05.07.2010, 23:24
at onplayercommandtext i have this
if(strcmp(cmd, "/backup", true) == 0 || strcmp(cmd, "/bk", true) == 0)
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(sapd[i] >=1)
{
SetPlayerMarkerForPlayer(playerid,i,0xFF0000FF);
format(string, sizeof(string), "* Officer %s needs backup - he's marked red on the radar.", PlayerName[playerid]);
SendClientMessage(i,COLOR_RED,string);
}
}
return 1;
}
at ongamemodeinit this:
ShowPlayerMarkers(0);
Now I want that you just see NO player markers when you start. That works fine.
But when you type the /backup command I want that you see one red marker at the players position. How to do this?
the /backup commands doesn't shows the marker
if(strcmp(cmd, "/backup", true) == 0 || strcmp(cmd, "/bk", true) == 0)
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(sapd[i] >=1)
{
SetPlayerMarkerForPlayer(playerid,i,0xFF0000FF);
format(string, sizeof(string), "* Officer %s needs backup - he's marked red on the radar.", PlayerName[playerid]);
SendClientMessage(i,COLOR_RED,string);
}
}
return 1;
}
at ongamemodeinit this:
ShowPlayerMarkers(0);
Now I want that you just see NO player markers when you start. That works fine.
But when you type the /backup command I want that you see one red marker at the players position. How to do this?
the /backup commands doesn't shows the marker
