error game can you help me please?
#1

Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT

#include <a_samp>

#define TEAM_COP 0
#define TEAM_TAXI 1
#define TEAM_BUS 2
#define TEAM_TRUCKER 3
#define TEAM_PILOT 4
#define TEAM_POSTMAN 5
#define TEAM_NIGHTMAN 6
#define TEAM_STREETMAKER 7
#define TEAM_STREET_CLEAN_MAKER 8
#define TEAM_FIREMAN 9
#define TEAM_MEDIC 10
#define TEAM_LIFEGUARD 11
#define TEAM_MONEY_SECURITY 12
#define TEAM_TRAFIC_POLICE 13
#define TEAM_TRANSPORTER 14
#define TEAM_TRAIN DRIVER 15
#define TEAM_LAWYER 16

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print(" Blank Filterscript by your name here");
	print("--------------------------------------\n");
	return 1;
}

public OnFilterScriptExit()
{
	return 1;
}

#else

main()
{
	print("\n----------------------------------");
	print(" Blank Gamemode by your name here");
	print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
	// Don't use these lines if it's a filterscript
	SetGameModeText("Blank Script");
	AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
	return 1;
}

public OnGameModeExit()
{
	return 1;
}

public OnPlayerRequestClass(playerid, classid)
if(classid == 0)
{
	GameTextForPlayer(playerid,"COP",3000,3);
}
if(classid == 1)
{
	GameTextForPlayer(playerid,"TAXI",3000,3);
}
if(classid == 2)
{
	GameTextForPlayer(playerid,"BUS",3000,3);
}
if(classid == 3)
{
	GameTextForPlayer(playerid,"TRUCKER",3000,3);
}
if(classid == 4)
{
	GameTextForPlayer(playerid,"PILOT",3000,3);
}
if(classid == 5)
{
	GameTextForPlayer(playerid,"POSTMAN",3000,3);
}
if(classid == 6)
{
	GameTextForPlayer(playerid,"NIGHTMAN",3000,3);
}
if(classid == 7)
{
	GameTextForPlayer(playerid,"STREETMAKER",3000,3);
}
if(classid == 8)
{
	GameTextForPlayer(playerid,"STREET_CLEAN_MAKER",3000,3);
}
if(classid == 9)
{
	GameTextForPlayer(playerid,"FIREMAN",3000,3);
}
if(classid == 10)
{
	GameTextForPlayer(playerid,"MEDIC",3000,3);
}
if(classid == 11)
{
	GameTextForPlayer(playerid,"LIFEGUARD",3000,3);
}
if(classid == 12)
{
	GameTextForPlayer(playerid,"MONEY_SECURITY",3000,3);
}
if(classid == 13)
{
	GameTextForPlayer(playerid,"TRAFIC_POLICE",3000,3);
}
if(classid == 14)
{
	GameTextForPlayer(playerid,"TRANSPORTER",3000,3);
}
if(classid == 15)
{
	GameTextForPlayer(playerid,"TRAIN_DRIVER",3000,3);
}
if(classid == 16)
{
	GameTextForPlayer(playerid,"ADVOCAAT",3000,3);
}
if(classid == 17)
{
	GameTextForPlayer(playerid,"NEWS_REPORTER",3000,3);
}
if(classid == 18)
{
	GameTextForPlayer(playerid,"GREEN_SECURITY",3000,3);
}
if(classid == 19)
{
	GameTextForPlayer(playerid,"FORESTER",3000,3);
}
if(classid == 20)
{
	GameTextForPlayer(playerid,"CAR_DEALER",3000,3);
}
if(classid == 21)
{
	GameTextForPlayer(playerid,"WAEPON_DEALER",3000,3);
}
if(classid == 22)
{
	GameTextForPlayer(playerid,"CHICKEN_SELLER",3000,3);
}
if(classid == 23)
{
	GameTextForPlayer(playerid,"COASTGUARD",3000,3);
}
if(classid == 22)
{
	GameTextForPlayer(playerid,"ICE_CREAM",3000,3);
}
if(classid == 23)
{
	GameTextForPlayer(playerid,"PICOLLO",3000,3);
}

