[AJUDA] Contruзгo de casas
#1

Bom eu estou aqui pedindo ajuda a construir umas casas...
Eu editei o GM do VLC e eu to passando tudo para LV
Mas o problema й que as casas aparece de lvl 9999 e de max dinheiro quando eu mudo '-'.....
Ae eu modifiquei um monte de vez e deu a merma merda, e depois nгo aparecia porra nenhuma...
Ae esta as coordenadas para me ajudarem a construir casas
Eu quero por dentro locais normais
Код:
AddPlayerClass(265,2017.8732,2664.1741,11.0549,357.2415,0,0,0,0,0,0); // casa 1 
AddPlayerClass(265,2037.0992,2663.4250,10.8203,0.7144,0,0,0,0,0,0); // casa 2
AddPlayerClass(265,1989.2076,2664.2168,10.8203,359.6725,0,0,0,0,0,0); // casa 3
AddPlayerClass(265,1969.7960,2663.4075,10.8203,1.9731,0,0,0,0,0,0); // casa 4
AddPlayerClass(265,1950.5549,2664.6538,11.2989,0.3046,0,0,0,0,0,0); // casa 5
AddPlayerClass(265,1751.7673,2745.2324,11.3438,205.2209,0,0,0,0,0,0); // casa 6
AddPlayerClass(265,1749.2010,2756.0508,11.3438,188.2850,0,0,0,0,0,0); // casa 7
AddPlayerClass(265,1745.8555,2767.9783,11.3438,187.4729,0,0,0,0,0,0); // casa 8
AddPlayerClass(265,1736.8236,2801.8374,11.3438,197.3272,0,0,0,0,0,0); // casa 9
AddPlayerClass(265,1734.4585,2812.2935,11.3438,167.7403,0,0,0,0,0,0); // casa 10
AddPlayerClass(265,1730.8678,2823.8120,11.3438,187.5850,0,0,0,0,0,0); // casa 11
AddPlayerClass(265,1740.3271,2862.8840,11.3359,304.6683,0,0,0,0,0,0); // casa 12
AddPlayerClass(265,1751.0575,2868.0098,11.3359,316.0790,0,0,0,0,0,0); // casa 13
AddPlayerClass(265,1762.6107,2870.5457,11.3359,327.9857,0,0,0,0,0,0); // casa 14
AddPlayerClass(265,1774.1010,2870.1311,11.3359,324.7610,0,0,0,0,0,0); // casa 15
AddPlayerClass(265,1785.1722,2866.9688,11.3359,345.3499,0,0,0,0,0,0); // casa 16
AddPlayerClass(265,1795.6896,2861.8147,11.3359,320.7922,0,0,0,0,0,0); // casa 17
AddPlayerClass(265,1802.2220,2825.1016,11.3438,248.3593,0,0,0,0,0,0); // casa 18
AddPlayerClass(265,1798.5750,2813.9434,11.3438,251.8321,0,0,0,0,0,0); // casa 19
AddPlayerClass(265,1795.2633,2802.5425,11.3438,248.8554,0,0,0,0,0,0); // casa 20
AddPlayerClass(265,1786.4982,2768.7554,11.3438,254.0646,0,0,0,0,0,0); // casa 21
AddPlayerClass(265,1784.0411,2757.4883,11.3438,247.1190,0,0,0,0,0,0); // casa 22
AddPlayerClass(265,1780.1625,2747.1831,11.3438,246.8709,0,0,0,0,0,0); // casa 23
AddPlayerClass(265,1735.7456,2691.1360,10.8203,173.1176,0,0,0,0,0,0); // casa 24
AddPlayerClass(265,1703.5945,2688.8557,10.8265,182.2958,0,0,0,0,0,0); // casa 25
AddPlayerClass(265,1652.4115,2709.8230,10.8203,174.6060,0,0,0,0,0,0); // casa 26
AddPlayerClass(265,1627.3951,2710.9739,10.8203,175.1021,0,0,0,0,0,0); // casa 27
AddPlayerClass(265,1601.0195,2709.3572,10.8265,177.8307,0,0,0,0,0,0); // casa 28
AddPlayerClass(265,1580.2542,2708.8616,10.8265,178.3269,0,0,0,0,0,0); // casa 29
AddPlayerClass(265,1570.3131,2711.3862,10.8203,172.6215,0,0,0,0,0,0); // casa 30
AddPlayerClass(265,1599.5540,2757.4629,10.8265,354.5159,0,0,0,0,0,0); // casa 31
AddPlayerClass(265,1608.4020,2753.6226,10.8203,357.2444,0,0,0,0,0,0); // casa 32
AddPlayerClass(265,1626.9326,2753.1353,10.8203,6.1746,0,0,0,0,0,0); // casa 33
AddPlayerClass(265,1644.0774,2752.2661,10.8203,4.9342,0,0,0,0,0,0); // casa 34
AddPlayerClass(265,1663.3359,2753.4314,10.8203,0.7172,0,0,0,0,0,0); // casa 35
AddPlayerClass(265,1555.9977,2659.7373,10.8203,180.8567,0,0,0,0,0,0); // casa 36
AddPlayerClass(265,1572.5554,2658.5391,10.8203,180.6087,0,0,0,0,0,0); // casa 37
AddPlayerClass(265,1606.0659,2679.4336,10.8203,268.2401,0,0,0,0,0,0); // casa 38
AddPlayerClass(265,1611.1687,2648.0835,10.8265,270.4726,0,0,0,0,0,0); // casa 39
AddPlayerClass(265,1596.5237,2567.6992,10.8203,183.5728,0,0,0,0,0,0); // casa 40
AddPlayerClass(265,1600.5426,2609.5784,10.8203,2.6707,0,0,0,0,0,0); // casa 41
AddPlayerClass(265,1618.7411,2608.8787,10.8203,358.9498,0,0,0,0,0,0); // casa 42
AddPlayerClass(265,1638.2440,2609.7593,10.8203,0.9343,0,0,0,0,0,0); // casa 43
AddPlayerClass(265,1667.0984,2609.8123,11.2989,1.4306,0,0,0,0,0,0); // casa 44
AddPlayerClass(265,1665.8132,2570.5559,10.8203,174.0789,0,0,0,0,0,0); // casa 45
AddPlayerClass(265,1646.3485,2571.1980,10.8203,182.0168,0,0,0,0,0,0); // casa 46
AddPlayerClass(265,1623.2144,2568.1370,10.8203,182.5129,0,0,0,0,0,0); // casa 47
AddPlayerClass(265,1564.5422,2565.7512,10.8265,179.7843,0,0,0,0,0,0); // casa 48
AddPlayerClass(265,1554.6467,2609.5686,10.8203,3.4151,0,0,0,0,0,0); // casa 49
AddPlayerClass(265,1551.3923,2567.9377,10.8203,178.3639,0,0,0,0,0,0); // casa 50
AddPlayerClass(265,1535.1479,2608.2019,10.8203,359.7623,0,0,0,0,0,0); // casa 51
AddPlayerClass(265,1515.8363,2609.8540,11.2989,355.8613,0,0,0,0,0,0); // casa 52
AddPlayerClass(265,1513.1643,2565.4392,10.8265,178.7480,0,0,0,0,0,0); // casa 53
AddPlayerClass(265,1503.3243,2567.7500,10.8203,178.4999,0,0,0,0,0,0); // casa 54
AddPlayerClass(265,1451.3339,2566.0647,10.8203,182.2207,0,0,0,0,0,0); // casa 55
AddPlayerClass(265,1441.5862,2568.2271,10.8203,181.7246,0,0,0,0,0,0); // casa 56
AddPlayerClass(265,1417.9537,2568.2871,10.8203,173.0425,0,0,0,0,0,0); // casa 57
AddPlayerClass(265,1359.4664,2566.1875,10.8203,184.2052,0,0,0,0,0,0); // casa 58
AddPlayerClass(265,1349.8384,2568.0388,10.8203,170.8100,0,0,0,0,0,0); // casa 59
AddPlayerClass(265,1344.4956,2609.3333,11.0549,357.4176,0,0,0,0,0,0); // casa 60
AddPlayerClass(265,1325.4104,2567.8979,10.8203,178.0717,0,0,0,0,0,0); // casa 61
AddPlayerClass(265,1313.8683,2609.2576,11.0549,7.9040,0,0,0,0,0,0); // casa 62
AddPlayerClass(265,1285.0835,2609.8618,10.8203,358.9739,0,0,0,0,0,0); // casa 63
AddPlayerClass(265,1272.4160,2564.4412,10.8203,89.5830,0,0,0,0,0,0); // casa 64
AddPlayerClass(265,1270.5161,2554.7363,10.8203,90.5752,0,0,0,0,0,0); // casa 65
AddPlayerClass(265,1315.9250,2524.5366,10.8203,269.6731,0,0,0,0,0,0); // casa 66
AddPlayerClass(265,1274.1246,2522.5391,10.8203,87.3506,0,0,0,0,0,0); // casa 67
AddPlayerClass(265,1265.5819,2608.3940,10.8203,358.7939,0,0,0,0,0,0); // casa 68
AddPlayerClass(265,1225.2781,2585.0007,10.8203,84.3738,0,0,0,0,0,0); // casa 69
AddPlayerClass(265,1223.7397,2616.9163,10.8203,88.5908,0,0,0,0,0,0); // casa 70
Reply
#2

