17.07.2010, 10:58
Код:
// This is a comment // uncomment the line below if you want to write a filterscript //#define FILTERSCRIPT #include <a_samp> #define TEAM_COP 0 #define TEAM_TAXI 1 #define TEAM_BUS 2 #define TEAM_TRUCKER 3 #define TEAM_PILOT 4 #define TEAM_POSTMAN 5 #define TEAM_NIGHTMAN 6 #define TEAM_STREETMAKER 7 #define TEAM_STREET_CLEAN_MAKER 8 #define TEAM_FIREMAN 9 #define TEAM_MEDIC 10 #define TEAM_LIFEGUARD 11 #define TEAM_MONEY_SECURITY 12 #define TEAM_TRAFIC_POLICE 13 #define TEAM_TRANSPORTER 14 #define TEAM_TRAIN DRIVER 15 #define TEAM_LAWYER 16 #if defined FILTERSCRIPT public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Blank Filterscript by your name here"); print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { return 1; } #else main() { print("\n----------------------------------"); print(" Blank Gamemode by your name here"); print("----------------------------------\n"); } #endif public OnGameModeInit() { // Don't use these lines if it's a filterscript SetGameModeText("Blank Script"); AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) if(classid == 0) { GameTextForPlayer(playerid,"COP",3000,3); } if(classid == 1) { GameTextForPlayer(playerid,"TAXI",3000,3); } if(classid == 2) { GameTextForPlayer(playerid,"BUS",3000,3); } if(classid == 3) { GameTextForPlayer(playerid,"TRUCKER",3000,3); } if(classid == 4) { GameTextForPlayer(playerid,"PILOT",3000,3); } if(classid == 5) { GameTextForPlayer(playerid,"POSTMAN",3000,3); } if(classid == 6) { GameTextForPlayer(playerid,"NIGHTMAN",3000,3); } if(classid == 7) { GameTextForPlayer(playerid,"STREETMAKER",3000,3); } if(classid == 8) { GameTextForPlayer(playerid,"STREET_CLEAN_MAKER",3000,3); } if(classid == 9) { GameTextForPlayer(playerid,"FIREMAN",3000,3); } if(classid == 10) { GameTextForPlayer(playerid,"MEDIC",3000,3); } if(classid == 11) { GameTextForPlayer(playerid,"LIFEGUARD",3000,3); } if(classid == 12) { GameTextForPlayer(playerid,"MONEY_SECURITY",3000,3); } if(classid == 13) { GameTextForPlayer(playerid,"TRAFIC_POLICE",3000,3); } if(classid == 14) { GameTextForPlayer(playerid,"TRANSPORTER",3000,3); } if(classid == 15) { GameTextForPlayer(playerid,"TRAIN_DRIVER",3000,3); } if(classid == 16) { GameTextForPlayer(playerid,"ADVOCAAT",3000,3); } if(classid == 17) { GameTextForPlayer(playerid,"NEWS_REPORTER",3000,3); } if(classid == 18) { GameTextForPlayer(playerid,"GREEN_SECURITY",3000,3); } if(classid == 19) { GameTextForPlayer(playerid,"FORESTER",3000,3); } if(classid == 20) { GameTextForPlayer(playerid,"CAR_DEALER",3000,3); } if(classid == 21) { GameTextForPlayer(playerid,"WAEPON_DEALER",3000,3); } if(classid == 22) { GameTextForPlayer(playerid,"CHICKEN_SELLER",3000,3); } if(classid == 23) { GameTextForPlayer(playerid,"COASTGUARD",3000,3); } if(classid == 22) { GameTextForPlayer(playerid,"ICE_CREAM",3000,3); } if(classid == 23) { GameTextForPlayer(playerid,"PICOLLO",3000,3); } SetPlayerTeamFromClass(playerid,classid); return 1; } public OnPlayerConnect(playerid) { return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { if(gTeam[playerid] == TEAM_COP) { SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188); SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands"); SendClientMessage(playerid,0x1E90FFAA, "YOU BOSS: Your job is to keep criminals off the streets of San Andreas"); SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy"); TextDrawShowForPlayer(playerid, COPBOX); TextDrawShowForPlayer(playerid, text11); TextDrawShowForPlayer(playerid, text12); TextDrawShowForPlayer(playerid, text13); TextDrawShowForPlayer(playerid, text14); hastazer[playerid] =1; HasLawEnforcementRadio[playerid] =1; LawEnforcementRadio[playerid] =1; TextDrawShowForPlayer(playerid,txtTypeSkill1); CanChooseSkill[playerid] = 0; } if(gTeam[playerid] == TEAM_TAXI) { SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188); SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands"); SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: Your job is to transport people safely"); SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy"); TextDrawShowForPlayer(playerid, COPBOX); TextDrawShowForPlayer(playerid, text11); TextDrawShowForPlayer(playerid, text12); TextDrawShowForPlayer(playerid, text13); TextDrawShowForPlayer(playerid, text14); hastazer[playerid] =1; HasLawEnforcementRadio[playerid] =1; LawEnforcementRadio[playerid] =1; TextDrawShowForPlayer(playerid,txtTypeSkill1); CanChooseSkill[playerid] = 