14.07.2010, 07:14
How would i set this up for dialog?
Code:
if(RPName(PlayerName(playerid),first,last)) { SendClientMessage(playerid,COLOR_YELLOW,"____________________________________________________"); SendClientMessage(playerid,COLOR_LIGHTYELLOW2," Immigration: "); new sendername[MAX_PLAYER_NAME]; new accstring[128]; GetPlayerName(playerid, sendername, sizeof(sendername)); format(accstring, sizeof(accstring), "CRP_Scriptfiles/Accounts/%s.ini", sendername); new File: hFile = fopen(accstring, io_read); if (hFile) { SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "[INFO:] You are already a citizen, type your password below."); fclose(hFile); } else { SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "[INFO:] You are not a citizen, type your desired password to register."); } SendClientMessage(playerid,COLOR_YELLOW,"____________________________________________________"); } else { KickPlayer(playerid,"System","Invalid Name, Correct Format: Firstname_lastname."); } return 1; } public LoadScript() { LoadDynamicFactions(); LoadDynamicCars(); LoadCivilianSpawn(); LoadBuildings(); LoadHouses(); LoadBusinesses(); LoadFactionMaterialsStorage(); LoadFactionDrugsStorage(); LoadDrivingTestPosition(); LoadFlyingTestPosition(); LoadBankPosition(); LoadWeaponLicensePosition(); LoadPoliceArrestPosition(); LoadPoliceDutyPosition(); LoadGunJob(); LoadDrugJob(); LoadDetectiveJob(); LoadLawyerJob(); LoadProductsSellerJob(); return 1; } public ResetStats(playerid) { //============[Account Related Stuff]============= ProductsOffer[playerid] = 999; ProductsCost[playerid] = 0; ProductsAmount[playerid] = 0; TrackingPlayer[playerid] = 0; DrugsIntake[playerid] = 0; DrugsHolding[playerid] = 0; ResetPlayerWantedLevelEx(playerid); VehicleLockedPlayer[playerid] = 999; MatsHolding[playerid] = 0; TicketOffer[playerid] = 999; TicketMoney[playerid] = 0; PlayerTazed[playerid] = 0; PlayerCuffed[playerid] = 0; CopOnDuty[playerid] = 0; WantedLevel[playerid] = 0; WantedPoints[playerid] = 0; PMsEnabled[playerid] = 1; AdminDuty[playerid] = 0; SpeakerPhone[playerid] = 0; StartedCall[playerid] = 0; Muted[playerid] = 0; //Player is not muted. PhoneOnline[playerid] = 0;//Phone is turned off if 1. ShowFuel[playerid] = 1;//Will show fuel. TakingDrivingTest[playerid] = 0; //Player is not taking the driving test. DrivingTestStep[playerid] = 0; //Player has not started the driving test. SetPlayerColor(playerid,COLOR_NOTLOGGED);//Set colour to not logged in. SpawnAttempts[playerid] = 0; //Player hasn't attempted to spawn yet. PlayerInfo[playerid][pFaction] = 255; FactionRequest[playerid] = 255; //Player hasn't been asked to join a faction. PlayerInfo[playerid][pRank] = 0; PlayerInfo[playerid][pBizKey] = 255; PlayerInfo[playerid][pSpawnPoint] = 0; PlayerInfo[playerid][pBanned] = 0; PlayerInfo[playerid][pWarnings] = 0; PlayerInfo[playerid][pHouseKey] = 255; gPlayerLogged[playerid] = 0;//Player is not logged in. RegistrationStep[playerid] = 0; PlayerInfo[playerid][pLevel] = 0; PlayerInfo[playerid][pAdmin] = 0; PlayerInfo[playerid][pDonateRank] = 0; PlayerInfo[playerid][pRegistered] = 0; PlayerInfo[playerid][pSex] = 0; PlayerInfo[playerid][pAge] = 0; PlayerInfo[playerid][pExp] = 0; PlayerInfo[playerid][pCash] = 0; //Resetting the cash variable to 0. PlayerInfo[playerid][pBank] = 0; PlayerInfo[playerid][pSkin] = 0; PlayerInfo[playerid][pDrugs] = 0; PlayerInfo[playerid][pMaterials] = 0; PlayerInfo[playerid][pJob] = 0; PlayerInfo[playerid][pPlayingHours] = 0; PlayerInfo[playerid][pAllowedPayday] = 0; PlayerInfo[playerid][pPayCheck] = 0; PlayerInfo[playerid][pCarLic] = 0; PlayerInfo[playerid][pWepLic] = 0; PlayerInfo[playerid][pFlyLic] = 0; PlayerInfo[playerid][pPhoneNumber] = 0; PlayerInfo[playerid][pPhoneC] = 255; PlayerInfo[playerid][pPhoneBook] = 0; PlayerInfo[playerid][pListNumber] = 1; Mobile[playerid] = 255; PlayerInfo[playerid][pDonator] = 