SetPlayerTeamFromClass(playerid,classid);

return 1;
}

public OnPlayerConnect(playerid)
{
	return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
	return 1;
}

public OnPlayerSpawn(playerid)
{
	if(gTeam[playerid] == TEAM_COP)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOU BOSS: Your job is to keep criminals off the streets of San Andreas");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}

	if(gTeam[playerid] == TEAM_TAXI)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: Your job is to transport people safely");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}
	
	if(gTeam[playerid] == TEAM_BUS)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: transport people safely to their destination");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}

	if(gTeam[playerid] == TEAM_TAXI)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: Your job is to transport people safely");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}

	if(gTeam[playerid] == TEAM_TRUCKER)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: transport the cargo to your truck to a safe destination");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}
	
	if(gTeam[playerid] == TEAM_TAXI)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: Your job is to transport people safely");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}
	
	if(gTeam[playerid] == TEAM_PILOT)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: transport people safely through the air to their next destination");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}

	if(gTeam[playerid] == TEAM_POSTMAN)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: transfer each week heading home to the people");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}

	if(gTeam[playerid] == TEAM_NIGHTMAN)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: over the garbage from the city");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}
	
	if(gTeam[playerid] == TEAM_STREETMAKER)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: make the streets again have access to board other people");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}
	
	if(gTeam[playerid] == TEAM_STREET_CLEAN_MAKER)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: make the streets clean");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}
	
	if(gTeam[playerid] == TEAM_FIREMAN)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: fire fighting is your job");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}
	
	if(gTeam[playerid] == TEAM_MEDIC)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: help people as quickly as possible before they die");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}
	
	if(gTeam[playerid] == TEAM_LIFEGUARD)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: rescue people from the water's your job");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}
	
	if(gTeam[playerid] == TEAM_MONEY_SECURITY)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: transport the money as quickly and safely");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}
	
	if(gTeam[playerid] == TEAM_TRAFIC_POLICE)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: If a wrong has happened, your job is as safe as possible for traffic to be guided");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}
	
		if(gTeam[playerid] == TEAM_TRANSPORTER)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: transporting various items is your job");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}

	if(gTeam[playerid] == TEAM_TRAIN_DRIVER)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: to transport people by rail is your job");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}

	if(gTeam[playerid] == TEAM_LAWYER)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: prisoners defend their innocence is your job");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}

	if(gTeam[playerid] == TEAM_NEWS_REPORTER)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: The news release is up to you without you we knew nothing");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}
	
		if(gTeam[playerid] == TEAM_GREEN_SECURITY)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: ensure that the trees and plants well be asked that is your job");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}

	if(gTeam[playerid] == TEAM_FORESTER)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: The forest is a safer job for a real man like you");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}

	if(gTeam[playerid] == TEAM_MONEY_CAR_DEALER)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: Your job is to sell cars");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}

	if(gTeam[playerid] == TEAM_WEAPON_DEALER)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: Your job is to sell weapons");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}
	
		if(gTeam[playerid] == TEAM_CHICKEN_SELLER)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: Your job is to sell food");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}

	if(gTeam[playerid] == TEAM_COASTGUARD)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: boats to the inner lead is your task, make sure there is no unequal place on the water");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}

	if(gTeam[playerid] == TEAM_ICE_CREAM)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: Your job is to sell food");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}

	if(gTeam[playerid] == TEAM_PICOLLO)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: bring the car safely in the garage");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}
	SetPlayerTeam(playerid, gTeam[playerid]);

	return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
	return 1;
}

public OnVehicleSpawn(vehicleid)
{
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
	return 1;
}

public OnPlayerText(playerid, text[])
{
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
	if (strcmp("/mycommand", cmdtext, true, 10) == 0)
	{
		// Do something here
		return 1;
	}
	return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
	return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
	return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
	return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
	return 1;
}

public OnRconCommand(cmd[])
{
	return 1;
}

public OnPlayerRequestSpawn(playerid)
{
	return 1;
}

public OnObjectMoved(objectid)
{
	return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
	return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
	return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
	return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
	return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
	return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
	return 1;
}

public OnPlayerExitedMenu(playerid)
{
	return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
	return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
	return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
	return 1;
}

public OnPlayerUpdate(playerid)
{
	return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
	return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
	return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
	return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
	return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
	return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
	return 1;
}
and this is the error that I get to see when I press F5

