Improve this /flip
#1

Код:
  if(strcmp(cmdtext, "/flip", true) == 0)
  {
    new currentveh;
    currentveh = GetPlayerVehicleID(playerid);
		SetVehicleZAngle(currentveh, 0);
		SendClientMessage(playerid, 0xFFFFFFFF, "Your vehicle has been flipped.");
    return 1;
  }
When i /flip the car gets back on it wheels with the speed it had but the front of the car is facing North all the time what is stupid D: any ways of fixing it? I don't want /flip that stops the car
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#2

Try that
pawn Код:
if(strcmp(cmdtext, "/flip", true) == 0)
  {
    new currentveh,Float:ang;
    currentveh = GetPlayerVehicleID(playerid);
        GetVehicleZAngle(currentveh,ang);
        SetVehicleZAngle(currentveh, ang+0.5);
        SendClientMessage(playerid, 0xFFFFFFFF, "Your vehicle has been flipped.");
    return 1;
  }
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#3

Quote:
Originally Posted by wafffllesss
Try that
pawn Код:
if(strcmp(cmdtext, "/flip", true) == 0)
  {
    new currentveh,Float:ang;
    currentveh = GetPlayerVehicleID(playerid);
        GetVehicleZAngle(currentveh,ang);
        SetVehicleZAngle(currentveh, ang+0.5);
        SendClientMessage(playerid, 0xFFFFFFFF, "Your vehicle has been flipped.");
    return 1;
  }
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