Ban(playerid);
#1

Ban(playerid); don't go in OnPlayerDisconnect, why?


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#2

Because the script can't ban a disconnected player.
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#3

Quote:
Originally Posted by MJφ
Ban(playerid); don't go in OnPlayerDisconnect, why?
LMFAO!
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#4

Quote:
Originally Posted by Top_Shoter
Quote:
Originally Posted by MJφ
Ban(playerid); don't go in OnPlayerDisconnect, why?
LMFAO!
What happend , gay ?
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#5

this is just a stupid question. to post about.
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#6

You ban a player when he disconnects? It's the other way around.
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#7

Quote:
Originally Posted by Top_Shoter
this is just a stupid question. to post about.
Not really, if he didn't know and wanted to know why, then let him ask. There's no need for people like yourself to be telling others they're "stupid" for posting questions. In my view, people that post things as you are, are the stupid ones.
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#8

I actually had a little lol there. I can see what you mean though, but no. If a player disconnects, you can't ban them.
So use the Ban(playerid/giveplayerid) in a command, forcing the OnPlayerDisconnect callback to execute.
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#9

no he called my gay so i said it was stupid to ask .
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#10

Just forget this, he's got his answer, end of discussion.
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