18.05.2010, 12:11
here is my full code of my gm
I started blank gamemode because i wanted to learn DINI so could anybody tell why im getting these errors:
Код:
#include <a_samp> #include <Dini> #include <zcmdsscanf> new IsLogged[MAX_PLAYERS]; new file[128]; main() { print("by hardstop"); } public OnGameModeInit() { SetGameModeText("-"); DisableInteriorEnterExits(); SetWeather(1); ShowPlayerMarkers(0); AddPlayerClass(7, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); return 1; } public OnPlayerConnect(playerid) { return 1; } public OnPlayerDisconnect(playerid, reason) { SavePlayer(playerid) { if(IsLogged[playerid] == 1) { dini_IntSet(file, "Money", GetPlayerMoney(playerid)); dini_IntSet(file, "Score", GetPlayerScore(playerid)); dini_IntSet(file, "Skin", GetPlayerSkin(playerid)); IsLogged[playerid] = 0; } return 1; } return 1; } public OnPlayerSpawn(playerid) { return 1; } public OnPlayerDeath(playerid, killerid, reason) { return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { return 0; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { return 1; } public OnPlayerUpdate(playerid) { return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { return 1; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; } //-------------- Registreerimine ja Logimine --------------// CMD:register(playerid, params[]) { new PlayerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, PlayerName, MAX_PLAYER_NAME); if(IsLogged[playerid] == 0) { if(sscanf(params, "s", password)) return SendClientMessage(playerid, 0xFF0000AA, "SERVER USAGE: /register <Password>"); else { format(file, sizeof(file), "%s.ini", PlayerName); if(!dini_Exists(file)) { } else { SendClientMessage(playerid, 0xFF0000AA, "SERVER: That name is already registered, reconnect with another name if it isnt your account!"); } } } else { SendClientMessage(playerid, 0xFF0000AA, "SERVER: You are already logged in!"); } return 1; } CMD:login(playerid, params[]) { new PlayerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, PlayerName, MAX_PLAYER_NAME); if(IsLogged[playerid] == 0) { if(sscanf(params, "s", password)) return SendClientMessage(playerid, 0xFF0000AA, "SERVER USAGE: /login <Password>"); else { format(file, sizeof(file), "%s.ini", PlayerName); if(dini_Exists(file)) { if(strval(dini_Int(file, "Password")) == udb_hash(password)) { GivePlayerMoney(playerid, dini_Int(file, "Money")); SetPlayerScore(playerid, dini_Int(file, "Score")); SetPlayerSkin(playerid, dini_Int(file, "Skin")); IsLogged[playerid] = 1; } else { SendClientMessage(playerid, 0xFF0000AA, "SERVER: Wrong password!"); } } else { SendClientMessage(playerid, 0xFF0000AA, "SERVER: That user isnt registered, please use /register"); } } } else { SendClientMessage(playerid, 0xFF0000AA, "SERVER: You are already logged in!"); } return 1; }
Код:
C:\Documents and Settings\Hardstop\Desktop\Samp\gamemodes\rp2.pwn(51) : error 017: undefined symbol "SavePlayer" C:\Documents and Settings\Hardstop\Desktop\Samp\gamemodes\rp2.pwn(63) : warning 225: unreachable code C:\Documents and Settings\Hardstop\Desktop\Samp\gamemodes\rp2.pwn(241) : error 017: undefined symbol "password" C:\Documents and Settings\Hardstop\Desktop\Samp\gamemodes\rp2.pwn(269) : error 017: undefined symbol "password" C:\Documents and Settings\Hardstop\Desktop\Samp\gamemodes\rp2.pwn(275) : error 035: argument type mismatch (argument 1) Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 4 Errors.