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example:
CreateObject(1226, 3252.392334, -1957.259521, 14.066592, 0.0000, 0.0000, 91.8554);
1226 = Id of object
3252.392334 = coordinate X
-1957.259521 = coordinate y
14.066592 = this is how high or how low u want to put object
0.0000, 0.0000 = rotation
91.8554 = rotation
u have to play with this numbers ...
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It is much easier to map with a map editor...
"no duh"
Try using MTAs map editor, or the sticked one
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Call the CreateObject function with the relevant parameters in the area you want to show the object. For example if you wanted the object to show when the gamemode starts up, you would need to call it from OnGameModeInit.
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I know all that, But idk where exactly to put the object's... in the pawno file ;x
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sore, you can put about 150 object, and then you will get crass.
You must have some object and veh. streamer