[Map] LSPD map
#1

Info:
There is little eating place and planning rooms added.
Also there is some random stuff. You can add your gates etc if you want.


Why did i made this? I realized that there is two rooms whit no objects.
So i did made some stuff to there.
+ some other stuff.
And i has saw that meany rp servers at ls don't have anything in those two rooms.
This is my first RP map.
But I has map alot stunting/derby maps.
Why i did relase this map?
I did relase it, because i did make it to rp server but server is now down. So i relased it.

[ame="http://www.youtube.com/watch?v=KcQffxQFuAw"]LSPD map VIDEO[/ame]


Код:
CreateObject(974,250.65040588,68.25152588,1007.51416016,0.00000000,0.00000000,92.00000000); //object(tall_fence) (2)
CreateObject(1786,226.05700684,79.58537292,1004.86688232,0.00000000,0.00000000,89.99996948); //object(swank_tv_4) (1)
CreateObject(1808,228.18276978,82.12260437,1004.03906250,0.00000000,0.00000000,0.00000000); //object(cj_watercooler2) (1)
CreateObject(2131,217.32247925,82.57162476,1004.03906250,0.00000000,0.00000000,0.00000000); //object(cj_kitch2_fridge) (1)
CreateObject(2132,215.31819153,82.56280518,1004.03906250,0.00000000,0.00000000,0.00000000); //object(cj_kitch2_sink) (1)
CreateObject(2135,219.31919861,82.46286011,1004.03906250,0.00000000,0.00000000,0.00000000); //object(cj_k3_cooker) (1)
CreateObject(2144,220.30801392,82.70724487,1004.03906250,0.00000000,0.00000000,0.00000000); //object(cj_cooker3) (1)
CreateObject(2452,214.19187927,74.40118408,1004.03906250,0.00000000,0.00000000,88.00000000); //object(cj_ff_fridge2) (1)
CreateObject(2596,254.08656311,80.83593750,1004.75610352,0.00000000,0.00000000,0.00000000); //object(cj_sex_tv) (1)
CreateObject(2627,225.39569092,79.71032715,1004.03906250,0.00000000,0.00000000,0.00000000); //object(gym_treadmill) (1)
CreateObject(2628,223.06770325,75.25770569,1004.03906250,0.00000000,0.00000000,90.00000000); //object(gym_bench2) (1)
CreateObject(2818,246.89283752,61.93127823,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (1)
CreateObject(2818,242.71903992,62.38170242,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (2)
CreateObject(2818,242.68554688,63.42483521,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (3)
CreateObject(2818,242.69920349,64.50954437,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (4)
CreateObject(2818,248.95692444,71.27587891,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (5)
CreateObject(2818,248.95372009,70.17607880,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (6)
CreateObject(2818,248.94467163,69.05933380,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (7)
CreateObject(2818,248.93766785,67.95185852,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (8)
CreateObject(2818,246.97238159,71.25417328,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (9)
CreateObject(2818,246.95790100,70.14652252,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (10)
CreateObject(2818,246.95898438,69.03155518,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (11)
CreateObject(2818,246.97366333,67.97042084,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (12)
CreateObject(2818,248.89819336,66.83143616,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (13)
CreateObject(2818,247.00314331,66.85189819,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (14)
CreateObject(2818,248.89855957,65.72520447,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (15)
CreateObject(2818,246.91192627,65.73310852,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (16)
CreateObject(2818,248.88534546,64.63707733,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (17)
CreateObject(2818,246.90638733,64.66102600,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (18)
CreateObject(2818,248.88052368,63.53353882,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (19)
CreateObject(2818,246.89736938,63.56696320,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (20)
CreateObject(2818,248.87817383,62.53934860,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (21)
CreateObject(2818,247.88305664,63.04715729,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (22)
CreateObject(2818,246.86970520,63.02386856,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (23)
CreateObject(2818,245.81822205,62.04914856,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (24)
CreateObject(2818,244.21345520,62.38845825,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (25)
CreateObject(2818,245.34829712,63.13042831,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (26)
CreateObject(2818,243.89897156,63.51316071,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (27)
CreateObject(2818,245.33514404,64.20068359,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (28)
CreateObject(2818,244.00456238,64.62654114,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (29)
CreateObject(2818,245.16879272,65.24020386,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (30)