0; } if(gTeam[playerid] == TEAM_BUS) { SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188); SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands"); SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: transport people safely to their destination"); SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy"); TextDrawShowForPlayer(playerid, COPBOX); TextDrawShowForPlayer(playerid, text11); TextDrawShowForPlayer(playerid, text12); TextDrawShowForPlayer(playerid, text13); TextDrawShowForPlayer(playerid, text14); hastazer[playerid] =1; HasLawEnforcementRadio[playerid] =1; LawEnforcementRadio[playerid] =1; TextDrawShowForPlayer(playerid,txtTypeSkill1); CanChooseSkill[playerid] = 0; } if(gTeam[playerid] == TEAM_TAXI) { SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188); SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands"); SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: Your job is to transport people safely"); SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy"); TextDrawShowForPlayer(playerid, COPBOX); TextDrawShowForPlayer(playerid, text11); TextDrawShowForPlayer(playerid, text12); TextDrawShowForPlayer(playerid, text13); TextDrawShowForPlayer(playerid, text14); hastazer[playerid] =1; HasLawEnforcementRadio[playerid] =1; LawEnforcementRadio[playerid] =1; TextDrawShowForPlayer(playerid,txtTypeSkill1); CanChooseSkill[playerid] = 0; } if(gTeam[playerid] == TEAM_TRUCKER) { SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188); SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands"); SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: transport the cargo to your truck to a safe destination"); SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy"); TextDrawShowForPlayer(playerid, COPBOX); TextDrawShowForPlayer(playerid, text11); TextDrawShowForPlayer(playerid, text12); TextDrawShowForPlayer(playerid, text13); TextDrawShowForPlayer(playerid, text14); hastazer[playerid] =1; HasLawEnforcementRadio[playerid] =1; LawEnforcementRadio[playerid] =1; TextDrawShowForPlayer(playerid,txtTypeSkill1); CanChooseSkill[playerid] = 0; } if(gTeam[playerid] == TEAM_TAXI) { SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188); SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands"); SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: Your job is to transport people safely"); SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy"); TextDrawShowForPlayer(playerid, COPBOX); TextDrawShowForPlayer(playerid, text11); TextDrawShowForPlayer(playerid, text12); TextDrawShowForPlayer(playerid, text13); TextDrawShowForPlayer(playerid, text14); hastazer[playerid] =1; HasLawEnforcementRadio[playerid] =1; LawEnforcementRadio[playerid] =1; TextDrawShowForPlayer(playerid,txtTypeSkill1); CanChooseSkill[playerid] = 0; } if(gTeam[playerid] == TEAM_PILOT) { SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188); SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands"); SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: transport people safely through the air to their next destination"); SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy"); TextDrawShowForPlayer(playerid, COPBOX); TextDrawShowForPlayer(playerid, text11); TextDrawShowForPlayer(playerid, text12); TextDrawShowForPlayer(playerid, text13); TextDrawShowForPlayer(playerid, text14); hastazer[playerid] =1; HasLawEnforcementRadio[playerid] =1; LawEnforcementRadio[playerid] =1; TextDrawShowForPlayer(playerid,txtTypeSkill1); CanChooseSkill[playerid] = 0; } if(gTeam[playerid] == TEAM_POSTMAN) { SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188); SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands"); SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: transfer each week heading home to the people"); SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy"); TextDrawShowForPlayer(playerid, COPBOX); TextDrawShowForPlayer(playerid, text11); TextDrawShowForPlayer(playerid, text12); TextDrawShowForPlayer(playerid, text13); TextDrawShowForPlayer(playerid, text14); hastazer[playerid] =1; HasLawEnforcementRadio[playerid] =1; LawEnforcementRadio[playerid] =1; TextDrawShowForPlayer(playerid,txtTypeSkill1); CanChooseSkill[playerid] = 