20.06.2010, 03:58
Hi,
I'm making a basic windows system here, and it works fine for the first part.
You are talking with rolled up windows, and only peoples within the range of 2 can hear you.
but here comes the tricky part, that i havn't seem to be able to find a solution on.
How can i make it, so that i won't be able to hear other peoples that aren't within the range of 2 - if my vehicles window is rolled up ofcourse.?
I simply use a variable looking like this::
WindowsClosed[vehicleid] to tell me, whether a vehicles cars windows is rolled up or down.
Much appreciated.
I'm making a basic windows system here, and it works fine for the first part.
You are talking with rolled up windows, and only peoples within the range of 2 can hear you.
but here comes the tricky part, that i havn't seem to be able to find a solution on.
How can i make it, so that i won't be able to hear other peoples that aren't within the range of 2 - if my vehicles window is rolled up ofcourse.?
I simply use a variable looking like this::
WindowsClosed[vehicleid] to tell me, whether a vehicles cars windows is rolled up or down.
Much appreciated.