Example from wiki:
pawn Код:
public OnGameModeInit( )
{
// Create a pickup for armor.
AddStaticPickup(1242, 2, 1503.3359, 1432.3585, 10.1191, 0);
// Create a pickup for some health, right next to the armour.
AddStaticPickup(1240, 2, 1506.3359, 1432.3585, 10.1191, 0);
//
return 1;
}
Parameters:
(model,type,Float:X,Float:Y,Float:Z,Virtualworld)
[quote=SA:MP Wiki]
Related Functions
The following functions might be useful as well, as they're related to this function in one way or another.
CreatePickup: Create a pickup.
DestroyPickup: Destroy a pickup.
Related Callbacks
The following callbacks might be useful, as they're related to this function in one way or another.
OnPlayerPickUpPickup: Called when a player picks up a pickup.
Available Pickup Types
0 The pickup does not display.
1 Not pickupable, exists all the time.
2 Pickupable, respawns after some time.
3 Pickupable, respawns after death
4 Disappears shortly after created (perhaps for weapon drops?)
5 Disappears shortly after created (perhaps for weapon drops?)
8 Pickupable, but has no effect. Disappears automatically.
11 Blows up a few seconds after being created (bombs?)
12 Blows up a few seconds after being created.
13 Slowly decends to the ground.
14 Pickupable, but only when in a vehicle. Falls through objects made with CreateObject, etc.
15 Pickupable, respawns after death
19 Pickupable, but has no effect (information icons?)
22 Pickupable, respawns after death.
23 Pickupable, but doesn't disappear on pickup.
Retrieved from "
https://sampwiki.blast.hk/wiki/AddStaticPickup"