Textdraw string over 900 crashes the player.
#1

According to the SA:MP wiki, the new textdraw string limit is 1024, when using a string over 900, the server crashes. In testcmds.pwn, the textdraw was only tested with 750 chars.
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#2

Kye noted that some of crashes caused by textdraws was due to a formatting limit.

Try removing some formatting (colors, newlines, etc) or splitting it up into multiple textdraws.

edit: i found the quote

[quote="Kye"]
- Bug report: Long TextDraws will crash the client. [This problem isn't well understood yet. In the npc_record fs /longtd command I create a 670 character textdraw which does not crash. Ones that do crash are either exceeding some formating code limit or have dimensions wrong for their text.]
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