Код:
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(78) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(82) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(86) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(90) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(94) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(98) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(102) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(106) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(110) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(114) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(118) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(122) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(126) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(130) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(134) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(141) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(156) : error 017: undefined symbol "gTeam"
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(156) : warning 215: expression has no effect
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(156) : error 001: expected token: ";", but found "]"
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(156) : error 029: invalid expression, assumed zero
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(156) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright © 1997-2014, ITB CompuPhase


20 Errors.
Reply
#2

Well, As I can see in these errors. You are using gTeam. But gTeam is unknown at yourn pawno. Define it.
Reply
#3

The major problem is, you forgot a { here:

pawn Код:
public OnPlayerRequestClass(playerid, classid)
{
Reply
#4

yup, that's it
Reply
#5

Quote:
Originally Posted by bartje01
Посмотреть сообщение
Well, As I can see in these errors. You are using gTeam. But gTeam is unknown at yourn pawno. Define it.
but now I get this error

script:
Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT

#include <a_samp>

#define TEAM_COP 0 // POLITIE
#define TEAM_TAXI 1 // TAXI
#define TEAM_BUS 2 // BUS
#define TEAM_TRUCKER 3 // TRUCKER
#define TEAM_PILOT 4 // PILOT
#define TEAM_POSTMAN 5 // POSTBODEN
#define TEAM_NIGHTMAN 6 // VUILINSMAN
#define TEAM_STREETMAKER 7 // STRATEN MAKER
#define TEAM_STREET_CLEAN_MAKER 8 // STRATEN SCHOON MAKER
#define TEAM_FIREMAN 9 // BRANDWEERMAN
#define TEAM_MEDIC 10 // AMBULANCE PERSONEEL
#define TEAM_LIFEGUARD 11 // STRAND WACHTER
#define TEAM_MONEY_SECURITY 12 // GELD TRANSPORTER
#define TEAM_TRAFIC_POLICE 13 // VERKEERS POLITIE
#define TEAM_TRANSPORTER 14 // TRANSPORTER
#define TEAM_TRAIN_DRIVER 15 // MACHINIST
#define TEAM_LAWYER 16 // ADVOCAAT
#define TEAM_NEWS_REPORTER 17 // NEWS TEAM
#define TEAM_GREEN_SECURITY 18 // GROEN VOORZIENING
#define TEAM_FORESTER 19 // BOSWACHTER
#define TEAM_CAR_DEALER 20 // AUTO DEALER
#define TEAM_WEAPON_DEALER 21 // WAPEN DEALER
#define TEAM_CHICKEN_SELLER 22 // KIPPEN VERKOPER
#define TEAM_COASTGUARD 23 // KUSTWACHT
#define TEAM_ICE_CREAM 24 // IJSCOMAN
#define TEAM_PICOLLO 25 // PICOLLO

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print(" Blank Filterscript by your name here");
	print("--------------------------------------\n");
	return 1;
}

public OnFilterScriptExit()
{
	return 1;
}

#else

main()
{
	print("\n----------------------------------");
	print(" Blank Gamemode by your name here");
	print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
	// Don't use these lines if it's a filterscript
	SetGameModeText("Blank Script");
	AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
	return 1;
}

