(73 -- 76) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 8 Errors. |