10.05.2010, 05:06
Okay, so I've forgot how to make a player wanted when he kills 3 players or
at least 1 player for that matter.
at least 1 player for that matter.
Originally Posted by _Xerxes_
What do you mean? Using SetPlayerWantedLevel?
|
public OnPlayerDeath(playerid, killerid, reason)
{
SetPlayerWantedLevel(playerid, GetPlayerWantedLevel(playerid)+1);
}
Originally Posted by Grim_
pawn Код:
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SetPlayerWantedLevel(killerid, GetPlayerWantedLevel(killerid)+1);