Posts: 28
Threads: 10
Joined: Mar 2010
Reputation:
0
Okay
1. How can i take cordinates
2. how can i change player spawning place
3. how can i transport Houses with their ints etc. Transpording LS Bank to the FC
Posts: 2,431
Threads: 86
Joined: Nov 2009
Reputation:
0
Ok for the spawns all you can do is get a cord saver FS, or just use the SA-MP debug(i use debug)
Posts: 391
Threads: 46
Joined: Mar 2008
Reputation:
0
OR you can just type /save command ingame. The coords will be saved into the txt file in the San Andreas directory.
Posts: 2,431
Threads: 86
Joined: Nov 2009
Reputation:
0
You go to the main GTA SA dictionary(where u installed game) then you click on the debug icon and go to SA-MP wiki and see the DEBUG command thingy.
Posts: 28
Threads: 10
Joined: Mar 2010
Reputation:
0
But still i cant Find Spawning in my script
Posts: 28
Threads: 10
Joined: Mar 2010
Reputation:
0
i Changed the addplayerclass , but civ player spawn doesent change