17.08.2009, 11:59
About
Remake of one of most popular maps in Counter Strike. Its not whole map, because it would be too big and players would get bored, its half of map, but theres plenty of space for a lot of players. Terrorist and CT bases have been redesigned so there could be some vehicles added. Nothing much to say, it has been designed to represent original dust2 as much as it is possible. If you ever played CS, you will get used to this map easily. i have added vehicles so it can have sa-mp stylish gameplay, but those can be removed. Doors can be destroyed when you hit them with car, or shoot them.
Screenshots
(Little Comparing)
![](/imageshack/img229/5838/mergerd1.jpg)
![](/imageshack/img43/1117/merged2u.jpg)
![](/imageshack/img197/9313/merged3.jpg)
(Other Screenshots)
![](/imageshack/img21/9933/samp199.th.jpg)
![](/imageshack/img38/456/samp200.th.jpg)
![](/imageshack/img34/2597/samp201.th.jpg)
![](/imageshack/img269/6843/samp203.th.jpg)
![](/imageshack/img21/6942/samp204.th.jpg)
![](/imageshack/img140/1308/samp205.th.jpg)
![](/imageshack/img14/5279/samp206.th.jpg)
![](/imageshack/img30/5250/samp207.th.jpg)
![](/imageshack/img512/1606/samp208.th.jpg)
Download
![](http://solidfiles.com/info_imgs/EsV8.jpg)
Package includes:
1)dust2.pwn
2)Vehicle Set
3)Spawns
4)Readme
Instructions
1) Open dust2.pwn with pawn or text editor, copy everything.
2) Open [name of your gamemode you use].pwn and paste under public OnGameModeInit()
3) Do same for Vehicle Set and Spawns.
4) Compile.
5) Have Fun!
Credits
(do not remove them in dust2.pwn)
Shoowman- Created this map.
Seif- Created converter which i used.
MTA Developers- They created mta map editor, which was used in making this map.
CS developers- They made original dust2.
Extra Info
Total Objects used: 251
Time Spent: Week
Much time spent on checking and correcting bugs, but if you find any, post it here.
Over and out.
Shoowman
Remake of one of most popular maps in Counter Strike. Its not whole map, because it would be too big and players would get bored, its half of map, but theres plenty of space for a lot of players. Terrorist and CT bases have been redesigned so there could be some vehicles added. Nothing much to say, it has been designed to represent original dust2 as much as it is possible. If you ever played CS, you will get used to this map easily. i have added vehicles so it can have sa-mp stylish gameplay, but those can be removed. Doors can be destroyed when you hit them with car, or shoot them.
Screenshots
(Little Comparing)
![](/imageshack/img229/5838/mergerd1.jpg)
![](/imageshack/img43/1117/merged2u.jpg)
![](/imageshack/img197/9313/merged3.jpg)
(Other Screenshots)
![](/imageshack/img6/7504/samp198.th.jpg)
![](/imageshack/img21/9933/samp199.th.jpg)
![](/imageshack/img38/456/samp200.th.jpg)
![](/imageshack/img34/2597/samp201.th.jpg)
![](/imageshack/img269/6843/samp203.th.jpg)
![](/imageshack/img21/6942/samp204.th.jpg)
![](/imageshack/img140/1308/samp205.th.jpg)
![](/imageshack/img14/5279/samp206.th.jpg)
![](/imageshack/img30/5250/samp207.th.jpg)
![](/imageshack/img512/1606/samp208.th.jpg)
Download
![](http://solidfiles.com/info_imgs/EsV8.jpg)
Package includes:
1)dust2.pwn
2)Vehicle Set
3)Spawns
4)Readme
Instructions
1) Open dust2.pwn with pawn or text editor, copy everything.
2) Open [name of your gamemode you use].pwn and paste under public OnGameModeInit()
3) Do same for Vehicle Set and Spawns.
4) Compile.
5) Have Fun!
Credits
(do not remove them in dust2.pwn)
Shoowman- Created this map.
Seif- Created converter which i used.
MTA Developers- They created mta map editor, which was used in making this map.
CS developers- They made original dust2.
Extra Info
Total Objects used: 251
Time Spent: Week
Much time spent on checking and correcting bugs, but if you find any, post it here.
Over and out.
Shoowman