12.06.2009, 18:16
Hello guys.
I dont get this, really..
AddPlayerClass(0,829.5439,-1439.6895,13.4746,89.1920,0,0,0,0,0,0); // FBIgate
This should be my fence.
So it should be like:
CreateObject(0,829.5439,-1439.6895,13.4746,89.1920,0,0,0,0,0,0); // FBIgate
And then 969 as my object, so it would be like this
CreateObject(969,829.5439,-1439.6895,13.4746,89.1920,0,0,0,0,0,0); // FBIgate
But why does everyone get the right objects in, without all of those 0's in the end?
Regards.
I dont get this, really..
AddPlayerClass(0,829.5439,-1439.6895,13.4746,89.1920,0,0,0,0,0,0); // FBIgate
This should be my fence.
So it should be like:
CreateObject(0,829.5439,-1439.6895,13.4746,89.1920,0,0,0,0,0,0); // FBIgate
And then 969 as my object, so it would be like this
CreateObject(969,829.5439,-1439.6895,13.4746,89.1920,0,0,0,0,0,0); // FBIgate
But why does everyone get the right objects in, without all of those 0's in the end?
Regards.