[Map] [MAP + Cod's]Dune Derby
#1

Hehe, mais um MAP galerinha ..
Agora um Derby, que fiz beem rapidinho no MTA ..


Caracteristicas dos Cod's:

1є Objetos
2є Vйiculos (5)
3є Teletransporte


Code, Objetos
pawn Code:
CreateObject(3447, -1673.3416748047, 38.220546722412, 10.052803039551, 0, 0, 316.33001708984);
CreateObject(3447, -1677.8773193359, 41.649188995361, 10.052803039551, 0, 0, 329.32934570313);
CreateObject(3447, -1683.1490478516, 43.780658721924, 10.052803039551, 0, 0, 346.82620239258);
CreateObject(3447, -1688.7368164063, 45.147804260254, 10.052803039551, 0, 0, 346.82189941406);
CreateObject(3447, -1694.2561035156, 46.754997253418, 10.052803039551, 0, 0, 341.57189941406);
CreateObject(3447, -1698.9373779297, 49.628803253174, 10.052803039551, 0, 0, 314.36541748047);
CreateObject(3447, -1702.8159179688, 53.770820617676, 10.052803039551, 0, 0, 314.36279296875);
CreateObject(3447, -1706.74609375, 57.968158721924, 10.052803039551, 0, 0, 314.36279296875);
CreateObject(3447, -1710.6767578125, 62.165424346924, 10.052803039551, 0, 0, 314.36279296875);
CreateObject(3447, -1710.705078125, 66.017547607422, 10.052803039551, 0, 0, 223.05276489258);
CreateObject(3447, -1705.8280029297, 69.379219055176, 10.052803039551, 0, 0, 223.04992675781);
CreateObject(3861, -1669.8032226563, 107.59213256836, 3.7270183563232, 0, 0, 59.550018310547);
CreateObject(2866, -1665.8718261719, 85.734130859375, -12.234375, 0, 0, 0);
CreateObject(2880, -1665.9722900391, 92.68431854248, -10.098852157593, 0, 0, 0);
CreateObject(2859, -1662.3839111328, 89.69108581543, -12.234375, 0, 0, 0);
CreateObject(2821, -1663.5648193359, 102.7289352417, -2.6114368438721, 0, 0, 0);
CreateObject(2768, -1663.8408203125, 66.802192687988, -12.178727149963, 0, 0, 0);
CreateObject(2769, -1619.3416748047, 127.11600494385, -12.171323776245, 0, 0, 0);
CreateObject(2767, -1599.9213867188, 126.19899749756, -11.525924682617, 0, 0, 0);
CreateObject(2823, -1617.5941162109, 117.83541870117, -12.193307876587, 0, 0, 0);
CreateObject(2663, -1628.1059570313, 136.35610961914, -7.8994493484497, 0, 0, 0);
CreateObject(18442, -1635.5028076172, 128.99340820313, -5.930953502655, 0, 9.9249877929688, 43.670013427734);
CreateObject(18442, -1650.7249755859, 113.08344268799, -3.680953502655, 0, 9.920654296875, 43.665161132813);
CreateObject(18442, -1668.7244873047, 94.829002380371, -0.930948138237, 0, 9.920654296875, 43.665161132813);
CreateObject(18442, -1676.8914794922, 87.413078308105, 0.094051957130432, 0, 9.920654296875, 43.665161132813);
CreateObject(946, -1600.2601318359, 143.89813232422, -9.83811378479, 0, 0, 97.265014648438);
CreateObject(946, -1598.2312011719, 141.04580688477, -9.83811378479, 0, 0, 164.751953125);
CreateObject(946, -1597.4111328125, 143.77537536621, -9.83811378479, 0, 0, 164.7509765625);
CreateObject(946, -1681.3991699219, 58.019569396973, -9.83811378479, 0, 0, 238.1960144043);
CreateObject(946, -1683.2485351563, 60.380950927734, -9.83811378479, 0, 0, 295.75958251953);
CreateObject(946, -1676.9674072266, 63.714363098145, -9.83811378479, 0, 0, 295.75744628906);
CreateObject(1639, -1647.0487060547, 87.672492980957, -12.166913986206, 0, 0, 318.31500244141);
CreateObject(1639, -1651.5305175781, 91.812995910645, -12.166913986206, 0, 0, 136.50741577148);
CreateObject(987, -1680.8918457031, 43.466316223145, 2.5546875, 0, 0, 324.26995849609);
