13.04.2010, 16:57
Hey guys i use a nighlife rp edit... My /veh command working perfect but when i /apark or /park the vehicle it is disappeared... Can someone help me? Here is the commands:
Код:
if(strcmp(cmd, "/veh", true) == 0) { if(IsPlayerConnected(playerid)) { if (PlayerInfo[playerid][pAdmin] < 4) { SendClientMessage(playerid, COLOR_GRAD1, " you are not authorized to use that command!"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /veh [carid] [color1] [color2]"); return 1; } new car; car = strval(tmp); if(car < 400 || car > 611) { SendClientMessage(playerid, COLOR_GREY, " Vehicle Number can't be below 400 or above 611 !"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /veh [carid] [color1] [color2]"); return 1; } new color1; color1 = strval(tmp); if(color1 < 0 || color1 > 126) { SendClientMessage(playerid, COLOR_GREY, " Color Number can't be below 0 or above 126 !"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /veh [carid] [color1] [color2]"); return 1; } new color2; color2 = strval(tmp); if(color2 < 0 || color2 > 126) { SendClientMessage(playerid, COLOR_GREY, " Color Number can't be below 0 or above 126 !"); return 1; } new Float:X,Float:Y,Float:Z; GetPlayerPos(playerid, X,Y,Z); new carid = CreateVehicle(car, X,Y,Z, 0.0, color1, color2, 60000); CreatedCars[CreatedCar] = carid; CreatedCar ++; format(string, sizeof(string), " Vehicle %d spawned.", carid); SendClientMessage(playerid, COLOR_GREY, string); } return 1; }
Код:
if(strcmp(cmd, "/apark", true) == 0) { if(IsPlayerConnected(playerid)) { new Float:x,Float:y,Float:z; new Float:a; new carid; carid = GetPlayerVehicleID(playerid); GetPlayerName(playerid, playername, sizeof(playername)); GetVehiclePos(carid, x, y, z); // GetPlayerFacingAngle(playerid, a); GetVehicleZAngle(carid, a); if(PlayerInfo[playerid][pAdmin] >= 3) { CarInfo[carid][cLocationx] = x; CarInfo[carid][cLocationy] = y; CarInfo[carid][cLocationz] = z; CarInfo[carid][cAngle] = a; format(string, sizeof(string), "~n~ You have parked your car in this location. ~n~"); GameTextForPlayer(playerid, "You have parked this car in this position. It will respawn here.", 10000, 3); OnPropUpdate(); OnPlayerUpdate(playerid); DestroyVehicle(carid); CreateVehicle(CarInfo[carid][cModel],CarInfo[carid][cLocationx],CarInfo[carid][cLocationy],CarInfo[carid][cLocationz]+1.0,CarInfo[carid][cAngle],CarInfo[carid][cColorOne],CarInfo[carid][cColorTwo],60000); return 1; } else { SendClientMessage(playerid, COLOR_GREY, " You are not authorized to use that command !"); return 1; } } return 1; }