28.07.2010, 17:52
Can someone make a tutorial on how to make your own Auto-AFK kick system and Ping kick system?
#define PING_MAX_EXCEEDS 4
#define PING_TIMELIMIT 60 // SECONDS
forward BotCheck(playerid);
public BotCheck(playerid)
{
if(IsPlayerConnected(playerid))
{
if(GetPlayerPing(playerid) < 1)
{
new string[128], ip[20]; GetPlayerIp(playerid,ip,sizeof(ip));
format(string,sizeof(string),"BOT: %s id:%d ip: %s ping: %d",PlayerName2(playerid),playerid,ip,GetPlayerPing(playerid));
printf("[ADMIN] Possible bot has been detected (Kicked %s ID:%d)", PlayerName2(playerid), playerid);
Kick(playerid);
}
}
}
forward PingKick();
public PingKick()
{
if(ServerInfo[MaxPing] != 0)
{
PingPos++; if(PingPos > PING_MAX_EXCEEDS) PingPos = 0;
for(new i=0; i<MAX_PLAYERS; i++)
{
PlayerInfo[i][pPing][PingPos] = GetPlayerPing(i);
if(GetPlayerPing(i) > ServerInfo[MaxPing])
{
if(PlayerInfo[i][PingCount] == 0) PlayerInfo[i][PingTime] = TimeStamp();
PlayerInfo[i][PingCount]++;
if(TimeStamp() - PlayerInfo[i][PingTime] > PING_TIMELIMIT)
{
PlayerInfo[i][PingTime] = TimeStamp();
PlayerInfo[i][PingCount] = 1;
}
else if(PlayerInfo[i][PingCount] >= PING_MAX_EXCEEDS)
{
new Sum, Average, x, string[128];
while (x < PING_MAX_EXCEEDS) {
Sum += PlayerInfo[i][pPing][x];
x++;
}
Average = (Sum / PING_MAX_EXCEEDS);
format(string,sizeof(string),"%s has been kicked from the server. (Reason: High Ping (%d) | Average (%d) | Max Allowed (%d) )", PlayerName2(i), GetPlayerPing(i), Average, ServerInfo[MaxPing] );
SendClientMessageToAll(grey,string);
SaveToFile("KickLog",string);
Kick(i);
}
}
else if(GetPlayerPing(i) < 1 && ServerInfo[AntiBot] == 1)
{
PlayerInfo[i][BotPing]++;
if(PlayerInfo[i][BotPing] >= 3) BotCheck(i);
}
else
{
PlayerInfo[i][BotPing] = 0;
}
}
}
stock TimeStamp()
{
new time = GetTickCount() / 1000;
return time;
}
stock PlayerName2(playerid) {
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
return name;
}
enum ServerData
{
MaxPing,
AntiBot,
};
new ServerInfo[ServerData];
//and:
enum PlayerData
{
PingCount,
PingTime,
BotPing,
pPing[PING_MAX_EXCEEDS],
};
new PlayerInfo[MAX_PLAYERS][PlayerData];
PingTimer = SetTimer("PingKick",5000,1);
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