24.05.2010, 07:41
How to make My Server Automatic Restart 10 mint restart.


forward TenMinRestart();
public OnGamemodeInit()
{
SetTimer("TenMinRestart", 600000, false);
return 1;
}
public TenMinRestart()
{
SendRconCommand("gmx");
return 1;
}
#include <a_samp> // This is a comment // uncomment the line below if you want to write a filterscript //#define FILTERSCRIPT #if defined FILTERSCRIPT forward TenMinRestart(); public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Blank Filterscript by your name here"); print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { return 1; } #else main() { print("\n----------------------------------"); print(" Blank Gamemode by your name here"); print("----------------------------------\n"); } #endif public OnGameModeInit() { // Don't use these lines if it's a filterscript SetGameModeText("Blank Script"); AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); SetTimer("TenMinRestart", 600000, false); return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnPlayerConnect(playerid) { return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { return 1; } public OnPlayerDeath(playerid, killerid, reason) { return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerPrivmsg(playerid, recieverid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/mycommand", cmdtext, true, 10) == 0) { // Do something here return 1; } return 0; } public OnPlayerInfoChange(playerid) { return 1; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public TenMinRestart() { SendRconCommand("gmx"); return 1; }
C:\Documents and Settings\zairol\Desktop\Automatic.pwn(181) : warning 235: public function lacks forward declaration (symbol "TenMinRestart") Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Warning.
forward TenMinRestart();
#if defined FILTERSCRIPT
forward ServerRestart();
public ServerRestart()
{
SendRconCommand("gmx");
return 1;
}
// This is a comment // uncomment the line below if you want to write a filterscript //#define FILTERSCRIPT
#if defined FILTERSCRIPT
SetTimer("TenMinRestart", 600000, false);