09.05.2010, 01:39
Hello everyone Forum SA-MP, I need your help more than ever.
I am Brazilian and I used a translator to translate it so sorry if it is poorly translated or if it fails to understand very well.
My server there are six months is going through a very difficult situation.
He has a horrible lag, this lag is making a teleport at the time you see someone running.
I prepared showing a video for you to see and analyze my case because I do not know what else to do, and I'm losing players due this lag.
Teste de Teleport
This lag above occurs when the server reaches more than 70 + or 80 + players online.
Please watch this video and try to help me since I really need your help, so I come aki humbly ask this for you.
Recalling also that I am hosting my server on a VPS on Linux, see the settings
Processor: 2.4 GHZ Core 1
RAM: 1 GB
Hard Drive: 40 GB
Operating System: CentOS
Link Full Duplex: 14 Mbps
Now check my settings from my "server.cfg".
echo Executing Server Config...
lanmode 0
rcon_password notnotnotidontnow
maxplayers 175
port 7777
hostname Brasil PlayForever [RPG v 2.4]
gamemode0 BPF
filterscripts
announce 1
query 1
mapname Brasil RPG
weburl www.playforever.forumeiros.com
anticheat 0
maxnpc 0
onfoot_rate 45
incar_rate 45
weapon_rate 45
stream_distance 230.0
stream_rate 1500
Recalling also aki is the pawn that says when it finishes compiling
Header size: 9288 bytes
Code size: 2101596 bytes
Data size: 4524568 bytes
Stack/heap size: 16384 bytes; estimated max. usage=5253 cells (21012 bytes)
Total requirements: 6651836 bytes
Also making it clear that I use the version 0.3A R7.
And to my game mode is a God Father Translated and edited for the PT BR
I am Brazilian and I used a translator to translate it so sorry if it is poorly translated or if it fails to understand very well.
My server there are six months is going through a very difficult situation.
He has a horrible lag, this lag is making a teleport at the time you see someone running.
I prepared showing a video for you to see and analyze my case because I do not know what else to do, and I'm losing players due this lag.
Teste de Teleport
This lag above occurs when the server reaches more than 70 + or 80 + players online.
Please watch this video and try to help me since I really need your help, so I come aki humbly ask this for you.
Recalling also that I am hosting my server on a VPS on Linux, see the settings
Processor: 2.4 GHZ Core 1
RAM: 1 GB
Hard Drive: 40 GB
Operating System: CentOS
Link Full Duplex: 14 Mbps
Now check my settings from my "server.cfg".
echo Executing Server Config...
lanmode 0
rcon_password notnotnotidontnow
maxplayers 175
port 7777
hostname Brasil PlayForever [RPG v 2.4]
gamemode0 BPF
filterscripts
announce 1
query 1
mapname Brasil RPG
weburl www.playforever.forumeiros.com
anticheat 0
maxnpc 0
onfoot_rate 45
incar_rate 45
weapon_rate 45
stream_distance 230.0
stream_rate 1500
Recalling also aki is the pawn that says when it finishes compiling
Header size: 9288 bytes
Code size: 2101596 bytes
Data size: 4524568 bytes
Stack/heap size: 16384 bytes; estimated max. usage=5253 cells (21012 bytes)
Total requirements: 6651836 bytes
Also making it clear that I use the version 0.3A R7.
And to my game mode is a God Father Translated and edited for the PT BR