25.02.2009, 00:06
i need a GetClosestPlayer for my arrest command im making, ive tried Useful Functions (uf.inc) but when i put it in it gives me errors on everything and i cant compile.
i think its possible with stock because i found a stock GetDistanceBetweenPlayers, made from a stock, thats also available in uf.inc.
heres the stock function for GetDistance...
thx for your help
i think its possible with stock because i found a stock GetDistanceBetweenPlayers, made from a stock, thats also available in uf.inc.
heres the stock function for GetDistance...
pawn Код:
stock Float:GetDistanceBetweenPlayers(p1,p2){
new Float:x1,Float:y1,Float:z1,Float:x3,Float:y3,Float:z3;
if (!IsPlayerConnected(p1) || !IsPlayerConnected(p2)){
return -1.00;
}
GetPlayerPos(p1,x1,y1,z1);
GetPlayerPos(p2,x3,y3,z3);
return floatsqroot(floatpower(floatabs(floatsub(x3,x1)),2)+floatpower(floatabs(floatsub(y3,y1)),2)+floatpower(floatabs(floatsub(z3,z1)),2));
}