0; } if(gTeam[playerid] == TEAM_NIGHTMAN) { SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188); SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands"); SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: over the garbage from the city"); SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy"); TextDrawShowForPlayer(playerid, COPBOX); TextDrawShowForPlayer(playerid, text11); TextDrawShowForPlayer(playerid, text12); TextDrawShowForPlayer(playerid, text13); TextDrawShowForPlayer(playerid, text14); hastazer[playerid] =1; HasLawEnforcementRadio[playerid] =1; LawEnforcementRadio[playerid] =1; TextDrawShowForPlayer(playerid,txtTypeSkill1); CanChooseSkill[playerid] = 0; } if(gTeam[playerid] == TEAM_STREETMAKER) { SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188); SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands"); SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: make the streets again have access to board other people"); SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy"); TextDrawShowForPlayer(playerid, COPBOX); TextDrawShowForPlayer(playerid, text11); TextDrawShowForPlayer(playerid, text12); TextDrawShowForPlayer(playerid, text13); TextDrawShowForPlayer(playerid, text14); hastazer[playerid] =1; HasLawEnforcementRadio[playerid] =1; LawEnforcementRadio[playerid] =1; TextDrawShowForPlayer(playerid,txtTypeSkill1); CanChooseSkill[playerid] = 0; } if(gTeam[playerid] == TEAM_STREET_CLEAN_MAKER) { SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188); SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands"); SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: make the streets clean"); SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy"); TextDrawShowForPlayer(playerid, COPBOX); TextDrawShowForPlayer(playerid, text11); TextDrawShowForPlayer(playerid, text12); TextDrawShowForPlayer(playerid, text13); TextDrawShowForPlayer(playerid, text14); hastazer[playerid] =1; HasLawEnforcementRadio[playerid] =1; LawEnforcementRadio[playerid] =1; TextDrawShowForPlayer(playerid,txtTypeSkill1); CanChooseSkill[playerid] = 0; } if(gTeam[playerid] == TEAM_FIREMAN) { SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188); SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands"); SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: fire fighting is your job"); SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy"); TextDrawShowForPlayer(playerid, COPBOX); TextDrawShowForPlayer(playerid, text11); TextDrawShowForPlayer(playerid, text12); TextDrawShowForPlayer(playerid, text13); TextDrawShowForPlayer(playerid, text14); hastazer[playerid] =1; HasLawEnforcementRadio[playerid] =1; LawEnforcementRadio[playerid] =1; TextDrawShowForPlayer(playerid,txtTypeSkill1); CanChooseSkill[playerid] = 0; } if(gTeam[playerid] == TEAM_MEDIC) { SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188); SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands"); SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: help people as quickly as possible before they die"); SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy"); TextDrawShowForPlayer(playerid, COPBOX); TextDrawShowForPlayer(playerid, text11); TextDrawShowForPlayer(playerid, text12); TextDrawShowForPlayer(playerid, text13); TextDrawShowForPlayer(playerid, text14); hastazer[playerid] =1; HasLawEnforcementRadio[playerid] =1; LawEnforcementRadio[playerid] =1; TextDrawShowForPlayer(playerid,txtTypeSkill1); CanChooseSkill[playerid] = 0; } if(gTeam[playerid] == TEAM_LIFEGUARD) { SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188); SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands"); SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: rescue people from the water's your job"); SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy"); TextDrawShowForPlayer(playerid, COPBOX); TextDrawShowForPlayer(playerid, text11); TextDrawShowForPlayer(playerid, text12); TextDrawShowForPlayer(playerid, text13); TextDrawShowForPlayer(playerid, text14); hastazer[playerid] =1; HasLawEnforcementRadio[playerid] =1; LawEnforcementRadio[playerid] =1; TextDrawShowForPlayer(playerid,txtTypeSkill1); CanChooseSkill[playerid] = 