[Map] [MAP]DuneBounce - Funny
#1

My New work [MAP]DuneBounce.

Add These Into Your Gamemode:
Somewhere in the top of your Script:
pawn Код:
forward AutoRepair(playerid);
In OnPlayerConnect:
pawn Код:
SetTimerEx("AutoRepair",100,true,"d",playerid);
In the end of Your GameMode:
pawn Код:
public AutoRepair(playerid)
{
  if (IsPlayerInAnyVehicle(playerid))
  {
  new Float:health;
    new vehicleid = GetPlayerVehicleID(playerid);
    GetVehicleHealth(vehicleid, health);
    if (health <= 99)
    {
    SetVehicleHealth(vehicleid,1000);
    GameTextForPlayer(playerid,"~g~Car Auto-Repaired!",5000,5);
    }
  }
}
In OnPlayerCommandText
pawn Код:
if(strcmp(cmdtext, "/db", true) == 0)
    {
    SetPlayerPos(playerid, -39.1159,-3976.4468,33.8152);
    GameTextForPlayer(playerid, "~g~Welcome To~n~~b~Dune Bounce Ring~n~~w~By Aiva...", 5000, 5);
    return 1;
}
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#2

So... What exactly is this? More info please.
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#3

Quote:
Originally Posted by scorp1543
So... What exactly is this? More info please.
You drive into the balls with a DUNE.
You will bounce away lol.
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#4

lol not bad
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#5

Quote:

hehehehe i love the bounce its like im flying away

rofl? lol
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#6

Should make this into an FS. with all the commands and stuff.
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#7

if ill do it, commands in GM will don't work... (I hate dcmd)
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#8

wont this cause a lot of CPU work?

SetTimerEx("AutoRepair",100,true,"d",playerid);

cause of the 1 millisecond? or am i overrating it..
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#9

idk.. maybie not?
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#10

Ehh sems funy i guess.
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#11

haha
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#12

What id have this: Bounce ...exist in mta race editor ? plz
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#13

looks funny man :P
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#14

Not bad
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#15

I don't remember id of the mines. Sorry.

And thanks to everyone.
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