Server crashing at round end.
#1

I am the lead admin of a server called Area 51 Deathmatch. And I've been having some troubles with the server crashing when a round ends. This is what happens...

We'll be playing a gamemode, then when the round is over. It will change mode. Then as you know when you do changemode, it shows the vinewood sign and the tab menu. Then after 10 seconds, the tab menu disappears and the server crashes. But it doesn't always happen.

This only seems to happen when there are over 12 players online. I have a theory of why it might do this...

-I have the Sprunk Buster FS loaded. Perhaps it's crashing when it's checking over 12 players to see if they are black listed.

But minimissions does the same mode changing as I do and uses Sprunk Buster. And it has up to 75 players online, so I doubt that Sprunk Buster is the problem.

I also don't beleive that the server host is the problem.

Dell Poweredge 1u Rackmount sitting in an airconditioned 60F/15.5C NOC w/ Halon fire supression; Quad Core Intel® Xeon™ CPU 3.06GHz; 2GB DDR ECC PC2100 (which i am soon to add more); 18GB C50m SCSI-1 HDD (which i am soon to add 2 more); hosted on an unmetered 100MB connection.


Btw I use SendRconCommand(changemode [gamemodename here]) to change the modes.

Does anybody have any idea why my server is crashing?
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#2

Any solutions?
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#3

You use many objects? If you use, download and use the streamer. And I think these filterscripts may be in conflict. Try removing! Then see if the problem continues!
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