0; } if(gTeam[playerid] == TEAM_MONEY_SECURITY) { SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188); SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands"); SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: transport the money as quickly and safely"); SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy"); TextDrawShowForPlayer(playerid, COPBOX); TextDrawShowForPlayer(playerid, text11); TextDrawShowForPlayer(playerid, text12); TextDrawShowForPlayer(playerid, text13); TextDrawShowForPlayer(playerid, text14); hastazer[playerid] =1; HasLawEnforcementRadio[playerid] =1; LawEnforcementRadio[playerid] =1; TextDrawShowForPlayer(playerid,txtTypeSkill1); CanChooseSkill[playerid] = 0; } if(gTeam[playerid] == TEAM_TRAFIC_POLICE) { SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188); SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands"); SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: If a wrong has happened, your job is as safe as possible for traffic to be guided"); SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy"); TextDrawShowForPlayer(playerid, COPBOX); TextDrawShowForPlayer(playerid, text11); TextDrawShowForPlayer(playerid, text12); TextDrawShowForPlayer(playerid, text13); TextDrawShowForPlayer(playerid, text14); hastazer[playerid] =1; HasLawEnforcementRadio[playerid] =1; LawEnforcementRadio[playerid] =1; TextDrawShowForPlayer(playerid,txtTypeSkill1); CanChooseSkill[playerid] = 0; } if(gTeam[playerid] == TEAM_TRANSPORTER) { SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188); SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands"); SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: transporting various items is your job"); SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy"); TextDrawShowForPlayer(playerid, COPBOX); TextDrawShowForPlayer(playerid, text11); TextDrawShowForPlayer(playerid, text12); TextDrawShowForPlayer(playerid, text13); TextDrawShowForPlayer(playerid, text14); hastazer[playerid] =1; HasLawEnforcementRadio[playerid] =1; LawEnforcementRadio[playerid] =1; TextDrawShowForPlayer(playerid,txtTypeSkill1); CanChooseSkill[playerid] = 0; } if(gTeam[playerid] == TEAM_TRAIN_DRIVER) { SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188); SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands"); SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: to transport people by rail is your job"); SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy"); TextDrawShowForPlayer(playerid, COPBOX); TextDrawShowForPlayer(playerid, text11); TextDrawShowForPlayer(playerid, text12); TextDrawShowForPlayer(playerid, text13); TextDrawShowForPlayer(playerid, text14); hastazer[playerid] =1; HasLawEnforcementRadio[playerid] =1; LawEnforcementRadio[playerid] =1; TextDrawShowForPlayer(playerid,txtTypeSkill1); CanChooseSkill[playerid] = 0; } if(gTeam[playerid] == TEAM_LAWYER) { SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188); SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands"); SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: prisoners defend their innocence is your job"); SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy"); TextDrawShowForPlayer(playerid, COPBOX); TextDrawShowForPlayer(playerid, text11); TextDrawShowForPlayer(playerid, text12); TextDrawShowForPlayer(playerid, text13); TextDrawShowForPlayer(playerid, text14); hastazer[playerid] =1; HasLawEnforcementRadio[playerid] =1; LawEnforcementRadio[playerid] =1; TextDrawShowForPlayer(playerid,txtTypeSkill1); CanChooseSkill[playerid] = 0; } if(gTeam[playerid] == TEAM_NEWS_REPORTER) { SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188); SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands"); SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: The news release is up to you without you we knew nothing"); SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy"); TextDrawShowForPlayer(playerid, COPBOX); TextDrawShowForPlayer(playerid, text11); TextDrawShowForPlayer(playerid, text12); TextDrawShowForPlayer(playerid, text13); TextDrawShowForPlayer(playerid, text14); hastazer[playerid] =1; HasLawEnforcementRadio[playerid] =1; LawEnforcementRadio[playerid] =1; TextDrawShowForPlayer(playerid,txtTypeSkill1); CanChooseSkill[playerid] = 