GetPlayerGravity
#1

I was just wondering if it's possible to check if a player is in the air or on the ground or w/e.
I'm sure you get me drift.
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#2

No.
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#3

You could use something like this:
#1 GetPlayerPos
#2 Use SetPlayerPosFindZ with the saved x and y
#3 GetPlayerPos
#4 Set the player to It's original position (#1 GetPlayerPos)
#5 Compare the two Z's (#1 and #3)
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