09.12.2009, 21:24
How can i move gates in filter script?
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Originally Posted by turky
How can i move gates in filter script?
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Top of script-
new gate1;
OnPlayerCommandText-
if(strcmp(cmdtext, "/open1", true) == 0)//open gates
{
MoveObject(gate1,X,Y,Z, GATE SPEED);//cordinates open gate
SendClientMessage(playerid,COLOR_WHITE," Gate Opening!");
return 1;
}
if(strcmp(cmdtext,"/close1",true)==0)//close gates
{
MoveObject(gate1, X,Y,Z, GATE SPEED);//cordinates open gate
SendClientMessage(playerid,COLOR_WHITE," Gate Closed");
return 1;
}
Make sure under create objects you put
OnGameModeInt
gate1 = CreateObject(id,cords,etc) note that this has to be your closed gate