Textdraw at exit, hide or destroy?
#1

What is better to do, when gamemode is shutting down/restarting. TextDrawHideForPlayer or TextDrawestroy..?
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#2

Quote:
Originally Posted by RKS_
What is better to do, when gamemode is shutting down/restarting. TextDrawHideForPlayer or TextDrawestroy..?
I think it's destroyed by default if the OnGameModeExit is called.
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#3

Can someone confirm this?

Quote:
Originally Posted by Don Correlli
Quote:
Originally Posted by RKS_
What is better to do, when gamemode is shutting down/restarting. TextDrawHideForPlayer or TextDrawestroy..?
I think it's destroyed by default if the OnGameModeExit is called.
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#4

I prefer to destroy it.
1. You don't need to hide it since in OnGameModeExit none sees it anymore.
2. It removes 1 from the textdraws count.
3. It's my opinion.
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#5

but it is necassary to detroy it?
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#6

Eh, what are these questions?..
Do what you want, you won't listen to us anyway, read replies and try to understand it.
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#7

Destroying isn't necessery, it's recommended.
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#8

Well to find out get a textdraw up and gmx it without destroying.. If it's gone when the next gamemode starts it's obvious..
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#9

Quote:
Originally Posted by Weirdosport
Well to find out get a textdraw up and gmx it without destroying.. If it's gone when the next gamemode starts it's obvious..
I did it, it was still there, so that is why, but still thanks.

Quote:
Originally Posted by OmeRinG
Destroying isn't necessery, it's recommended.
Oke will do than, thanks.
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