Textdraws appearing that shouldn't be there?
#1

I'm getting a textdraw that shouldn't be appearing (It deletes when showcharactermenu isn't in code but when I add showcharactermenu it appears?)



Code for defining textdraws

Код:
//Text Draws Character Creation Menu
new PlayerText:Textdraw0;
new PlayerText:Textdraw1;
new PlayerText:Textdraw2;
new PlayerText:Textdraw3;
new PlayerText:Textdraw4;
new PlayerText:Textdraw5;
new PlayerText:Textdraw6;
new PlayerText:Textdraw7;
new PlayerText:Textdraw8;
new PlayerText:Textdraw9;
new PlayerText:Textdraw10;
new PlayerText:Textdraw11;
new PlayerText:Textdraw12;
new PlayerText:Textdraw14;
new PlayerText:Textdraw16;
new PlayerText:Textdraw20;
new PlayerText:Textdraw21;
new PlayerText:Textdraw22;
new PlayerText:Textdraw23;
new PlayerText:Textdraw24;
new PlayerText:Textdraw25;
new PlayerText:Textdraw26;
new PlayerText:Textdraw27;
new PlayerText:Textdraw28;
new PlayerText:Textdraw29;
new PlayerText:Textdraw30;
new PlayerText:Textdraw31;

PlayerText:pTextdraws[83],
Creating the textdraws on player connect.

Код:
CreateTextDraws(playerid) {

	PlayerData[playerid][pTextdraws][0] = CreatePlayerTextDraw(playerid, 239.000000, 156.000000, "_");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][0], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][0], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][0], 0.519999, 11.100000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][0], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][0], 0);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][0], 1);
	PlayerTextDrawSetShadow(playerid, PlayerData[playerid][pTextdraws][0], 1);
	PlayerTextDrawUseBox(playerid, PlayerData[playerid][pTextdraws][0], 1);
	PlayerTextDrawBoxColor(playerid, PlayerData[playerid][pTextdraws][0], 102);
	PlayerTextDrawTextSize(playerid, PlayerData[playerid][pTextdraws][0], 416.000000, 40.000000);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][0], 0);

	PlayerData[playerid][pTextdraws][1] = CreatePlayerTextDraw(playerid, 326.000000, 158.000000, "My Characters");
	PlayerTextDrawAlignment(playerid, PlayerData[playerid][pTextdraws][1], 2);
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][1], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][1], 2);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][1], 0.330000, 1.199998);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][1], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][1], 1);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][1], 1);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][1], 0);

	PlayerData[playerid][pTextdraws][2] = CreatePlayerTextDraw(playerid, 263.000000, 181.000000, "_");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][2], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][2], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][2], 0.489998, 1.299998);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][2], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][2], 0);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][2], 1);
	PlayerTextDrawSetShadow(playerid, PlayerData[playerid][pTextdraws][2], 1);
	PlayerTextDrawUseBox(playerid, PlayerData[playerid][pTextdraws][2], 1);
	PlayerTextDrawBoxColor(playerid, PlayerData[playerid][pTextdraws][2], -205);
	PlayerTextDrawTextSize(playerid, PlayerData[playerid][pTextdraws][2], 393.000000, 12.000000);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][2], 1);

	PlayerData[playerid][pTextdraws][3] = CreatePlayerTextDraw(playerid, 263.000000, 204.000000, "_");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][3], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][3], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][3], 0.490000, 1.299998);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][3], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][3], 0);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][3], 1);
	PlayerTextDrawSetShadow(playerid, PlayerData[playerid][pTextdraws][3], 1);
	PlayerTextDrawUseBox(playerid, PlayerData[playerid][pTextdraws][3], 1);
	PlayerTextDrawBoxColor(playerid, PlayerData[playerid][pTextdraws][3], -205);
	PlayerTextDrawTextSize(playerid, PlayerData[playerid][pTextdraws][3], 393.000000, 12.000000);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][3], 1);

	PlayerData[playerid][pTextdraws][4] = CreatePlayerTextDraw(playerid, 263.000000, 227.000000, "_");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][4], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][4], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][4], 0.490000, 1.299996);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][4], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][4], 0);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][4], 1);
	PlayerTextDrawSetShadow(playerid, PlayerData[playerid][pTextdraws][4], 1);
	PlayerTextDrawUseBox(playerid, PlayerData[playerid][pTextdraws][4], 1);
	PlayerTextDrawBoxColor(playerid, PlayerData[playerid][pTextdraws][4], -205);
	PlayerTextDrawTextSize(playerid, PlayerData[playerid][pTextdraws][4], 393.000000, 12.000000);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][4], 1);