0; PlayerInfo[playerid][pJailed] = 0; PlayerInfo[playerid][pJailTime] = 0; PlayerInfo[playerid][pProducts] = 0; PlayerInfo[playerid][pCrashX] = 0.0000; PlayerInfo[playerid][pCrashY] = 0.0000; PlayerInfo[playerid][pCrashZ] = 0.0000; PlayerInfo[playerid][pCrashInt] = 0; PlayerInfo[playerid][pCrashW] = 0; PlayerInfo[playerid][pCrashed] = 0; //================================================ return 0; } public OnPlayerDisconnect(playerid, reason) { if(gPlayerLogged[playerid]) { if(reason == 0) { new Float:x,Float:y,Float:z; GetPlayerPos(playerid,x,y,z); PlayerInfo[playerid][pCrashX] = x; PlayerInfo[playerid][pCrashY] = y; PlayerInfo[playerid][pCrashZ] = z; PlayerInfo[playerid][pCrashInt] = GetPlayerInterior(playerid); PlayerInfo[playerid][pCrashW] = GetPlayerVirtualWorld(playerid); PlayerInfo[playerid][pCrashed] = 1; PlayerLocalMessage(playerid,15.0,"has just crashed from the server."); } OnPlayerDataSave(playerid); } return 1; } public OnPlayerSpawn(playerid) { if(gPlayerLogged[playerid]) { SetPlayerSpawn(playerid); } return 1; } public OnPlayerDeath(playerid, killerid, reason) { new string[128]; if(IsPlayerConnected(killerid)) { if(killerid != playerid) { if(AdminDuty[playerid]) { if(!AdminDuty[killerid]) { KickPlayer(killerid,"System","Killing an administrator on duty with abuse."); format(string, sizeof(string), "[INFO:] System has kicked %s, Reason: Killing an administrator on duty with abuse. ", PlayerName(killerid)); KickLog(string); } } SetPlayerWantedLevelEx(killerid,GetPlayerWantedLevelEx(playerid)+1); } } return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { new string[256]; new tmp[256]; if(Muted[playerid]) { SendClientMessage(playerid, COLOR_RED, "[ERROR:] You can't speak, your muted."); return 0; } //=================================[PASSWORD]====================================== if(gPlayerLogged[playerid] == 0) { new accstring[128]; format(accstring, sizeof(accstring), "CRP_Scriptfiles/Accounts/%s.ini", PlayerName(playerid)); new File: hFile = fopen(accstring, io_read); if (hFile) { fclose(hFile); OnPlayerLogin(playerid,text); return 0; } else { OnPlayerRegister(playerid,text); OnPlayerLogin(playerid,text); return 0; } } new idx; tmp = strtok(text,idx); if((strcmp("/b", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen(""))) { if(text[1] != 0) { format(string, sizeof(string), "(( Local OOC: %s says: %s ))", PlayerName(playerid),text[1]); ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5); OOCLog(string); return 0; } } if(RegistrationStep[playerid] == 1) { new age = strval(text); if (age >= 16 && age <= 100) { new wstring[128]; format(wstring, sizeof(wstring), "[INFO:] You have set your age to: %d.", age); SendClientMessage(playerid,COLOR_LIGHTYELLOW2, wstring); PlayerInfo[playerid][pAge] = age; RegistrationStep[playerid] = 2; SendClientMessage(playerid,COLOR_LIGHTYELLOW2,"[INFO:] What's your Sex? Please type, Male or Female."); } else { SendClientMessage(playerid,COLOR_RED,"[INFO:] Invalid age, correct ages are 16-100."); } return 0; } if(RegistrationStep[playerid] == 2) { new idx2; tmp = strtok(text, idx2); if((strcmp("male", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("male"))) { PlayerInfo[playerid][pSex] = 1; SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "[INFO:] You have set your sex to: Male."); RegistrationStep[playerid] = 0; TogglePlayerControllable(playerid,1); PlayerInfo[playerid][pRegistered] = 1; return 0; } else if((strcmp("female", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("female"))) { PlayerInfo[playerid][pSex] = 2; SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "[INFO:] You have set your sex to: Female."); RegistrationStep[playerid] = 0; TogglePlayerControllable(playerid,1); PlayerInfo[playerid][pRegistered] = 1; return 0; } else { SendClientMessage(playerid, COLOR_RED, "[INFO:] Invalid sex, type male/female."); } return 0; }