error ReturnUser
#1

Код:
C:\Users\Martin\Desktop\roleplay\gamemodes\roleplay.pwn(128) : error 017: undefined symbol "ReturnUser"
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


1 Error.
Код:
#include <a_samp>

#define COLOR_GRAD1 0xB4B5B7FF
#define COLOR_GRAD2 0xBFC0C2FF

forward SetupPlayerForClassSelection(playerid);

main()
{
	print("\n----------------------------------");
	print("     Roleplay gamemode");
	print("----------------------------------\n");
}

public OnGameModeInit()
{
  ShowPlayerMarkers(1);
	ShowNameTags(1);
	SetGameModeText("");
	return 1;
}

strtok(const string[], &index)
{
	new length = strlen(string);
	while ((index < length) && (string[index] <= ' '))
	{
		index++;
	}

	new offset = index;
	new result[20];
	while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
	{
		result[index - offset] = string[index];
		index++;
	}
	result[index - offset] = EOS;
	return result;
}

public OnGameModeExit()
{
	return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
	SetupPlayerForClassSelection(playerid);
	return 1;
}

public SetupPlayerForClassSelection(playerid)
{
	SetPlayerInterior(playerid,11);
	SetPlayerPos(playerid,508.7362,-87.4335,998.9609);
  SetPlayerCameraPos(playerid,508.7362,-83.4335,998.9609);
	SetPlayerCameraLookAt(playerid,508.7362,-87.4335,998.9609);
	SetPlayerFacingAngle(playerid,0.0);
}

public OnPlayerRequestSpawn(playerid)
{
	return 1;
}

public OnPlayerConnect(playerid)
{
	return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
	return 1;
}

public OnPlayerSpawn(playerid)
{
	TogglePlayerClock(playerid,1);
	return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
	return 1;
}

public OnVehicleSpawn(vehicleid)
{
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
	return 1;
}

public OnPlayerText(playerid, text[])
{
	return 1;
}

public OnPlayerPrivmsg(playerid, recieverid, text[])
{
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
  new string[256];
	new sendername[MAX_PLAYER_NAME];
	new giveplayer[MAX_PLAYER_NAME];
	new cmd[256];
	new tmp[256];
	new giveplayerid, idx;
	cmd = strtok(cmdtext, idx);
	////////////////////////////////
	if(strcmp(cmd, "/pm", true) == 0)
	{
	  if(IsPlayerConnected(playerid))
	  {
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_GRAD2, "SERVER: /pm [player] [text]");
				return 1;
			}
			giveplayerid = ReturnUser(tmp);
			if (IsPlayerConnected(giveplayerid))
			{
			  if(giveplayerid != INVALID_PLAYER_ID)
			  {
					GetPlayerName(playerid, sendername, sizeof(sendername));
					GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
					new length = strlen(cmdtext);
					while ((idx < length) && (cmdtext[idx] <= ' '))
					{
						idx++;
					}
					new offset = idx;
					new result[64];
					while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
					{
						result[idx - offset] = cmdtext[idx];
						idx++;
					}
					result[idx - offset] = EOS;
					if(!strlen(result))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "SERVER: /pm [player] [text]");
						return 1;
					}
					format(string, sizeof(string), "PM [ID:%d] %s: %s", playerid, sendername, (result));
					SendClientMessage(giveplayerid, 0xBBA033AA, string);
					format(string, sizeof(string), "PM Sended to [ID:%d] %s: %s", giveplayerid, giveplayer, (result));
					SendClientMessage(playerid, 0xE5C43EAA, string);
					return 1;
				}
			}
			else
			{
					format(string, sizeof(string), "%d is not an active player.", giveplayerid);
					SendClientMessage(playerid, COLOR_GRAD1, string);
			}
		}
		return 1;
	}
	return 0;
}

public OnPlayerInfoChange(playerid)
{
	return 1;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
	return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
	return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
	return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
	return 1;
}

public OnRconCommand(cmd[])
{
	return 1;
}

public OnObjectMoved(objectid)
{
	return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
	return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
	return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
	return 1;
}

public OnPlayerExitedMenu(playerid)
{
	return 1;
}
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#2

ReturnUser is a function that was made in the script you took that command from. either look for it or put this in your script outside of any callbacks and below "#include <a_samp>".
pawn Код:
ReturnUser(string[])
{
  new IsNumerical=1;
  new tmpstring[MAX_PLAYER_NAME];
  for(new cell; cell < strlen(string); cell++) if((string[cell]<='0') || (string[cell]>='9'))IsNumerical=0;
  if(IsNumerical)return strval(string);
  else
  {
    for(new players; players < MAX_PLAYERS; players++)
    {
      GetPlayerName(players,tmpstring,sizeof(tmpstring));
      if(strfind(tmpstring,string,true)>-1)return players;
    }
  }
  return INVALID_PLAYER_ID;
}
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