21.03.2009, 14:21
Weapns system - enduring
this my the first post here,i make weapon system, the weapon system saved after your Disc,Kill,Spawn.to buy card to the ammu shop: /bt
to buy weapon in the ammu ship: /bw
to sea your weapons: /myweapons
to drop wepon: /dropweapon
after you download the filterscript put the file: "Weapons", to scriptfiles.
and the "WeaponSystem.amx" to filterscript, after edit the "server.cfg".
in the system your can to change the price at easily:
Here You change the price:
#define WeaponPrice1 30000 //Sawn Price
#define WeaponPrice2 25000 // MicroMSG Price
#define WeaponPrice3 6000 // Tec9 Price
#define WeaponPrice4 8000 // M4 Price
#define WeaponPrice5 10000 // MP5 Price
#define WeaponPrice6 30000 // AK47 Price
#define WeaponPrice7 1000 // Colt 45 Price
#define ArmourPrice 300000 // Armour Price
#define TickPrice 3000 // Tick Price
here your set the ammo in the weapon:
//Ammo's
#define WeaponAmmo1 100 // Sawn Ammo
#define WeaponAmmo2 200 // MicroMSG Ammo
#define WeaponAmmo3 200 // Tec9 Ammo
#define WeaponAmmo4 200 // M4 Ammo
#define WeaponAmmo5 100 // MP5 Ammo
#define WeaponAmmo6 50 // AK47 Ammo
#define WeaponAmmo7 300 // Colt 45 Ammo
to set float armour:
//Armour (%).
#define ArmourSetTo 0.0 // Armour
Download:
http://rapidshare.com/files/21788953..._V_3..zip.html - new mirrorand sorry on my bad english