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Pessoal, tem geito de controlar o tempo da animaзгo por aqui:
ApplyAnimation(playerid, "SMOKING", "M_smklean_loop", 4.0, 1, 0, 0, 0, 0);
ou so com settimer?
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acho que assim :
new smoke;
smoke = ApplyAnimation(playerid, "SMOKING", "M_smklean_loop", 4.0, 1, 0, 0, 0, 0);
SetTimer("smoke",10000,false); 10seg, apos isso nгo irб prosseguir
PS : so chute mesmo d=
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mas e o velho GetTickCount, nao faz nada?
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Li no wiki que apos 24 dias, algo assim, dava problema no server. Alem disso nunca usei o GetTickCount.
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new smoke;
smoke = ApplyAnimation(playerid, "SMOKING", "M_smklean_loop", 4.0, 1, 0, 0, 0, 0);
SetTimer("smoke",10000,false); 10seg, apos isso nгo irб prosseguir
Desse geito, passado os 10 segundos, ele iria ativar ela..
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new smoke;
smoke = ClearAnimations(playerid);
SetTimer("smoke",10000,false); 10seg, apos isso nгo irб prosseguir