public OnGameModeExit()
{
	return 1;
}

public OnPlayerRequestClass(playerid, classid)
if(classid == 0)
{
	GameTextForPlayer(playerid,"COP",3000,3);
}
if(classid == 1)
{
	GameTextForPlayer(playerid,"TAXI",3000,3);
}
if(classid == 2)
{
	GameTextForPlayer(playerid,"BUS",3000,3);
}
if(classid == 3)
{
	GameTextForPlayer(playerid,"TRUCKER",3000,3);
}
if(classid == 4)
{
	GameTextForPlayer(playerid,"PILOT",3000,3);
}
if(classid == 5)
{
	GameTextForPlayer(playerid,"POSTMAN",3000,3);
}
if(classid == 6)
{
	GameTextForPlayer(playerid,"NIGHTMAN",3000,3);
}
if(classid == 7)
{
	GameTextForPlayer(playerid,"STREETMAKER",3000,3);
}
if(classid == 8)
{
	GameTextForPlayer(playerid,"STREET_CLEAN_MAKER",3000,3);
}
if(classid == 9)
{
	GameTextForPlayer(playerid,"FIREMAN",3000,3);
}
if(classid == 10)
{
	GameTextForPlayer(playerid,"MEDIC",3000,3);
}
if(classid == 11)
{
	GameTextForPlayer(playerid,"LIFEGUARD",3000,3);
}
if(classid == 12)
{
	GameTextForPlayer(playerid,"MONEY_SECURITY",3000,3);
}
if(classid == 13)
{
	GameTextForPlayer(playerid,"TRAFIC_POLICE",3000,3);
}
if(classid == 14)
{
	GameTextForPlayer(playerid,"TRANSPORTER",3000,3);
}
if(classid == 15)
{
	GameTextForPlayer(playerid,"TRAIN_DRIVER",3000,3);
}
if(classid == 16)
{
	GameTextForPlayer(playerid,"ADVOCAAT",3000,3);
}
if(classid == 17)
{
	GameTextForPlayer(playerid,"NEWS_REPORTER",3000,3);
}
if(classid == 18)
{
	GameTextForPlayer(playerid,"GREEN_SECURITY",3000,3);
}
if(classid == 19)
{
	GameTextForPlayer(playerid,"FORESTER",3000,3);
}
if(classid == 20)
{
	GameTextForPlayer(playerid,"CAR_DEALER",3000,3);
}
if(classid == 21)
{
	GameTextForPlayer(playerid,"WAEPON_DEALER",3000,3);
}
if(classid == 22)
{
	GameTextForPlayer(playerid,"CHICKEN_SELLER",3000,3);
}
if(classid == 23)
{
	GameTextForPlayer(playerid,"COASTGUARD",3000,3);
}
if(classid == 22)
{
	GameTextForPlayer(playerid,"ICE_CREAM",3000,3);
}
if(classid == 23)
{
	GameTextForPlayer(playerid,"PICOLLO",3000,3);
}

SetPlayerTeamFromClass(playerid,classid);

return 1;
}

public OnPlayerConnect(playerid)
{
	return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
	return 1;
}

public OnPlayerSpawn(playerid)
{
	if(Team[playerid] == TEAM_COP)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOU BOSS: Your job is to keep criminals off the streets of San Andreas");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}

	if(Team[playerid] == TEAM_TAXI)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: Your job is to transport people safely");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}
	
	if(Team[playerid] == TEAM_BUS)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: transport people safely to their destination");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}
	
	if(Team[playerid] == TEAM_TRUCKER)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: transport the cargo to your truck to a safe destination");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}
	
	if(Team[playerid] == TEAM_PILOT)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: transport people safely through the air to their next destination");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}

	if(Team[playerid] == TEAM_POSTMAN)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: transfer each week heading home to the people");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}

	if(Team[playerid] == TEAM_NIGHTMAN)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: over the garbage from the city");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}
	
	if(Team[playerid] == TEAM_STREETMAKER)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: make the streets again have access to board other people");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}
	
	if(Team[playerid] == TEAM_STREET_CLEAN_MAKER)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: make the streets clean");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}
	
	if(Team[playerid] == TEAM_FIREMAN)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: fire fighting is your job");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}
	
	if(Team[playerid] == TEAM_MEDIC)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: help people as quickly as possible before they die");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}
	
	if(Team[playerid] == TEAM_LIFEGUARD)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: rescue people from the water's your job");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}
	
	if(Team[playerid] == TEAM_MONEY_SECURITY)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: transport the money as quickly and safely");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}
	
	if(Team[playerid] == TEAM_TRAFIC_POLICE)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: If a wrong has happened, your job is as safe as possible for traffic to be guided");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}
	
	if(Team[playerid] == TEAM_TRANSPORTER)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: transporting various items is your job");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}

	if(Team[playerid] == TEAM_TRAIN_DRIVER)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: to transport people by rail is your job");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}

	if(Team[playerid] == TEAM_LAWYER)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: prisoners defend their innocence is your job");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}

	if(Team[playerid] == TEAM_NEWS_REPORTER)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: The news release is up to you without you we knew nothing");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}
	
	if(Team[playerid] == TEAM_GREEN_SECURITY)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: ensure that the trees and plants well be asked that is your job");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}

	if(Team[playerid] == TEAM_FORESTER)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: The forest is a safer job for a real man like you");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}

	if(Team[playerid] == TEAM_MONEY_CAR_DEALER)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: Your job is to sell cars");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}

