30.10.2010, 12:59
(
Последний раз редактировалось Alen_Mekic; 03.06.2011 в 10:48.
)
/////
public OnPlayerCommandText(playerid, cmdtext[])
{
if (!strcmp("/kill", cmdtext, true) == 0)
{
SetPlayerHealth(playerid, 0);
return true;
}
return false;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/kill", cmdtext, true, 10) == 0)
{
SetPlayerHealth(playerid, 0);
return 1;
}
return 0;
}
Try this:
pawn Код:
|
if (strcmp("/kill", cmdtext, true, 10) == 0)
#include <a_samp>
#include <zcmd>
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/kill", cmdtext, true, 10) == 0)
{
SetPlayerHealth(playerid, 0);
return 1;
}
return 0;
}
COMMAND:kill(playerid,params[])
{
#pragma unused params
SetPlayerHealth(playerid, 0);
return true;
}