[Map] [MAP] Isla del Seville
#1

Lmao hi this is my first map, it is basically a 'island' with a lagoon, lot of rocks, tree, and a waterfall x]. I dint ever think of publishing it, because it looks useless but I need feedbacks to be a even better mapper and maybe somebody would use it.

Code:
CreateObject(18229, 2919.711182, -2057.874756, -7.131434, 0.0000, 0.0000, 0.0000);
CreateObject(18229, 2959.613037, -2058.369629, -7.584054, 0.0000, 0.0000, 0.0000);
CreateObject(18229, 2991.587158, -2058.965820, -8.092432, 0.0000, 0.0000, 0.0000);
CreateObject(17144, 3066.901611, -2031.570068, 8.699677, 10.3132, 350.5462, 12.0321);
CreateObject(17034, 3035.333740, -2024.531860, -2.548346, 0.0000, 0.0000, 191.2501);
CreateObject(17033, 3024.719727, -2067.781494, 5.298905, 0.0000, 0.0000, 315.0000);
CreateObject(17032, 3013.607910, -2076.987793, 2.703131, 337.6546, 0.0000, 281.2500);
CreateObject(17030, 3065.476074, -2030.615234, 1.624903, 0.0000, 0.0000, 225.0773);
CreateObject(17071, 3032.078857, -2032.474121, 8.916573, 0.0000, 0.0000, 247.5000);
CreateObject(615, 3024.049805, -2041.773926, 2.858999, 0.0000, 0.0000, 0.0000);
CreateObject(616, 3026.386475, -2044.770142, 2.916436, 0.0000, 0.0000, 0.0000);
CreateObject(615, 3033.888184, -2044.539429, 3.618128, 0.0000, 0.0000, 0.0000);
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CreateObject(791, 3057.404053, -1979.412231, 12.690946, 0.0000, 0.0000, 0.0000);
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CreateObject(17032, 3038.658447, -2094.454590, 0.654028, 337.6546, 3.4377, 225.1545);
CreateObject(17032, 3036.289795, -2140.728760, 0.298626, 337.6546, 13.7510, 159.3734);
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CreateObject(17029, 3070.728760, -2151.087646, -4.440156, 0.0000, 0.0000, 168.7491);
CreateObject(18609, 3047.399902, -2076.656494, 6.114887, 335.0763, 11.1727, 262.2651);
CreateObject(18609, 3047.911621, -2073.808594, 6.407907, 335.0763, 11.1727, 262.2651);
CreateObject(17029, 3087.987305, -2137.383789, -12.642933, 0.0000, 0.0000, 56.2500);
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CreateObject(17069, 3189.477051, -1990.391602, 27.051159, 28.3614, 0.0000, 13.7514);
CreateObject(17033, 3175.785156, -1983.211060, 27.802513, 18.0482, 0.0000, 0.0000);
CreateObject(17033, 3148.669922, -2039.982910, 13.172092, 18.0482, 347.1084, 357.4217);
CreateObject(17071, 3184.107178, -1982.145996, 39.376129, 6.8755, 337.6546, 349.6868);
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CreateObject(11629, 3246.941406, -2089.256104, -56.428604, 0.8594, 11.1727, 236.2501);
CreateObject(10387, 3173.740479, -2113.104248, 6.184864, 0.8594, 354.8434, 176.3303);
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CreateObject(18226, 3229.853516, -1958.112549, 5.808640, 342.8113, 0.0000, 202.5000);
CreateObject(18227, 3226.825195, -1925.832153, 41.610916, 0.0000, 0.0000, 150.0740);
CreateObject(18227, 3247.026367, -1927.339844, 14.161140, 0.0000, 0.0000, 150.0740);
CreateObject(18225, 3229.124756, -1910.463379, 20.133652, 0.0000, 0.0000, 202.5000);
CreateObject(901, 3197.924316, -1928.250610, 47.618393, 5.1566, 355.7028, 315.6275);
CreateObject(901, 3200.355225, -1930.435303, 48.225662, 65.3171, 353.1245, 320.7841);
CreateObject(17032, 3121.173340, -2126.443604, 0.573856, 337.6546, 3.4377, 157.6546);
CreateObject(17029, 3111.116699, -2157.043213, 4.226157, 0.0000, 0.0000, 269.9996);
CreateObject(17029, 3118.289307, -2196.652344, 4.585052, 0.0000, 0.0000, 134.9993);
CreateObject(17029, 3131.939209, -2210.703369, 1.164968, 0.0000, 0.0000, 11.2492);
CreateObject(7916, 3087.444824, -2123.413086, 3.427053, 0.0000, 0.0000, 213.7500);
CreateObject(7916, 3075.624512, -2130.762451, 3.581645, 0.0000, 0.0000, 180.0000);
CreateObject(7916, 3092.637451, -2119.438477, 3.886545, 0.0000, 0.0000, 202.5001);
CreateObject(7916, 3096.382813, -2115.978760, 3.708687, 0.0000, 0.0000, 213.7500);
CreateObject(790, 3157.966309, -1946.013428, 33.798416, 0.0000, 0.0000, 0.0000);
CreateObject(18609, 3078.341064, -2017.118652, 12.426850, 353.9839, 0.0000, 258.7500);
CreateObject(18568, 3072.270508, -2014.888672, 12.578205, 6.8755, 0.0000, 303.7500);
Screenshots:



P.S: Im admantis dont think im a leecher.

EDIT: New screenshoot

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#2

nice map for the first
Reply
#3

nice for your first map, I wait for your second map
Reply
#4

thanks.. :P also new SS added
Reply
#5

Nice
Reply
#6

nice for ur first map!
9/10
Reply
#7

Awsome map, going test it. When i don't find any bugs, im gonna use it . 10/10
Reply
#8

Give teleport
Reply
#9

Quote:
Originally Posted by park4bmx
Give teleport
Try this..
Code:
SetPlayerPos(playerid,2883.0850,-2052.0273,6.5467);
P.S the rocks are a bit bugged but its hard to notice.
Reply
#10

very nice map
Reply
#11

Nice map!
Good job!
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