CreateObject(2818,242.29078674,65.53660583,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (31)
CreateObject(2818,243.62103271,65.72306061,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (32)
CreateObject(2818,245.25030518,66.34088898,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (33)
CreateObject(2818,243.42803955,66.82858276,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (34)
CreateObject(2818,242.72410583,66.61511230,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (35)
CreateObject(2818,242.29740906,66.19036102,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (36)
CreateObject(2818,242.85153198,67.63078308,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (37)
CreateObject(2818,242.82383728,68.74938202,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (38)
CreateObject(2818,242.88664246,69.83533478,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (39)
CreateObject(2818,242.85621643,70.90849304,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (40)
CreateObject(2818,245.74249268,66.90040588,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (41)
CreateObject(2818,245.29406738,67.40727234,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (42)
CreateObject(2818,244.81706238,67.95031738,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (43)
CreateObject(2818,244.79896545,69.06031036,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (44)
CreateObject(2818,244.82479858,70.11647034,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (45)
CreateObject(2818,244.83050537,71.21813202,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (46)
CreateObject(2818,246.24273682,69.03943634,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (47)
CreateObject(2818,246.24534607,70.09700012,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (48)
CreateObject(2818,246.21440125,71.20294952,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (49)
CreateObject(2818,246.31407166,68.56610107,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (50)
CreateObject(2818,248.86575317,62.51725769,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (51)
CreateObject(2818,248.14929199,70.70815277,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (52)
CreateObject(2818,248.01562500,69.63258362,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (53)
CreateObject(2818,243.35681152,71.32673645,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (54)
CreateObject(2818,242.42132568,71.44824982,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (55)
CreateObject(2818,246.31291199,68.40561676,1002.64062500,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (56)
CreateObject(2190,256.83642578,62.74226761,1003.43145752,0.00000000,0.00000000,182.00000000); //object(pc_1) (1)
CreateObject(1663,256.65451050,63.87099457,1003.10083008,0.00000000,0.00000000,28.00000000); //object(swivelchair_b) (1)
CreateObject(1663,256.48776245,69.63304901,1003.10083008,0.00000000,0.00000000,316.00000000); //object(swivelchair_b) (2)
CreateObject(1432,215.56323242,79.34726715,1004.03906250,0.00000000,0.00000000,0.00000000); //object(dyn_table_2) (1)
CreateObject(1432,220.42187500,76.24726105,1004.03906250,0.00000000,0.00000000,0.00000000); //object(dyn_table_2) (2)
CreateObject(1432,217.27352905,76.11535645,1004.03906250,0.00000000,0.00000000,0.00000000); //object(dyn_table_2) (3)
CreateObject(1963,218.90103149,69.86643982,1004.44189453,0.00000000,0.00000000,0.00000000); //object(est_desk) (1)
CreateObject(3031,218.20138550,66.62562561,1005.65039062,0.00000000,0.00000000,56.00000000); //object(wong_dish) (1)
CreateObject(3111,217.74598694,72.75397491,1005.28906250,88.00000000,90.00000000,269.99990845); //object(st_arch_plan) (1)
CreateObject(2289,223.68452454,72.75781250,1005.76495361,0.00000000,0.00000000,0.00000000); //object(frame_2) (1)
CreateObject(2238,218.67433167,69.82815552,1005.19696045,0.00000000,0.00000000,0.00000000); //object(cj_lava_lamp) (1)
CreateObject(2179,221.67749023,72.63047028,1005.74914551,0.00000000,0.00000000,0.00000000); //object(casino_light1) (1)
CreateObject(2179,221.89062500,65.96350098,1005.74914551,0.00000000,0.00000000,0.00000000); //object(casino_light1) (2)
CreateObject(1892,245.92839050,72.03042603,1002.64062500,0.00000000,0.00000000,0.00000000); //object(security_gatsh) (1)
CreateObject(1744,219.31282043,72.82031250,1005.45806885,0.00000000,0.00000000,0.00000000); //object(med_shelf) (1)
CreateObject(2007,219.78915405,66.23800659,1004.04663086,0.00000000,0.00000000,178.00000000); //object(filing_cab_nu01) (1)
CreateObject(2737,219.99227905,72.32395935,1006.27941895,0.00000000,0.00000000,0.00000000); //object(police_nb_car) (1)
CreateObject(1768,219.97528076,68.29590607,1004.03906250,0.00000000,0.00000000,178.00000000); //object(low_couch_3) (1)
CreateObject(2396,258.84521484,80.83593750,1003.99444580,0.00000000,0.00000000,0.00000000); //object(cj_4_s_sweater) (1)
