SetPlayerSkin desync
#1

If you die after you had used SetPlayerSkin it will revert back to your previous skin but only on your own computer. It will stay the same at other peoples computers. I took two screenshots to prove it. They were taken at the same time.

[img width=960 height=768]http://www.uploadffs.nl/images/samp025.png[/img]
[img width=1024 height=640]http://www.uploadffs.nl/images/samp00ugu.png[/img]
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#2

I can confirm this. I fix that with re-setting player's skin under OnPlayerSpawn, so desync doesn't happen.
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#3

Unsure on calling it a bug.

Suppose temp skins until they respawn (Possibly keep their main skin without permanently setting it).

Permanent skin :
Code:
SetPlayerSkin(playerid, skinid);
SetPlayerSpawnInfo(playerid, skinid, x, y, z, a, 0,0,0,0,0,0);
Not at home atm, I have a feeling the SetPlayerSpawnInfo params are wrong.

EDIT : Ooops, the desync lol Yeah you're right, it's bugged
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#4

I set spawn info with SetSpawnInfo, but still skin is desynced (CJ beats all other skins ).
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