08.07.2013, 10:19
Hey, I've just created this small filterscript which basically does:
When you die, a money bag gets dropped on the position you died at and
can be picked up by anyone. When picking it up, you get the money from which the person died with.
Video:
[ame]http://www.youtube.com/watch?v=EAln_dNP5wE[/ame]
Download(Pastebin): http://pastebin.com/53uxpv05
Info:
- When a player disconnect, his money bag gets deleted.
- When a player dies and his previous money bag hasn't been picked up, it'll be deleted (previous one)
- Money bag can't be picked up when being in any vehicle.
- When you die, your money gets setted to `0`.
- Please note that I have not tested this filterscript with any other players but according to my knowledge, it should work fine.
- Includes used: #include <a_samp> - #include <streamer>
When you die, a money bag gets dropped on the position you died at and
can be picked up by anyone. When picking it up, you get the money from which the person died with.
Video:
[ame]http://www.youtube.com/watch?v=EAln_dNP5wE[/ame]
Download(Pastebin): http://pastebin.com/53uxpv05
Info:
- When a player disconnect, his money bag gets deleted.
- When a player dies and his previous money bag hasn't been picked up, it'll be deleted (previous one)
- Money bag can't be picked up when being in any vehicle.
- When you die, your money gets setted to `0`.
- Please note that I have not tested this filterscript with any other players but according to my knowledge, it should work fine.
- Includes used: #include <a_samp> - #include <streamer>