CreateObject(2389,258.09222412,80.83593750,1004.01361084,0.00000000,0.00000000,0.00000000); //object(cj_4_sweaters) (1)
CreateObject(2386,259.13198853,75.65839386,1002.74377441,0.00000000,0.00000000,0.00000000); //object(cj_sweater_f_1) (1)
CreateObject(2399,257.34359741,80.83593750,1004.00445557,0.00000000,0.00000000,0.00000000); //object(cj_4_s_sweater_2) (1)
CreateObject(2401,256.60577393,80.83593750,1003.95159912,0.00000000,0.00000000,0.00000000); //object(cj_trackies_white) (1)
CreateObject(3077,224.08500671,68.85074615,1004.03906250,0.00000000,0.00000000,0.00000000); //object(nf_blackboard) (1)
CreateObject(2967,256.36831665,63.10494232,1003.43145752,0.00000000,0.00000000,182.00000000); //object(mobile1993a) (1)
CreateObject(2961,245.17935181,72.32812500,1003.97045898,0.00000000,0.00000000,0.00000000); //object(fire_break) (1)
CreateObject(2616,252.52439880,71.08596802,1004.25775146,0.00000000,0.00000000,0.00000000); //object(police_nb04) (1)
CreateObject(2614,250.16604614,67.53461456,1005.86895752,0.00000000,2.00000000,268.00000000); //object(cj_us_flag) (1)
CreateObject(1542,214.29464722,82.90625000,1005.53405762,0.00000000,0.00000000,0.00000000); //object(cj_beer_taps_2) (1)
CreateObject(1545,215.31777954,82.90625000,1005.63708496,0.00000000,0.00000000,0.00000000); //object(cj_b_optic1) (1)
CreateObject(1546,215.15344238,79.14200592,1004.74353027,0.00000000,0.00000000,0.00000000); //object(cj_pint_glass) (1)
CreateObject(1546,215.52665710,79.76227570,1004.74353027,0.00000000,0.00000000,0.00000000); //object(cj_pint_glass) (2)
CreateObject(1546,215.91072083,79.24171448,1004.74353027,0.00000000,0.00000000,0.00000000); //object(cj_pint_glass) (3)
CreateObject(1546,217.68814087,75.87914276,1004.74353027,0.00000000,0.00000000,0.00000000); //object(cj_pint_glass) (4)
CreateObject(1546,216.74066162,75.88149261,1004.74353027,0.00000000,0.00000000,0.00000000); //object(cj_pint_glass) (5)
CreateObject(1546,220.75384521,75.87216949,1004.74353027,0.00000000,0.00000000,0.00000000); //object(cj_pint_glass) (6)
CreateObject(1546,220.09307861,75.86315155,1004.74353027,0.00000000,0.00000000,0.00000000); //object(cj_pint_glass) (7)
CreateObject(1546,220.22100830,76.75996399,1004.74353027,0.00000000,0.00000000,0.00000000); //object(cj_pint_glass) (8)
CreateObject(1546,217.20640564,76.65161133,1004.74353027,0.00000000,0.00000000,0.00000000); //object(cj_pint_glass) (9)
CreateObject(1775,221.10289001,82.90625000,1005.13610840,0.00000000,0.00000000,0.00000000); //object(cj_sprunk1) (1)
CreateObject(2223,220.36552429,76.27655029,1004.72277832,0.00000000,0.00000000,0.00000000); //object(rustymed) (1)
CreateObject(2768,217.87545776,76.06763458,1004.69671631,0.00000000,0.00000000,0.00000000); //object(cj_cb_burg) (1)
CreateObject(2768,216.13562012,79.31349182,1004.69671631,0.00000000,0.00000000,0.00000000); //object(cj_cb_burg) (2)
CreateObject(2769,215.32057190,78.95517731,1004.67382812,0.00000000,0.00000000,0.00000000); //object(cj_cj_burg2) (1)
CreateObject(2769,215.37486267,78.82778931,1004.67382812,0.00000000,0.00000000,0.00000000); //object(cj_cj_burg2) (2)
CreateObject(2769,216.94880676,75.73832703,1004.67382812,0.00000000,0.00000000,0.00000000); //object(cj_cj_burg2) (3)
CreateObject(2821,217.38342285,76.20588684,1004.65441895,0.00000000,0.00000000,0.00000000); //object(gb_foodwrap01) (1)
CreateObject(974,250.65039062,68.25097656,1001.26416016,0.00000000,0.00000000,90.00000000); //object(tall_fence) (4)
CreateObject(2930,250.64257812,66.76331329,1006.48059082,0.00000000,0.00000000,0.00000000); //object(chinatgate) (2)
CreateObject(2930,250.64257812,68.39508057,1006.48059082,0.00000000,0.00000000,0.00000000); //object(chinatgate) (3)
CreateObject(2930,250.64257812,70.03974152,1006.48059082,0.00000000,0.00000000,0.00000000); //object(chinatgate) (4)
CreateObject(2930,250.64257812,70.17978668,1006.48059082,0.00000000,0.00000000,0.00000000); //object(chinatgate) (5)
CreateObject(2205,253.82099915,84.67449188,1001.44531250,0.00000000,0.00000000,358.00000000); //object(med_office8_desk_1) (1)
CreateObject(2309,254.61047363,83.40900421,1001.44531250,0.00000000,0.00000000,0.00000000); //object(med_office_chair2) (1)
CreateObject(1726,253.82287598,86.23056030,1001.44531250,0.00000000,0.00000000,0.00000000); //object(mrk_seating2) (1)
CreateObject(1704,251.35665894,90.85025024,1001.44531250,0.00000000,0.00000000,0.00000000); //object(kb_chair03) (1)
CreateObject(1704,253.20207214,90.74777222,1001.44531250,0.00000000,0.00000000,0.00000000); //object(kb_chair03) (2)
CreateObject(1704,255.23553467,90.67807770,1001.44531250,0.00000000,0.00000000,0.00000000); //object(kb_chair03) (3)
CreateObject(1704,257.89205933,88.40816498,1001.44531250,0.00000000,0.00000000,268.00000000); //object(kb_chair03) (4)
CreateObject(3859,251.01013184,68.47599792,1006.75543213,0.00000000,0.00000000,16.00000000); //object(ottosmash04) (1)
Credits:
Map made by inot15 (A.K.A [xW]inot)
Reply
#2