Essas sгo as coordenadas da entrada das casas
Reply
#3

1є cuidado com a liguagem

2є nao faзa double post

3є como й que vocк muda as casa? com comando In-Game ou trocando so as coordenadas?
Reply
#4

Quote:
Originally Posted by DJLoko
1є cuidado com a liguagem

2є nao faзa double post

3є como й que vocк muda as casa? com comando In-Game ou trocando so as coordenadas?
Nгo po....
Ta mudando no script de "casas"

Foi mal pela linguagem...Й pq eu to muito nervoso com essa ***** pq acontece toda hra
Reply
#5

mas vocк tem isso em um ficheiro PWN ou en arquivo txt/ini ?
Reply
#6

Quote:
Originally Posted by DJLoko
mas vocк tem isso em um ficheiro PWN ou en arquivo txt/ini ?
No bloco de notas...
Exemplo de uma casa que tem no servidor que ja veio dak msm
Код:
0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0,0,0,0,0,0,,,0,0,0,0,0,0,0,0,0,0,0,0,0,142,0
Reply
#7

Resumindo, nao sei, so б tres opзoes ou vocк ta trocando alguma coisa mal no bloco de notas que buga(nem sei o que) ou algo que teria no comando que bugasse(tambйm nao sei o que) ou isso ta bug e eu nao precebo nada disto
Reply
#8

Quote:
Originally Posted by Baddark2131
Quote:
Originally Posted by DJLoko
mas vocк tem isso em um ficheiro PWN ou en arquivo txt/ini ?
No bloco de notas...
Exemplo de uma casa que tem no servidor que ja veio dak msm
Код:
0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0,0,0,0,0,0,,,0,0,0,0,0,0,0,0,0,0,0,0,0,142,0
Ajuda ?

Me ajudem namoral a fazer uma casa nгo bugada
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