[Help] Interiors + Objects
#1

I wanted to add some objects into my interiors, so I opened up MTA Map Editor, and did my thing. Well, I now have a problem. I use the command, DisableInteriorEnterExits(). Then I have pickup's that once you walk into them, they teleport you into the interior... In this case LSPD. Well, the objects do not appear in my LSPD interior, and I know it has something to do with the teleporting. Does anyone know how to fix this? Thanks!

pawn Код:
#include <a_samp>
#include <colors>

#define FILTERSCRIPT
#define ExecuteCmdKey KEY_ANALOG_RIGHT

new bool: GateOpened;
new JailRoomGate1;

public OnFilterScriptInit()
{
    print(" Los Santos Police Department Interior - Loaded!");
// Objects
     CreateObject(2930, 266.36358642578, 79.333908081055, 1002.5953369141, 0.000000, 0.000000, 0.000000); //
    CreateObject(2930, 266.42742919922, 77.580848693848, 1002.5441894531, 0.000000, 0.000000, 359.75); //
    CreateObject(2930, 266.37121582031, 83.817657470703, 1002.576171875, 0.000000, 0.000000, 0.000000); //
    CreateObject(2930, 266.41613769531, 82.062240600586, 1002.5407714844, 0.000000, 0.000000, 0.000000); //
    CreateObject(2930, 266.39700317383, 88.332382202148, 1002.5758056641, 0.000000, 0.000000, 0.000000); //
    CreateObject(2930, 266.41540527344, 86.570533752441, 1002.5758056641, 0.000000, 0.000000, 0.000000); //
    JailRoomGate1 = CreateObject(971, 258.9450378418, 88.880195617676, 1003.8599853516, 0.000000, 0.000000, 270.02026367188); //
    CreateObject(971, 258.97897338867, 88.883178710938, 997.86291503906, 0.000000, 0.000000, 270.490234375); //
    CreateObject(2886, 258.52606201172, 91.889495849609, 1002.8330078125, 0.000000, 0.000000, 359.83728027344); //
    CreateObject(2886, 262.32366943359, 89.533950805664, 1001.551574707, 0.000000, 0.000000, 89.75830078125); //
    return 1;
}

public OnFilterScriptExit()
{
    return 1;
}
*The indentations above ^^ are not a problem. It is because it is here, not in pastebin. So don't tell me about the indentation. Thanks!
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#2

maybe the OBJECT'S virtual world dont mach with teleport virtual world?
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#3

Quote:
Originally Posted by DRIFT_HUNTER
maybe the OBJECT'S virtual world dont mach with teleport virtual world?
How could I fix that?
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#4

Quote:
Originally Posted by NPTechStudios
Quote:
Originally Posted by DRIFT_HUNTER
maybe the OBJECT'S virtual world dont mach with teleport virtual world?
How could I fix that?
create objects in all world or in same as teleport......if its 10-20 object's you can post your teleport and objects here....
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#5

THIS WAS SOLVED A LONG TIME AGO. IT CAN BE TRASHED IF THE ADMINS NEED TO!
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