Woow. its looks nice gonna test it soon.

Keep up the work !
Reply
#3

nice!

i really like the kitchen :P
Reply
#4

Quote:
Originally Posted by sickem
Посмотреть сообщение
Woow. its looks nice gonna test it soon.

Keep up the work !
Quote:
Originally Posted by [FU]Victious
Посмотреть сообщение
nice!

i really like the kitchen :P
Thank you guys.

Victious I like kitchen too
Reply
#5

Quote:
Originally Posted by [xW]inot
Посмотреть сообщение
Thank you guys.

Victious I like kitchen too
:P

i like the way its all layed out, not in one big clump

This forum requires that you wait 120 seconds between posts. Please try again in 34 seconds.
G=T=F=O.
Reply
#6

Wow. nice one.. How can you map inside interriors?
Reply
#7

Quote:
Originally Posted by LifeStyle
Посмотреть сообщение
Wow. nice one.. How can you map inside interriors?
Go inside an interior.
Reply
#8

Ahh ok, thanks
Reply
#9

Nice,keep it up.
Reply
#10

This is awesome interior, may be you are a PRO MAPPER 10/10
Reply
#11

Quote:
Originally Posted by Brian_Furious
View Post
This is awesome interior, may be you are a PRO MAPPER 10/10
Nice to see that you like it. Because it's my first rp map
Reply
#12

impressive, i'll use it.
Reply
#13

Quote:
Originally Posted by dtlove
View Post
impressive, i'll use it.
Nice to know that you like it .
Reply
#14

I loved it!
Anyway nice work!
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