	PlayerData[playerid][pTextdraws][5] = CreatePlayerTextDraw(playerid, 324.000000, 182.000000, "Empty Slot");
	PlayerTextDrawAlignment(playerid, PlayerData[playerid][pTextdraws][5], 2);
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][5], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][5], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][5], 0.309998, 0.999998);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][5], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][5], 1);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][5], 1);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][5], 0);

	PlayerData[playerid][pTextdraws][6] = CreatePlayerTextDraw(playerid, 324.000000, 205.000000, "Empty Slot");
	PlayerTextDrawAlignment(playerid, PlayerData[playerid][pTextdraws][6], 2);
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][6], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][6], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][6], 0.309998, 0.999998);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][6], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][6], 1);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][6], 1);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][6], 0);

	PlayerData[playerid][pTextdraws][7] = CreatePlayerTextDraw(playerid, 324.000000, 228.000000, "Empty Slot");
	PlayerTextDrawAlignment(playerid, PlayerData[playerid][pTextdraws][7], 2);
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][7], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][7], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][7], 0.309998, 0.999998);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][7], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][7], 1);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][7], 1);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][7], 0);

	PlayerData[playerid][pTextdraws][8] = CreatePlayerTextDraw(playerid, 0.000000, 0.000000, "_");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][8], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][8], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][8], 0.000000, 480.000000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][8], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][8], 0);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][8], 1);
	PlayerTextDrawSetShadow(playerid, PlayerData[playerid][pTextdraws][8], 1);
	PlayerTextDrawUseBox(playerid, PlayerData[playerid][pTextdraws][8], 1);
	PlayerTextDrawBoxColor(playerid, PlayerData[playerid][pTextdraws][8], 1482184789);
	PlayerTextDrawTextSize(playerid, PlayerData[playerid][pTextdraws][8], 640.000000, 42.000000);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][8], 0);

	PlayerData[playerid][pTextdraws][11] = CreatePlayerTextDraw(playerid, 432.000000, 140.000000, "_");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][11], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][11], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][11], 0.800000, 8.299997);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][11], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][11], 0);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][11], 1);
	PlayerTextDrawSetShadow(playerid, PlayerData[playerid][pTextdraws][11], 1);
	PlayerTextDrawUseBox(playerid, PlayerData[playerid][pTextdraws][11], 1);
	PlayerTextDrawBoxColor(playerid, PlayerData[playerid][pTextdraws][11], 136);
	PlayerTextDrawTextSize(playerid, PlayerData[playerid][pTextdraws][11], 199.000000, 64.000000);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][11], 0);

	PlayerData[playerid][pTextdraws][12] = CreatePlayerTextDraw(playerid, 235.000000, 140.000000, "Personal Identification");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][12], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][12], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][12], 0.409999, 1.499999);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][12], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][12], 1);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][12], 1);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][12], 0);

	PlayerData[playerid][pTextdraws][13] = CreatePlayerTextDraw(playerid, 209.000000, 159.000000, "_");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][13], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][13], 5);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][13], 0.240000, -0.299999);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][13], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][13], 0);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][13], 1);
	PlayerTextDrawSetShadow(playerid, PlayerData[playerid][pTextdraws][13], 1);
	PlayerTextDrawUseBox(playerid, PlayerData[playerid][pTextdraws][13], 1);
	PlayerTextDrawBoxColor(playerid, PlayerData[playerid][pTextdraws][13], 0);
	PlayerTextDrawTextSize(playerid, PlayerData[playerid][pTextdraws][13], 52.000000, 51.000000);
	PlayerTextDrawSetPreviewModel(playerid, PlayerData[playerid][pTextdraws][13], 98);

	PlayerData[playerid][pTextdraws][14] = CreatePlayerTextDraw(playerid, 271.000000, 159.000000, "~r~Name:~w~ Character Name");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][14], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][14], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][14], 0.270000, 1.000000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][14], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][14], 1);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][14], 1);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][14], 0);

	PlayerData[playerid][pTextdraws][15] = CreatePlayerTextDraw(playerid, 271.000000, 179.000000, "~r~Date of Birth:~w~ Please specify...");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][15], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][15], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][15], 0.240000, 1.000000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][15], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][15], 1);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][15], 1);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][15], 0);

	PlayerData[playerid][pTextdraws][16] = CreatePlayerTextDraw(playerid, 271.000000, 169.000000, "~r~Gender:~w~ Male");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][16], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][16], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][16], 0.240000, 1.000000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][16], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][16], 1);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][16], 1);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][16], 0);

	PlayerData[playerid][pTextdraws][17] = CreatePlayerTextDraw(playerid, 271.000000, 189.000000, "~r~Origin:~w~ Please specify...");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][17], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][17], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][17], 0.240000, 1.000000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][17], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][17], 1);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][17], 1);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][17], 0);

