#1

Hi, im making a 'Capture the Base' deathmatch server and i wanted to make it so that when the Blue team enters a boundry, it will turn blue but if the Red team enters the boundry, it will turn Red (but with a short delay so players cant just drive through to capture it).

Also, is it possible to award the players, who are inside the boundry they captured, with points?


Thanks

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#2

I could really do with some help please!

I've searched for other topics but i cant really find anything, can somebody point me in the right direction please?
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#3

I think you should work with gang zones for this one.
Make float Xfirst, Yfirst, Xlast, Ylast coords and then work with is player in area to give them a certain +score.

My suggestion to search for gang zone. Cuz taking over a gang zone alrdy has a delay in it.

Good luck ( hope I helped so far i never made a gang zone so :P )
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