0; } if(gTeam[playerid] == TEAM_GREEN_SECURITY) { SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188); SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands"); SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: ensure that the trees and plants well be asked that is your job"); SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy"); TextDrawShowForPlayer(playerid, COPBOX); TextDrawShowForPlayer(playerid, text11); TextDrawShowForPlayer(playerid, text12); TextDrawShowForPlayer(playerid, text13); TextDrawShowForPlayer(playerid, text14); hastazer[playerid] =1; HasLawEnforcementRadio[playerid] =1; LawEnforcementRadio[playerid] =1; TextDrawShowForPlayer(playerid,txtTypeSkill1); CanChooseSkill[playerid] = 0; } if(gTeam[playerid] == TEAM_FORESTER) { SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188); SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands"); SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: The forest is a safer job for a real man like you"); SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy"); TextDrawShowForPlayer(playerid, COPBOX); TextDrawShowForPlayer(playerid, text11); TextDrawShowForPlayer(playerid, text12); TextDrawShowForPlayer(playerid, text13); TextDrawShowForPlayer(playerid, text14); hastazer[playerid] =1; HasLawEnforcementRadio[playerid] =1; LawEnforcementRadio[playerid] =1; TextDrawShowForPlayer(playerid,txtTypeSkill1); CanChooseSkill[playerid] = 0; } if(gTeam[playerid] == TEAM_MONEY_CAR_DEALER) { SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188); SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands"); SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: Your job is to sell cars"); SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy"); TextDrawShowForPlayer(playerid, COPBOX); TextDrawShowForPlayer(playerid, text11); TextDrawShowForPlayer(playerid, text12); TextDrawShowForPlayer(playerid, text13); TextDrawShowForPlayer(playerid, text14); hastazer[playerid] =1; HasLawEnforcementRadio[playerid] =1; LawEnforcementRadio[playerid] =1; TextDrawShowForPlayer(playerid,txtTypeSkill1); CanChooseSkill[playerid] = 0; } if(gTeam[playerid] == TEAM_WEAPON_DEALER) { SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188); SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands"); SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: Your job is to sell weapons"); SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy"); TextDrawShowForPlayer(playerid, COPBOX); TextDrawShowForPlayer(playerid, text11); TextDrawShowForPlayer(playerid, text12); TextDrawShowForPlayer(playerid, text13); TextDrawShowForPlayer(playerid, text14); hastazer[playerid] =1; HasLawEnforcementRadio[playerid] =1; LawEnforcementRadio[playerid] =1; TextDrawShowForPlayer(playerid,txtTypeSkill1); CanChooseSkill[playerid] = 0; } if(gTeam[playerid] == TEAM_CHICKEN_SELLER) { SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188); SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands"); SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: Your job is to sell food"); SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy"); TextDrawShowForPlayer(playerid, COPBOX); TextDrawShowForPlayer(playerid, text11); TextDrawShowForPlayer(playerid, text12); TextDrawShowForPlayer(playerid, text13); TextDrawShowForPlayer(playerid, text14); hastazer[playerid] =1; HasLawEnforcementRadio[playerid] =1; LawEnforcementRadio[playerid] =1; TextDrawShowForPlayer(playerid,txtTypeSkill1); CanChooseSkill[playerid] = 0; } if(gTeam[playerid] == TEAM_COASTGUARD) { SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188); SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands"); SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: boats to the inner lead is your task, make sure there is no unequal place on the water"); SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy"); TextDrawShowForPlayer(playerid, COPBOX); TextDrawShowForPlayer(playerid, text11); TextDrawShowForPlayer(playerid, text12); TextDrawShowForPlayer(playerid, text13); TextDrawShowForPlayer(playerid, text14); hastazer[playerid] =1; HasLawEnforcementRadio[playerid] =1; LawEnforcementRadio[playerid] =1; TextDrawShowForPlayer(playerid,txtTypeSkill1); CanChooseSkill[playerid] = 