11.09.2010, 10:19
It's not sending anything.
pawn Code:
forward TimeUp(playerid,notify);
public TimeUp(playerid,notify)
{
new player;
if(notify == 1)
{
for(new i; i < MAX_PLAYERS; i++)
{
if(gKills[i] > gKills[playerid]) player = i;
}
GetPlayerName(player, gPlayerName, sizeof(gPlayerName));
format(str, sizeof(str), WonMatch, gPlayerName);
SendClientMessageToAll(color1,str);
}
return 1;
}