personal cars
#1

how would i make my own personal car and make them for other users

thanks
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#2

Use this code:
pawn Код:
if(newcar == HERE THE CARID!)
    {
      new PlayerName[MAX_PLAYER_NAME];
      GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
      if(strcmp(PlayerName, "Player_Name", true) == 0)
      {
          SendClientMessage(playerid, 0xFFFF00AA,"Welcome to your Car Player_Name");
      }
      else
      {
          format(string, sizeof(string), "** Alarm bip bip bip **");
                ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
          SendClientMessage(playerid, 0xFFFF00AA, "This car is for Player_Name only ! ! !");
          RemovePlayerFromVehicle(playerid);
          }
        }
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#3

....
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#4

thanks alot
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#5

if(newcar == HERE THE CARID!)
{
new PlayerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
if(strcmp(PlayerName, "Player_Name", true) == 0)
{
SendClientMessage(playerid, 0xFFFF00AA,"Welcome to your Car Player_Name");
}
else
{
format(string, sizeof(string), "** Alarm bip bip bip **");
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPL E,COLOR_PURPLE);
SendClientMessage(playerid, 0xFFFF00AA, "This car is for Player_Name only ! ! !");
RemovePlayerFromVehicle(playerid);
}
}
werewould i put this code onplayerstatechange
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#6

Quote:
Originally Posted by dlegend
if(newcar == HERE THE CARID!)
{
new PlayerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
if(strcmp(PlayerName, "Player_Name", true) == 0)
{
SendClientMessage(playerid, 0xFFFF00AA,"Welcome to your Car Player_Name");
}
else
{
format(string, sizeof(string), "** Alarm bip bip bip **");
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPL E,COLOR_PURPLE);
SendClientMessage(playerid, 0xFFFF00AA, "This car is for Player_Name only ! ! !");
RemovePlayerFromVehicle(playerid);
}
}
werewould i put this code onplayerstatechange
OnPlayerEnterVehicle?
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#7

OnPlayerStateChange would be a bit better, as OnPlayerEnterVehicle is called when a player goes into the enter vehicle animation, while OnPlayerStateChange can detect when the player is actually driving the vehicle.
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#8

ah but would i just repeat the function for a diff player name
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#9

pawn Код:
if(strcmp(PlayerName, "Player_Name1", true) == 0)
{
    SendClientMessage(playerid, 0xFFFF00AA, "Welcome to your vehicle, Player_Name.");
}
if(strcmp(PlayerName, "Player_Name2", true) == 0)
{
    SendClientMessage(playerid, 0xFFFF00AA, "Welcome to your vehicle, Player_Name2.");
}
else
{
    // not the owner code here.
}
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#10

he means like only a certain gang or person can enter the car
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