23.08.2009, 10:52
Ok, here's my question, When i use TogglePlayerControllable(playerid, false); It totaly toggles the controllable to 0,
but i want that the player still can get damage and can rotate the camera.
Is there a function or some sort, to do this?
P.S. I am dutch so my English may be rubbish sometimes.
but i want that the player still can get damage and can rotate the camera.
Is there a function or some sort, to do this?
P.S. I am dutch so my English may be rubbish sometimes.