09.07.2009, 11:11
I dont understend what is wrong here. I always get uzi if i write /buygunsawnoff, /buygunsniper etc. and i dont understend why that
Can someone fix that i dont see any error or anything...
//---------------------[BUYGUN]-------------------------------
if(strcmp("/buygunuzi", cmdtext, true, 4) == 0){
if(GetPlayerMoney(playerid) < 10000) return SendClientMessage(playerid, COLOR_LIGHTBLUE, "You dont have the Money for that");
if(IsInDM[playerid] == 1) return SendClientMessage(playerid, COLOR_DBLUE, "You must leave the DM First. type /kill to leave.");
GivePlayerWeapon(playerid,28,1500);
GivePlayerMoney(playerid, -10000);
return 1;
}
if(strcmp("/buygunm4",cmdtext,true,3) == 0){
if(GetPlayerMoney(playerid) < 10000) return SendClientMessage(playerid, COLOR_LIGHTBLUE, "You dont have the Money for that");
if(IsInDM[playerid] == 1) return SendClientMessage(playerid, COLOR_DBLUE, "You must leave the DM First. type /kill to leave.");
GivePlayerWeapon(playerid,30,800);
GivePlayerMoney(playerid,-10000);
return 1;
}
if(strcmp("/buygundeagle",cmdtext,true,7) == 0){
if(GetPlayerMoney(playerid) < 10000) return SendClientMessage(playerid, COLOR_LIGHTBLUE, "You dont have the Money for that");
if(IsInDM[playerid] == 1) return SendClientMessage(playerid, COLOR_DBLUE, "You must leave the DM First. type /kill to leave.");
GivePlayerWeapon(playerid,24,357);
GivePlayerMoney(playerid,-10000);
return 1;
}
if(strcmp("/buygunspas12",cmdtext,true,5) == 0){
if(GetPlayerMoney(playerid) < 10000) return SendClientMessage(playerid, COLOR_LIGHTBLUE, "You dont have the Money for that");
if(IsInDM[playerid] == 1) return SendClientMessage(playerid, COLOR_DBLUE, "You must leave the DM First. type /kill to leave.");
GivePlayerWeapon(playerid,27,357);
GivePlayerMoney(playerid,-10000);
return 1;
}
if(strcmp("/buygunsniper",cmdtext,true,7) == 0){
if(GetPlayerMoney(playerid) < 10000) return SendClientMessage(playerid, COLOR_LIGHTBLUE, "You dont have the Money for that");
if(IsInDM[playerid] == 1) return SendClientMessage(playerid, COLOR_DBLUE, "You must leave the DM First. type /kill to leave.");
GivePlayerWeapon(playerid,34,200);
GivePlayerMoney(playerid,10000);
return 1;
}
if(strcmp("/buygunsawnoff", cmdtext, true, 13) == 0){
if(GetPlayerMoney(playerid) < 10000) return SendClientMessage(playerid, COLOR_LIGHTBLUE, "You dont have the Money for that");
if(IsInDM[playerid] == 1) return SendClientMessage(playerid, COLOR_DBLUE, "You must leave the DM First. type /kill to leave.");
GivePlayerWeapon(playerid, 28, 256);
GivePlayerMoney(playerid, -10000);
return 1;
}
![Huh?](images/smilies/confused.gif)
//---------------------[BUYGUN]-------------------------------
if(strcmp("/buygunuzi", cmdtext, true, 4) == 0){
if(GetPlayerMoney(playerid) < 10000) return SendClientMessage(playerid, COLOR_LIGHTBLUE, "You dont have the Money for that");
if(IsInDM[playerid] == 1) return SendClientMessage(playerid, COLOR_DBLUE, "You must leave the DM First. type /kill to leave.");
GivePlayerWeapon(playerid,28,1500);
GivePlayerMoney(playerid, -10000);
return 1;
}
if(strcmp("/buygunm4",cmdtext,true,3) == 0){
if(GetPlayerMoney(playerid) < 10000) return SendClientMessage(playerid, COLOR_LIGHTBLUE, "You dont have the Money for that");
if(IsInDM[playerid] == 1) return SendClientMessage(playerid, COLOR_DBLUE, "You must leave the DM First. type /kill to leave.");
GivePlayerWeapon(playerid,30,800);
GivePlayerMoney(playerid,-10000);
return 1;
}
if(strcmp("/buygundeagle",cmdtext,true,7) == 0){
if(GetPlayerMoney(playerid) < 10000) return SendClientMessage(playerid, COLOR_LIGHTBLUE, "You dont have the Money for that");
if(IsInDM[playerid] == 1) return SendClientMessage(playerid, COLOR_DBLUE, "You must leave the DM First. type /kill to leave.");
GivePlayerWeapon(playerid,24,357);
GivePlayerMoney(playerid,-10000);
return 1;
}
if(strcmp("/buygunspas12",cmdtext,true,5) == 0){
if(GetPlayerMoney(playerid) < 10000) return SendClientMessage(playerid, COLOR_LIGHTBLUE, "You dont have the Money for that");
if(IsInDM[playerid] == 1) return SendClientMessage(playerid, COLOR_DBLUE, "You must leave the DM First. type /kill to leave.");
GivePlayerWeapon(playerid,27,357);
GivePlayerMoney(playerid,-10000);
return 1;
}
if(strcmp("/buygunsniper",cmdtext,true,7) == 0){
if(GetPlayerMoney(playerid) < 10000) return SendClientMessage(playerid, COLOR_LIGHTBLUE, "You dont have the Money for that");
if(IsInDM[playerid] == 1) return SendClientMessage(playerid, COLOR_DBLUE, "You must leave the DM First. type /kill to leave.");
GivePlayerWeapon(playerid,34,200);
GivePlayerMoney(playerid,10000);
return 1;
}
if(strcmp("/buygunsawnoff", cmdtext, true, 13) == 0){
if(GetPlayerMoney(playerid) < 10000) return SendClientMessage(playerid, COLOR_LIGHTBLUE, "You dont have the Money for that");
if(IsInDM[playerid] == 1) return SendClientMessage(playerid, COLOR_DBLUE, "You must leave the DM First. type /kill to leave.");
GivePlayerWeapon(playerid, 28, 256);
GivePlayerMoney(playerid, -10000);
return 1;
}