0; } if(gTeam[playerid] == TEAM_ICE_CREAM) { SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188); SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands"); SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: Your job is to sell food"); SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy"); TextDrawShowForPlayer(playerid, COPBOX); TextDrawShowForPlayer(playerid, text11); TextDrawShowForPlayer(playerid, text12); TextDrawShowForPlayer(playerid, text13); TextDrawShowForPlayer(playerid, text14); hastazer[playerid] =1; HasLawEnforcementRadio[playerid] =1; LawEnforcementRadio[playerid] =1; TextDrawShowForPlayer(playerid,txtTypeSkill1); CanChooseSkill[playerid] = 0; } if(gTeam[playerid] == TEAM_PICOLLO) { SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188); SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands"); SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: bring the car safely in the garage"); SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy"); TextDrawShowForPlayer(playerid, COPBOX); TextDrawShowForPlayer(playerid, text11); TextDrawShowForPlayer(playerid, text12); TextDrawShowForPlayer(playerid, text13); TextDrawShowForPlayer(playerid, text14); hastazer[playerid] =1; HasLawEnforcementRadio[playerid] =1; LawEnforcementRadio[playerid] =1; TextDrawShowForPlayer(playerid,txtTypeSkill1); CanChooseSkill[playerid] = 0; } SetPlayerTeam(playerid, gTeam[playerid]); return 1; } public OnPlayerDeath(playerid, killerid, reason) { return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/mycommand", cmdtext, true, 10) == 0) { // Do something here return 1; } return 0; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { return 1; } public OnPlayerUpdate(playerid) { return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { return 1; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; }
Код:
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(78) : error 010: invalid function or declaration C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(82) : error 010: invalid function or declaration C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(86) : error 010: invalid function or declaration C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(90) : error 010: invalid function or declaration C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(94) : error 010: invalid function or declaration C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(98) : error 010: invalid function or declaration C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(102) : error 010: invalid function or declaration C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(106) : error 010: invalid function or declaration C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(110) : error 010: invalid function or declaration C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(114) : error 010: invalid function or declaration C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(118) : error 010: invalid function or declaration C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(122) : error 010: invalid function or declaration C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(126) : error 010: invalid function or declaration C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(130) : error 010: invalid function or declaration C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(134) : error 010: invalid function or declaration C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(141) : error 010: invalid function or declaration C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(156) : error 017: undefined symbol "gTeam" C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(156) : warning 215: expression has no effect C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(156) : error 001: expected token: ";", but found "]" C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(156) : error 029: invalid expression, assumed zero C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(156) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2014, ITB CompuPhase 20 Errors.