19.11.2009, 11:46
Hey..
i got a carspawning filterscript, but when i spawn a vehicle, leave it, and spawn another one, the old vehicle stays.
any ideas to only have one vehicle spawned at time?
the code looks like this..
If someone got a solution for this, please copy the code and add your sulution and post it. thanks.
i got a carspawning filterscript, but when i spawn a vehicle, leave it, and spawn another one, the old vehicle stays.
any ideas to only have one vehicle spawned at time?
the code looks like this..
Код:
stock aCreateThing(playerid, thingid, orderid) { new pVeh[MAX_PLAYERS] = -1; if(pVeh[playerid] != -1) DestroyVehicle(pVeh[playerid]); new Float:X, Float:Y, Float:Z, Float:Angle; GetPlayerPos(playerid, X, Y, Z); GetPlayerFacingAngle(playerid, Angle); if(thingid != 597) { Vehicle[orderid] = CreateVehicle(thingid, X, Y, Z + 3, Angle, random(126), random(126), 30); } else { Vehicle[orderid] = CreateVehicle(thingid, X, Y, Z + 3, Angle, 0, 1, 30); } PutPlayerInVehicle(playerid, Vehicle[orderid], 0); TogglePlayerControllable(playerid, true); return 1; }