	if(Team[playerid] == TEAM_WEAPON_DEALER)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: Your job is to sell weapons");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}
	
	if(Team[playerid] == TEAM_CHICKEN_SELLER)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: Your job is to sell food");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}

	if(Team[playerid] == TEAM_COASTGUARD)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: boats to the inner lead is your task, make sure there is no unequal place on the water");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}

	if(Team[playerid] == TEAM_ICE_CREAM)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: Your job is to sell food");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}

	if(Team[playerid] == TEAM_PICOLLO)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: bring the car safely in the garage");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}
	SetPlayerTeam(playerid, gTeam[playerid]);

	return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
	return 1;
}

public OnVehicleSpawn(vehicleid)
{
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
	return 1;
}

public OnPlayerText(playerid, text[])
{
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
	if (strcmp("/mycommand", cmdtext, true, 10) == 0)
	{
		// Do something here
		return 1;
	}
	return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
	return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
	return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
	return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
	return 1;
}

public OnRconCommand(cmd[])
{
	return 1;
}

public OnPlayerRequestSpawn(playerid)
{
	return 1;
}

public OnObjectMoved(objectid)
{
	return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
	return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
	return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
	return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
	return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
	return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
	return 1;
}

public OnPlayerExitedMenu(playerid)
{
	return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
	return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
	return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
	return 1;
}

public OnPlayerUpdate(playerid)
{
	return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
	return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
	return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
	return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
	return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
	return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
	return 1;
}
eror:
Код:
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(78) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(82) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(86) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(90) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(94) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(98) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(102) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(106) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(110) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(114) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(118) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(122) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(126) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(130) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(134) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(138) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(142) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(146) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(150) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(154) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(158) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(162) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(166) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(170) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(174) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(181) : error 010: invalid function or declaration

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


26 Errors.
Reply
#6

Maybe u should send us the lines where the errors are..
Reply
#7

Quote:
Originally Posted by bartje01
Посмотреть сообщение
yup, that's it
but now a get this

Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT

#include <a_samp>

#define TEAM_COP 0 // POLITIE
#define TEAM_TAXI 1 // TAXI
#define TEAM_BUS 2 // BUS
#define TEAM_TRUCKER 3 // TRUCKER
#define TEAM_PILOT 4 // PILOT
#define TEAM_POSTMAN 5 // POSTBODEN
#define TEAM_NIGHTMAN 6 // VUILINSMAN
#define TEAM_STREETMAKER 7 // STRATEN MAKER
#define TEAM_STREET_CLEAN_MAKER 8 // STRATEN SCHOON MAKER
#define TEAM_FIREMAN 9 // BRANDWEERMAN
#define TEAM_MEDIC 10 // AMBULANCE PERSONEEL
#define TEAM_LIFEGUARD 11 // STRAND WACHTER
#define TEAM_MONEY_SECURITY 12 // GELD TRANSPORTER
#define TEAM_TRAFIC_POLICE 13 // VERKEERS POLITIE
#define TEAM_TRANSPORTER 14 // TRANSPORTER
#define TEAM_TRAIN_DRIVER 15 // MACHINIST
#define TEAM_LAWYER 16 // ADVOCAAT
#define TEAM_NEWS_REPORTER 17 // NEWS TEAM
#define TEAM_GREEN_SECURITY 18 // GROEN VOORZIENING
#define TEAM_FORESTER 19 // BOSWACHTER
#define TEAM_CAR_DEALER 20 // AUTO DEALER
#define TEAM_WEAPON_DEALER 21 // WAPEN DEALER
#define TEAM_CHICKEN_SELLER 22 // KIPPEN VERKOPER
#define TEAM_COASTGUARD 23 // KUSTWACHT
#define TEAM_ICE_CREAM 24 // IJSCOMAN
#define TEAM_PICOLLO 25 // PICOLLO

