26.10.2010, 05:05
The code is mostly done, i just need to make a timer so thats every 5-10 mins a weapon crate spawns, Thanks alot inadvance.
I got the money bag code from this topic here:https://sampforum.blast.hk/showthread.php?tid=159389 But edited it so it's weapon crates.
Code:
I got the money bag code from this topic here:https://sampforum.blast.hk/showthread.php?tid=159389 But edited it so it's weapon crates.
Code:
Код:
new mbrand; new Moneybag1; new Moneybag2; new Moneybag3; stock MR() { mbrand = 1+ random(2); if(mbrand == 1) { MB1(); } if(mbrand == 2) { MB2(); } if(mbrand == 3) { MB3(); } return 1; } stock MB1() { Moneybag1 = CreatePickup(3014, 2, -1951.67785645,401.15267944,35.20492935);// weaponcrate 1 return SendClientMessageToAll(COLOR_YELLOW, "A Weapon Crate Has Been Dropped Somewhere Around The Map! Find It And Recieve Weapons."); } stock MB2() { Moneybag2 = CreatePickup(3014, 2, 3014,-1965.84082031,401.74401855,35.20492935);// weaponcrate 2 return SendClientMessageToAll(COLOR_YELLOW, "A Weapon Crate Has Been Dropped Somewhere Around The Map! Find It And Recieve Weapons."); } stock MB3() { Moneybag3 = CreatePickup(3014, 2, -1986.19873047,394.87664795,35.20492935);// weapon crate 3 return SendClientMessageToAll(COLOR_YELLOW, "A Weapon Crate Has Been Dropped Somewhere Around The Map! Find It And Recieve Weapons."); } public OnPlayerPickUpPickup(playerid, pickupid) { new name[MAX_PLAYER_NAME]; new string[128]; GetPlayerName(playerid,name,sizeof(name)); if(pickupid == Moneybag1) { format(string, sizeof(string), "%s (%d) Has Found The Weapon Crate And Recieved The Weapons.",name,playerid); GivePlayerWeapon(playerid, 24, 200); GivePlayerWeapon(playerid, 27, 200); GivePlayerWeapon(playerid, 29, 1000); GivePlayerWeapon(playerid, 30, 500); } if(pickupid == Moneybag2) { format(string, sizeof(string), "%s (%d) Has Found The Weapon Crate And Recieved The Weapons.",name,playerid); GivePlayerWeapon(playerid, 24, 200); GivePlayerWeapon(playerid, 27, 200); GivePlayerWeapon(playerid, 29, 1000); GivePlayerWeapon(playerid, 30, 500); } else if(pickupid == Moneybag3) { format(string, sizeof(string), "%s (%d) Has Found The Weapon Crate And Recieved The Weapons.",name,playerid); GivePlayerWeapon(playerid, 24, 200); GivePlayerWeapon(playerid, 27, 200); GivePlayerWeapon(playerid, 29, 1000); GivePlayerWeapon(playerid, 30, 500); } SendClientMessageToAll(COLOR_YELLOW, string); DestroyMR(); } stock DestroyMR() { DestroyPickup(Moneybag1); DestroyPickup(Moneybag2); DestroyPickup(Moneybag3); return 1; }