24.02.2010, 00:31
Im trying to0 make dialog system so for login,spawning,buying stuff at stores..etc
The code got messed up after i copy and pasted tried to fix but too much work
pawn Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if (dialogid == 0)
{
if(!response) return SendClientMessage(playerid, 0xFFFFFFFF, "You canceled!");
switch (listitem)
{
if(listitem == 0)
{
SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
SendClientMessage(playerid,0x1E90FFAA, "RAPIST: You can rape other players and infect them with STDs that could kill them");
GivePlayerWeapon(playerid,5,1);
GivePlayerWeapon(playerid,22,100);
GivePlayerWeapon(playerid,14,1);
gTeam[playerid] = TEAM_RAPIST;
SetPlayerToTeamColour(playerid);
canchooseskill[playerid] =0;
TextDrawHideForPlayer(playerid,txtTypeSkill);
}
if(listitem == 1)
{
SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
SendClientMessage(playerid,0x00FFFFAA, "DRUG DEALER: You will supply people with drugs for a price. Dont let people rip you off..");
SendClientMessage(playerid,0x00FFFFAA, "Keep a watch on the chat for players wanting drugs. Visit the drug house to replenish your stock");
GivePlayerWeapon(playerid,25,50);
GivePlayerWeapon(playerid,28,100);
GivePlayerWeapon(playerid,5,1);
gTeam[playerid] = TEAM_DRGDEL;
SetPlayerToTeamColour(playerid);
PlayerDrugs[playerid] = 500;
canchooseskill[playerid] =0;
TextDrawHideForPlayer(playerid,txtTypeSkill);
}
if(listitem == 2)
{
SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
SendClientMessage(playerid,0x00FFFFAA, "GUN DEALER: If anyone needs weapons then you sell them some lead. Your prices are set by the game");
SendClientMessage(playerid,0x00FFFFAA, "You can also deliver guns to ammunations, just get in the PATRIOT car at ammunation stores in LV");
GivePlayerWeapon(playerid,29,500);
GivePlayerWeapon(playerid,30,50);
gTeam[playerid] = TEAM_GUNDEL;
SetPlayerToTeamColour(playerid);
canchooseskill[playerid] =0;
TextDrawHideForPlayer(playerid,txtTypeSkill);
}
if(listitem == 3)
{
SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
SendClientMessage(playerid,0x00FFFFAA, "HITMAN: If anyone needs another player dead then they will contact you. Make sure you agree a price and get paid");
//SendClientMessage(playerid,0x00FFFFAA, "Look out for messages on the chat like **Hitmen: PsyKo wants Tyrone dead. Contact PsyKo to discuss**");
SendClientMessage(playerid,0x00FFFFAA, "Type /listhits to see if there are any hit contracts available");
GivePlayerWeapon(playerid,27,250);
GivePlayerWeapon(playerid,23,100);
GivePlayerWeapon(playerid,31,250);
gTeam[playerid] = TEAM_HITMAN;
SetPlayerToTeamColour(playerid);
canchooseskill[playerid] =0;
TextDrawHideForPlayer(playerid,txtTypeSkill);
}
if(listitem == 4)
{
SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
SendClientMessage(playerid,0x00FFFFAA, "PRIVATE MEDIC: If anyone needs medical attention for cuts and bruses or STDs then you can cure then and heal them");
SendClientMessage(playerid,0x00FFFFAA, "You can also infect them with STDs that could kill them DO NOT HIT/INFECT THEM JUST TO HEAL/CURE THEM");
GivePlayerWeapon(playerid,22,250);
gTeam[playerid] = TEAM_PVTMED;
SetPlayerToTeamColour(playerid);
canchooseskill[playerid] =0;
TextDrawHideForPlayer(playerid,txtTypeSkill);
}
if(listitem == 5)
{
SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
SendClientMessage(playerid,0x00FFFFAA, "BOUNTY HUNTER: You have to help the cops take Escaped prisoners back into custody");
SendClientMessage(playerid,0x00FFFFAA, "Simply target RED players and type /ar (id) next to them to see if you have found an escaped convict");
SendClientMessage(playerid,0x00FFFFAA, "Type /bounty for details of Escaped Prisoners");
GivePlayerWeapon(playerid,27,250);
GivePlayerWeapon(playerid,23,100);
GivePlayerWeapon(playerid,31,250);
gTeam[playerid] = TEAM_BOUNTY;
SetPlayerToTeamColour(playerid);
canchooseskill[playerid] =0;
TextDrawHideForPlayer(playerid,txtTypeSkill);
}
if(listitem == 6)
{
SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands.");
SendClientMessage(playerid,0x00FFFFAA, "Kidnapper: You have to get a passenger in your car.");
SendClientMessage(playerid,0x00FFFFAA, "Tie them up using /tie, and then drive to a location which is out");
SendClientMessage(playerid,0x00FFFFAA, "of the way and proceed to do what you wish.");
GivePlayerWeapon(playerid,26,40);
GivePlayerWeapon(playerid,32,200);
GivePlayerWeapon(playerid,22,200);
gTeam[playerid] = TEAM_KIDNAP;
SetPlayerToTeamColour(playerid);
canchooseskill[playerid] =0;
TextDrawHideForPlayer(playerid,txtTypeSkill);
}
if(listitem == 7)
{
SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
SendClientMessage(playerid,0x00FFFFAA, "Pilot: You are a plane driver");
SendClientMessage(playerid,0x00FFFFAA, "If a player orders a private plane you can be the driver");
GivePlayerWeapon(playerid,5,1);
GivePlayerWeapon(playerid,22,100);
GivePlayerWeapon(playerid,14,1);
gTeam[playerid] = TEAM_PILOT;
SetPlayerToTeamColour(playerid);
canchooseskill[playerid] =0;
TextDrawHideForPlayer(playerid,txtTypeSkill);
}
if(listitem == 8)
{
SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
SendClientMessage(playerid,0x00FFFFAA, "CAR JACKER: You can stealcars from autobahn for money.");
GivePlayerWeapon(playerid,5,1);
GivePlayerWeapon(playerid,22,100);
GivePlayerWeapon(playerid,14,1);
gTeam[playerid] = TEAM_CARJACK;
SetPlayerToTeamColour(playerid);
canchooseskill[playerid] =0;
TextDrawHideForPlayer(playerid,txtTypeSkill);
}
if(listitem == 9)
{
SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
SendClientMessage(playerid,0x00FFFFAA, "LAWYER: You can free players from jail for money.");
GivePlayerWeapon(playerid,5,1);
GivePlayerWeapon(playerid,22,100);
GivePlayerWeapon(playerid,14,1);
gTeam[playerid] = TEAM_LAWYER;
SetPlayerToTeamColour(playerid);
canchooseskill[playerid] =0;
TextDrawHideForPlayer(playerid,txtTypeSkill);
}
if(listitem == 10)
{
SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
SendClientMessage(playerid,0x00FFFFAA, "ITEM SALESMAN: If anyone needs items then you sell them some. Your prices are set by the game");
SendClientMessage(playerid,0x00FFFFAA, "Simply look out for players who want items and are to lazy to go ot a 24/7 store");
GivePlayerWeapon(playerid,27,250);
GivePlayerWeapon(playerid,23,100);
GivePlayerWeapon(playerid,31,250);
gTeam[playerid] = TEAM_ITEM;
SetPlayerToTeamColour(playerid);
canchooseskill[playerid] =0;
TextDrawHideForPlayer(playerid,txtTypeSkill);
}
return 1;
}
}