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print(" Blank Filterscript by your name here");
	print("--------------------------------------\n");
	return 1;
}

public OnFilterScriptExit()
{
	return 1;
}

#else

main()
{
	print("\n----------------------------------");
	print(" Blank Gamemode by your name here");
	print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
	// Don't use these lines if it's a filterscript
	SetGameModeText("Blank Script");
	AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
	return 1;
}

public OnGameModeExit()
{
	return 1;
}

public OnPlayerRequestClass(playerid, classid)
)
if(classid == 0)
{
	GameTextForPlayer(playerid,"COP",3000,3);
}
if(classid == 1)
{
	GameTextForPlayer(playerid,"TAXI",3000,3);
}
if(classid == 2)
{
	GameTextForPlayer(playerid,"BUS",3000,3);
}
if(classid == 3)
{
	GameTextForPlayer(playerid,"TRUCKER",3000,3);
}
if(classid == 4)
{
	GameTextForPlayer(playerid,"PILOT",3000,3);
}
if(classid == 5)
{
	GameTextForPlayer(playerid,"POSTMAN",3000,3);
}
if(classid == 6)
{
	GameTextForPlayer(playerid,"NIGHTMAN",3000,3);
}
if(classid == 7)
{
	GameTextForPlayer(playerid,"STREETMAKER",3000,3);
}
if(classid == 8)
{
	GameTextForPlayer(playerid,"STREET_CLEAN_MAKER",3000,3);
}
if(classid == 9)
{
	GameTextForPlayer(playerid,"FIREMAN",3000,3);
}
if(classid == 10)
{
	GameTextForPlayer(playerid,"MEDIC",3000,3);
}
if(classid == 11)
{
	GameTextForPlayer(playerid,"LIFEGUARD",3000,3);
}
if(classid == 12)
{
	GameTextForPlayer(playerid,"MONEY_SECURITY",3000,3);
}
if(classid == 13)
{
	GameTextForPlayer(playerid,"TRAFIC_POLICE",3000,3);
}
if(classid == 14)
{
	GameTextForPlayer(playerid,"TRANSPORTER",3000,3);
}
if(classid == 15)
{
	GameTextForPlayer(playerid,"TRAIN_DRIVER",3000,3);
}
if(classid == 16)
{
	GameTextForPlayer(playerid,"ADVOCAAT",3000,3);
}
if(classid == 17)
{
	GameTextForPlayer(playerid,"NEWS_REPORTER",3000,3);
}
if(classid == 18)
{
	GameTextForPlayer(playerid,"GREEN_SECURITY",3000,3);
}
if(classid == 19)
{
	GameTextForPlayer(playerid,"FORESTER",3000,3);
}
if(classid == 20)
{
	GameTextForPlayer(playerid,"CAR_DEALER",3000,3);
}
if(classid == 21)
{
	GameTextForPlayer(playerid,"WAEPON_DEALER",3000,3);
}
if(classid == 22)
{
	GameTextForPlayer(playerid,"CHICKEN_SELLER",3000,3);
}
if(classid == 23)
{
	GameTextForPlayer(playerid,"COASTGUARD",3000,3);
}
if(classid == 22)
{
	GameTextForPlayer(playerid,"ICE_CREAM",3000,3);
}
if(classid == 23)
{
	GameTextForPlayer(playerid,"PICOLLO",3000,3);
}

SetPlayerTeamFromClass(playerid,classid);

return 1;
}

public OnPlayerConnect(playerid)
{
	return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
	return 1;
}

public OnPlayerSpawn(playerid)
{
	if(Team[playerid] == TEAM_COP)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOU BOSS: Your job is to keep criminals off the streets of San Andreas");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}

	if(Team[playerid] == TEAM_TAXI)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: Your job is to transport people safely");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}
	
	if(Team[playerid] == TEAM_BUS)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: transport people safely to their destination");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}
	
	if(Team[playerid] == TEAM_TRUCKER)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: transport the cargo to your truck to a safe destination");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}
	
	if(Team[playerid] == TEAM_PILOT)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: transport people safely through the air to their next destination");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}

	if(Team[playerid] == TEAM_POSTMAN)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: transfer each week heading home to the people");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}

	if(Team[playerid] == TEAM_NIGHTMAN)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: over the garbage from the city");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}
	
	if(Team[playerid] == TEAM_STREETMAKER)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: make the streets again have access to board other people");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}
	
	if(Team[playerid] == TEAM_STREET_CLEAN_MAKER)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: make the streets clean");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}
	
	if(Team[playerid] == TEAM_FIREMAN)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: fire fighting is your job");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}
	
	if(Team[playerid] == TEAM_MEDIC)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: help people as quickly as possible before they die");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}
	
	if(Team[playerid] == TEAM_LIFEGUARD)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: rescue people from the water's your job");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}
	
