06.10.2009, 16:05
SpawnChoice.inc
Hello I present a include that will allow 0.2x server for select your city and place of City to spawn is a beast that include all uses Menu System
and voila a small GM which I add the include
Code:
#include <a_samp>
#include <SpawnChoice>
main()
{
print("\n----------------------------------");
print(" SpawnChoice");
print("----------------------------------\n");
}
public OnGameModeInit()
{
SpawnInit();
SetGameModeText("Blank Script");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
SpawnConnect(playerid);
return 1;
}
public OnPlayerSpawn(playerid)
{
SpawnPlayerSpawn(playerid);
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/changespawn", cmdtext, true) == 0)
{
SpawnChange(playerid);
return 1;
}
return 0;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
SpawnMenu(playerid,row);
return 1;
}
public OnPlayerExitedMenu(playerid)
{
SpawnExitMenu(playerid);
return 1;
}


