17.05.2010, 21:53
Код:
public OnPlayerDisconnect(playerid,reason) { if(PlayerInAnyVehicle(playerid) { dUserSetINT(PlayerName(playerid)).("car",1); dUserSetINT(PlayerName2(playerid)).("Thecar",GetPlayerVehicleID(playerid)); } } onplayerspawn(playerid) { if(dUserSetINT(PlayerName(playerid)).("car") == 1) { PutPlayerInVehicle(playerid,(dUserSetINT(PlayerName2(playerid)).("Thecar"),0); } }