	if(Team[playerid] == TEAM_MONEY_SECURITY)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: transport the money as quickly and safely");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}
	
	if(Team[playerid] == TEAM_TRAFIC_POLICE)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: If a wrong has happened, your job is as safe as possible for traffic to be guided");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}
	
	if(Team[playerid] == TEAM_TRANSPORTER)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: transporting various items is your job");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}

	if(Team[playerid] == TEAM_TRAIN_DRIVER)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: to transport people by rail is your job");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}

	if(Team[playerid] == TEAM_LAWYER)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: prisoners defend their innocence is your job");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}

	if(Team[playerid] == TEAM_NEWS_REPORTER)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: The news release is up to you without you we knew nothing");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}
	
	if(Team[playerid] == TEAM_GREEN_SECURITY)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: ensure that the trees and plants well be asked that is your job");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}

	if(Team[playerid] == TEAM_FORESTER)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: The forest is a safer job for a real man like you");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}

	if(Team[playerid] == TEAM_MONEY_CAR_DEALER)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: Your job is to sell cars");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}

	if(Team[playerid] == TEAM_WEAPON_DEALER)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: Your job is to sell weapons");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}
	
	if(Team[playerid] == TEAM_CHICKEN_SELLER)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: Your job is to sell food");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}

	if(Team[playerid] == TEAM_COASTGUARD)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: boats to the inner lead is your task, make sure there is no unequal place on the water");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}

	if(Team[playerid] == TEAM_ICE_CREAM)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: Your job is to sell food");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}

	if(Team[playerid] == TEAM_PICOLLO)
	{
		SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
		SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
		SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: bring the car safely in the garage");
		SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
		TextDrawShowForPlayer(playerid, COPBOX);
		TextDrawShowForPlayer(playerid, text11);
		TextDrawShowForPlayer(playerid, text12);
		TextDrawShowForPlayer(playerid, text13);
		TextDrawShowForPlayer(playerid, text14);
		hastazer[playerid] =1;
		HasLawEnforcementRadio[playerid] =1;
		LawEnforcementRadio[playerid] =1;
		TextDrawShowForPlayer(playerid,txtTypeSkill1);
		CanChooseSkill[playerid] = 0;
	}
	SetPlayerTeam(playerid, gTeam[playerid]);

	return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
	return 1;
}

public OnVehicleSpawn(vehicleid)
{
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
	return 1;
}

public OnPlayerText(playerid, text[])
{
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
	if (strcmp("/mycommand", cmdtext, true, 10) == 0)
	{
		// Do something here
		return 1;
	}
	return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
	return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
	return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
	return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
	return 1;
}

public OnRconCommand(cmd[])
{
	return 1;
}

public OnPlayerRequestSpawn(playerid)
{
	return 1;
}

public OnObjectMoved(objectid)
{
	return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
	return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
	return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
	return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
	return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
	return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
	return 1;
}

public OnPlayerExitedMenu(playerid)
{
	return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
	return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
	return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
	return 1;
}

public OnPlayerUpdate(playerid)
{
	return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
	return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
	return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
	return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
	return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
	return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
	return 1;
}
here is the eror:

Код:
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(74) : error 029: invalid expression, assumed zero
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(74 -- 75) : warning 215: expression has no effect
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(75) : error 001: expected token: ";", but found "if"
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(79) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(83) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(87) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(91) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(95) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(99) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(103) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(107) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(111) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(115) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(119) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(123) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(127) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(131) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(135) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(139) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(143) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(147) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(151) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(155) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(159) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(163) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(167) : error 010: invalid function or declaration
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(171) : error 010: invalid function or declaration

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


26 Errors.
Reply
#8

Quote:
Originally Posted by admine
Посмотреть сообщение
but now a get this

here is the eror:

Код:
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(195) : error 017: undefined symbol "Team"
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(195) : warning 215: expression has no effect
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(195) : error 001: expected token: ";", but found "]"
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(195) : error 029: invalid expression, assumed zero
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(195) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


4 Errors.
http://pastebin.com/BKd1apKY
Reply
#9

here:
http://pastebin.com/f8Pv0uCk
Reply
#10

Quote:
Originally Posted by bartje01
Посмотреть сообщение
thanks man Well what was the mistake?
Reply


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