Need help with FS
#1

hi i am trying to make a FS but when i connect i get error and she close the game.
Here is my FS
http://pawn.pastebin.com/f69402586
Can somone help me?
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#2

Who's she?

More information... Does it happen when you upload your script?
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#3

When i put this Script undis FS in my server.cgf and when i try to connect in to the game i get error.
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#4

i mean when i connect to my server i get error.
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#5

as its a filescript you can delete

Код:
public OnGameModeInit()
{
    // Don't use these lines if it's a filterscript
    AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    return 1;
}
 
public OnGameModeExit()
{
    return 1;
}
 
public OnPlayerRequestClass(playerid, classid)
{
    SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
    return 1;
}
 
public OnPlayerRequestSpawn(playerid)
{
    return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
    return 1;
}
 
public OnPlayerSpawn(playerid)
{
    return 1;
}
 
public OnPlayerDeath(playerid, killerid, reason)
{
    return 1;
}
 
public OnVehicleSpawn(vehicleid)
{
    return 1;
}
 
public OnVehicleDeath(vehicleid, killerid)
{
    return 1;
}
 
public OnPlayerText(playerid, text[])
{
    return 1;
}
 
public OnPlayerPrivmsg(playerid, recieverid, text[])
{
    return 1;
}
 
public OnPlayerCommandText(playerid, cmdtext[])
{
    if (strcmp("/mycommand", cmdtext, true, 10) == 0)
    {
        // Do something here
        return 1;
    }
    return 0;
}
 
public OnPlayerInfoChange(playerid)
{
    return 1;
}
 
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    return 1;
}
 
public OnPlayerExitVehicle(playerid, vehicleid)
{
    return 1;
}
 
public OnPlayerStateChange(playerid, newstate, oldstate)
{
    return 1;
}
 
public OnPlayerEnterCheckpoint(playerid)
{
    return 1;
}
 
public OnPlayerLeaveCheckpoint(playerid)
{
    return 1;
}
 
public OnPlayerEnterRaceCheckpoint(playerid)
{
    return 1;
}
 
public OnPlayerLeaveRaceCheckpoint(playerid)
{
    return 1;
}
 
public OnRconCommand(cmd[])
{
    return 1;
}
 
public OnObjectMoved(objectid)
{
    return 1;
}
 
public OnPlayerObjectMoved(playerid, objectid)
{
    return 1;
}
 
public OnPlayerPickUpPickup(playerid, pickupid)
{
    return 1;
}
 
public OnPlayerSelectedMenuRow(playerid, row)
{
    return 1;
}
 
public OnPlayerExitedMenu(playerid)
{
    return 1;
}
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#6

here is my objects
http://pawn.pastebin.com/f3de482b9
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