CreateObject(987, -1692.4097900391, 40.230361938477, 2.5546875, 0, 0, 15.876983642578);
CreateObject(987, -1702.0963134766, 47.218200683594, 2.5546875, 0, 0, 324.26696777344);
CreateObject(987, -1711.7731933594, 54.275421142578, 2.5546875, 0, 0, 324.26696777344);
CreateObject(987, -1716.6392822266, 57.759044647217, 2.5546875, 0, 0, 324.26696777344);
CreateObject(987, -1713.8803710938, 63.185558319092, 2.5546875, 0, 0, 43.6669921875);
CreateObject(987, -1718.1862792969, 59.009296417236, 2.5546875, 0, 0, 43.665161132813);
CreateObject(987, -1675.1314697266, 107.04720306396, 2.5546875, 0, 0, 43.665161132813);
CreateObject(987, -1680.9482421875, 96.792533874512, 2.5546875, 0, 0, 59.915161132813);
CreateObject(987, -1666.48046875, 115.27353668213, 2.5546875, 0, 0, 43.665161132813);
CreateObject(987, -1657.8054199219, 123.29997253418, 2.5546875, 0, 0, 43.665161132813);
CreateObject(987, -1651.3117675781, 129.50659179688, 2.5546875, 0, 0, 43.665161132813);
CreateObject(987, -1642.8294677734, 137.43534851074, 2.5546875, 0, 0, 43.665161132813);
CreateObject(987, -1634.2232666016, 145.72741699219, 2.5546875, 0, 0, 18.915161132813);
CreateObject(987, -1625.6922607422, 148.66940307617, 2.5546875, 0, 0, 10.972961425781);
CreateObject(987, -1614.1009521484, 150.99295043945, 2.5546875, 0, 0, 46.699859619141);
CreateObject(987, -1607.8845214844, 157.54542541504, 2.5546875, 0, 0, 46.697387695313);
CreateObject(987, -1605.9971923828, 159.54943847656, 2.5546875, 0, 0, 46.697387695313);
CreateObject(987, -1633.6027832031, 81.291244506836, 2.5546875, 0, 0, 251.86735534668);
CreateObject(987, -1625.1556396484, 89.125541687012, 2.5546875, 0, 0, 222.35705566406);
CreateObject(987, -1616.3146972656, 97.167350769043, 2.5546875, 0, 0, 222.35229492188);
CreateObject(987, -1607.5502929688, 105.42575836182, 2.5546875, 0, 0, 222.35229492188);
CreateObject(987, -1598.7446289063, 113.49421691895, 2.5546875, 0, 0, 222.35229492188);
CreateObject(987, -1589.9487304688, 121.56511688232, 2.5546875, 0, 0, 222.35229492188);
CreateObject(987, -1589.9482421875, 121.564453125, 2.5546875, 0, 0, 222.35229492188);
CreateObject(987, -1581.9403076172, 130.63565063477, 2.5546875, 0, 0, 227.85234069824);
CreateObject(987, -1577.9436035156, 135.0993347168, 2.5546875, 0, 0, 227.85095214844);
Code, Veнculos
pawn Code:
AddStaticVehicle(573,-1708.1213,57.6111,4.2050,286.7476,3,3); // derby1
AddStaticVehicle(573,-1702.7897,54.8296,4.2025,296.0389,3,3); // derby2
AddStaticVehicle(573,-1699.0474,50.1642,4.2000,284.4587,3,3); // derby3
AddStaticVehicle(573,-1672.5200,40.2965,4.2042,220.8595,3,3); // derby4
AddStaticVehicle(573,-1669.7345,42.9783,4.2045,222.5024,3,3); // derby5
Code, Tele
pawn Code:
{
    if (strcmp("/derby", cmdtext, true, 10) == 0)
    {
    SetPlayerPos(playerid,51.7489,3.5495,303.7404);
    SendClientMessage(playerid, 0x33AA33AA,"Server: Bem vindo ao Derby !");
    SetPlayerInterior(playerid,0);
    return 1;
    }
------------------------------------------------------------------------
Prints:
Code:
 Futuramente posto mais (TinyPic tб lerdo aqui, desculpe-me !)
_________
http://i34.tinypic.com/13zy3wh.png
http://i33.tinypic.com/259ddmw.png
Reply
#2

Bom, bom.


Criativo.
Reply
#3

Quote:
Originally Posted by LeLeTe
View Post
Bom, bom.


Criativo.
hehe, obrigado ! ^^
Reply


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