whats wrong with my DINI system? (Blank-Gamemode)
#1

here is my full code of my gm

Код:
#include <a_samp>
#include <Dini>
#include <zcmdsscanf>

new IsLogged[MAX_PLAYERS];
new file[128];


main()
{
print("by hardstop");
}


public OnGameModeInit()
{
	
	SetGameModeText("-");
	DisableInteriorEnterExits();
	SetWeather(1);
	ShowPlayerMarkers(0);
	
	AddPlayerClass(7, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
	return 1;
}

public OnGameModeExit()
{
	return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
	SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
	return 1;
}

public OnPlayerConnect(playerid)
{
	return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
  SavePlayer(playerid)
	{
	if(IsLogged[playerid] == 1)
	{
 	dini_IntSet(file, "Money", GetPlayerMoney(playerid));
 	dini_IntSet(file, "Score", GetPlayerScore(playerid));
  	dini_IntSet(file, "Skin", GetPlayerSkin(playerid));
  IsLogged[playerid] = 0;
	}
	return 1;
	}
	
	return 1;
}

public OnPlayerSpawn(playerid)
{
	return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
	return 1;
}

public OnVehicleSpawn(vehicleid)
{
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
	return 1;
}

public OnPlayerText(playerid, text[])
{
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
 	

	return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
	return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
	return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
	return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
	return 1;
}

public OnRconCommand(cmd[])
{
	return 1;
}

public OnPlayerRequestSpawn(playerid)
{
	return 1;
}

public OnObjectMoved(objectid)
{
	return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
	return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
	return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
	return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
	return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
	return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
	return 1;
}

public OnPlayerExitedMenu(playerid)
{
	return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
	return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
	return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
	return 1;
}

public OnPlayerUpdate(playerid)
{
	return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
	return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
	return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
	return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
	return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
	return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
	return 1;
}

//-------------- Registreerimine ja Logimine --------------//
CMD:register(playerid, params[])
{
	new PlayerName[MAX_PLAYER_NAME];
	GetPlayerName(playerid, PlayerName, MAX_PLAYER_NAME);

	if(IsLogged[playerid] == 0)
	{
	  if(sscanf(params, "s", password)) return SendClientMessage(playerid, 0xFF0000AA, "SERVER USAGE: /register <Password>");
	  else
	  {
	    format(file, sizeof(file), "%s.ini", PlayerName);
	    if(!dini_Exists(file))
	    {

			}
			else
			{
			  SendClientMessage(playerid, 0xFF0000AA, "SERVER: That name is already registered, reconnect with another name if it isnt your account!");
			}
	  }
	}
	else
	{
	  SendClientMessage(playerid, 0xFF0000AA, "SERVER: You are already logged in!");
	}
	return 1;
}

CMD:login(playerid, params[])
{
  new PlayerName[MAX_PLAYER_NAME];
	GetPlayerName(playerid, PlayerName, MAX_PLAYER_NAME);

	if(IsLogged[playerid] == 0)
	{
	  if(sscanf(params, "s", password)) return SendClientMessage(playerid, 0xFF0000AA, "SERVER USAGE: /login <Password>");
	  else
	  {
			format(file, sizeof(file), "%s.ini", PlayerName);
			if(dini_Exists(file))
			{
				if(strval(dini_Int(file, "Password")) == udb_hash(password))
				{
					GivePlayerMoney(playerid, dini_Int(file, "Money"));
					SetPlayerScore(playerid, dini_Int(file, "Score"));
					SetPlayerSkin(playerid, dini_Int(file, "Skin"));
					IsLogged[playerid] = 1;
				}
				else
				{
				  SendClientMessage(playerid, 0xFF0000AA, "SERVER: Wrong password!");
				}
			}
			else
			{
				SendClientMessage(playerid, 0xFF0000AA, "SERVER: That user isnt registered, please use /register");
			}
		}
	}
	else
	{
	  SendClientMessage(playerid, 0xFF0000AA, "SERVER: You are already logged in!");
	}
	return 1;
}
I started blank gamemode because i wanted to learn DINI so could anybody tell why im getting these errors:

Код:
C:\Documents and Settings\Hardstop\Desktop\Samp\gamemodes\rp2.pwn(51) : error 017: undefined symbol "SavePlayer"
C:\Documents and Settings\Hardstop\Desktop\Samp\gamemodes\rp2.pwn(63) : warning 225: unreachable code
C:\Documents and Settings\Hardstop\Desktop\Samp\gamemodes\rp2.pwn(241) : error 017: undefined symbol "password"
C:\Documents and Settings\Hardstop\Desktop\Samp\gamemodes\rp2.pwn(269) : error 017: undefined symbol "password"
C:\Documents and Settings\Hardstop\Desktop\Samp\gamemodes\rp2.pwn(275) : error 035: argument type mismatch (argument 1)
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


4 Errors.
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#2

maybe its


Dini.inc and zcmdsscanf.inc fault can sombody copy their dini.inc and zcmdsscanf.inc here?
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