22.08.2009, 04:12
Код:
C:\Users\Martin\Desktop\roleplay\gamemodes\roleplay.pwn(128) : error 017: undefined symbol "ReturnUser" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error.
Код:
#include <a_samp> #define COLOR_GRAD1 0xB4B5B7FF #define COLOR_GRAD2 0xBFC0C2FF forward SetupPlayerForClassSelection(playerid); main() { print("\n----------------------------------"); print(" Roleplay gamemode"); print("----------------------------------\n"); } public OnGameModeInit() { ShowPlayerMarkers(1); ShowNameTags(1); SetGameModeText(""); return 1; } strtok(const string[], &index) { new length = strlen(string); while ((index < length) && (string[index] <= ' ')) { index++; } new offset = index; new result[20]; while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1))) { result[index - offset] = string[index]; index++; } result[index - offset] = EOS; return result; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetupPlayerForClassSelection(playerid); return 1; } public SetupPlayerForClassSelection(playerid) { SetPlayerInterior(playerid,11); SetPlayerPos(playerid,508.7362,-87.4335,998.9609); SetPlayerCameraPos(playerid,508.7362,-83.4335,998.9609); SetPlayerCameraLookAt(playerid,508.7362,-87.4335,998.9609); SetPlayerFacingAngle(playerid,0.0); } public OnPlayerRequestSpawn(playerid) { return 1; } public OnPlayerConnect(playerid) { return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { TogglePlayerClock(playerid,1); return 1; } public OnPlayerDeath(playerid, killerid, reason) { return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerPrivmsg(playerid, recieverid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { new string[256]; new sendername[MAX_PLAYER_NAME]; new giveplayer[MAX_PLAYER_NAME]; new cmd[256]; new tmp[256]; new giveplayerid, idx; cmd = strtok(cmdtext, idx); //////////////////////////////// if(strcmp(cmd, "/pm", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "SERVER: /pm [player] [text]"); return 1; } giveplayerid = ReturnUser(tmp); if (IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { GetPlayerName(playerid, sendername, sizeof(sendername)); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_GRAD2, "SERVER: /pm [player] [text]"); return 1; } format(string, sizeof(string), "PM [ID:%d] %s: %s", playerid, sendername, (result)); SendClientMessage(giveplayerid, 0xBBA033AA, string); format(string, sizeof(string), "PM Sended to [ID:%d] %s: %s", giveplayerid, giveplayer, (result)); SendClientMessage(playerid, 0xE5C43EAA, string); return 1; } } else { format(string, sizeof(string), "%d is not an active player.", giveplayerid); SendClientMessage(playerid, COLOR_GRAD1, string); } } return 1; } return 0; } public OnPlayerInfoChange(playerid) { return 1; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; }