30.01.2010, 18:18
hello guys, i have an big probleme with IsPlayerinArea
Look at my code
And i can do /mgarer where i want, not in "fourriere" :/, plz help me
Look at my code
Код:
forward IsAtFouriere2(playerid);
Код:
public IsAtFouriere2(playerid) { if (IsPlayerInArea(playerid, 1100.0583 , 1061.1190 , -1775.1643 , -1737.7003)) return 1; return 1; }
Код:
forward IsPlayerInArea(playerid, Float:minx, Float:maxx, Float:miny, Float:maxy);
Код:
public IsPlayerInArea(playerid, Float:minx, Float:maxx, Float:miny, Float:maxy) { new Float:x, Float:y, Float:z; GetPlayerPos(playerid, x, y, z); if (x > minx && x < maxx && y > miny && y < maxy) return 1; return 0; }
Код:
if(strcmp(cmd, "/mgarer", true) == 0) { if(IsPlayerConnected(playerid)) { new Float:x,Float:y,Float:z; new Float:a; new carid; carid = GetPlayerVehicleID(playerid); GetPlayerName(playerid, playername, sizeof(playername)); GetVehiclePos(carid, x, y, z); //GetPlayerFacingAngle(playerid, a); GetVehicleZAngle(carid, a); if(PlayerInfo[playerid][pJob] == 7) { if(IsAtFouriere2(playerid)) { if(CarInfo[carid][cFour] == 0) { if(carid >= 184) { if(CarInfo[carid][cOwned]==1) { CarInfo[carid][cLocationx] = x; CarInfo[carid][cLocationy] = y; CarInfo[carid][cLocationz] = z; CarInfo[carid][cAngle] = a; CarInfo[carid][cLock] = 1; CarInfo[carid][cFour] = 1; engineOn[carid] = false; new payout = 200; SBizzInfo[12][sbTill] += payout; SendClientMessage(playerid, TEAM_AZTECAS_COLOR, "Vous gagner 200$!"); format(string, sizeof(string), "~n~ Vous avez mis ce vйhicule en fouriere. ~n~"); SafeGivePlayerMoney(playerid, 200); OnPropUpdate(); OnPlayerUpdate(playerid); DestroyVehicle(carid); CreateVehicle(CarInfo[carid][cModel],CarInfo[carid][cLocationx],CarInfo[carid][cLocationy],CarInfo[carid][cLocationz]+1.0,CarInfo[carid][cAngle],CarInfo[carid][cColorOne],CarInfo[carid][cColorTwo],60000); new year, month,day; getdate(year, month, day); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "%s a mgarer %d Datte:(%d-%d-%d)", sendername, carid, day,month,year); Remlog(string); return 1; } else { SendClientMessage(playerid, COLOR_GREY, "Ce vйhicule n'appartient a personne!"); return 1; } } } } } } return 1; }