	PlayerData[playerid][pTextdraws][18] = CreatePlayerTextDraw(playerid, 368.000000, 202.000000, "Continue");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][18], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][18], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][18], 0.380000, 1.200000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][18], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][18], 1);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][18], 1);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][18], 0);

	PlayerData[playerid][pTextdraws][19] = CreatePlayerTextDraw(playerid, 272.000000, 171.000000, "_");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][19], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][19], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][19], 0.290000, 0.599999);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][19], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][19], 0);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][19], 1);
	PlayerTextDrawSetShadow(playerid, PlayerData[playerid][pTextdraws][19], 1);
	PlayerTextDrawUseBox(playerid, PlayerData[playerid][pTextdraws][19], 1);
	PlayerTextDrawBoxColor(playerid, PlayerData[playerid][pTextdraws][19], 0);
	PlayerTextDrawTextSize(playerid, PlayerData[playerid][pTextdraws][19], 369.000000, 28.000000);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][19], 1);

	PlayerData[playerid][pTextdraws][20] = CreatePlayerTextDraw(playerid, 272.000000, 182.000000, "_");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][20], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][20], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][20], 0.290000, 0.599999);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][20], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][20], 0);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][20], 1);
	PlayerTextDrawSetShadow(playerid, PlayerData[playerid][pTextdraws][20], 1);
	PlayerTextDrawUseBox(playerid, PlayerData[playerid][pTextdraws][20], 1);
	PlayerTextDrawBoxColor(playerid, PlayerData[playerid][pTextdraws][20], 0);
	PlayerTextDrawTextSize(playerid, PlayerData[playerid][pTextdraws][20], 369.000000, 28.000000);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][20], 1);

	PlayerData[playerid][pTextdraws][21] = CreatePlayerTextDraw(playerid, 272.000000, 192.000000, "_");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][21], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][21], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][21], 0.290000, 0.599999);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][21], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][21], 0);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][21], 1);
	PlayerTextDrawSetShadow(playerid, PlayerData[playerid][pTextdraws][21], 1);
	PlayerTextDrawUseBox(playerid, PlayerData[playerid][pTextdraws][21], 1);
	PlayerTextDrawBoxColor(playerid, PlayerData[playerid][pTextdraws][21], 0);
	PlayerTextDrawTextSize(playerid, PlayerData[playerid][pTextdraws][21], 369.000000, 28.000000);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][21], 1);

	PlayerData[playerid][pTextdraws][22] = CreatePlayerTextDraw(playerid, 367.000000, 205.000000, "_");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][22], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][22], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][22], 0.289999, 0.699999);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][22], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][22], 0);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][22], 1);
	PlayerTextDrawSetShadow(playerid, PlayerData[playerid][pTextdraws][22], 1);
	PlayerTextDrawUseBox(playerid, PlayerData[playerid][pTextdraws][22], 1);
	PlayerTextDrawBoxColor(playerid, PlayerData[playerid][pTextdraws][22], 0);
	PlayerTextDrawTextSize(playerid, PlayerData[playerid][pTextdraws][22], 424.000000, 15.000000);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][22], 1);

	PlayerData[playerid][pTextdraws][23] = CreatePlayerTextDraw(playerid, 433.000000, 150.000000, "_");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][23], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][23], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][23], 0.800000, 1.000000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][23], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][23], 0);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][23], 1);
	PlayerTextDrawSetShadow(playerid, PlayerData[playerid][pTextdraws][23], 1);
	PlayerTextDrawUseBox(playerid, PlayerData[playerid][pTextdraws][23], 1);
	PlayerTextDrawBoxColor(playerid, PlayerData[playerid][pTextdraws][23], 136);
	PlayerTextDrawTextSize(playerid, PlayerData[playerid][pTextdraws][23], 211.000000, 0.000000);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][23], 0);

	PlayerData[playerid][pTextdraws][24] = CreatePlayerTextDraw(playerid, 246.000000, 149.000000, "Character Customization");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][24], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][24], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][24], 0.370000, 1.000000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][24], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][24], 1);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][24], 1);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][24], 0);

	PlayerData[playerid][pTextdraws][25] = CreatePlayerTextDraw(playerid, 433.000000, 162.000000, "_");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][25], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][25], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][25], 0.800000, 10.000000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][25], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][25], 0);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][25], 1);
	PlayerTextDrawSetShadow(playerid, PlayerData[playerid][pTextdraws][25], 1);
	PlayerTextDrawUseBox(playerid, PlayerData[playerid][pTextdraws][25], 1);
	PlayerTextDrawBoxColor(playerid, PlayerData[playerid][pTextdraws][25], 119);
	PlayerTextDrawTextSize(playerid, PlayerData[playerid][pTextdraws][25], 211.000000, 0.000000);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][25], 0);

	PlayerData[playerid][pTextdraws][26] = CreatePlayerTextDraw(playerid, 291.000000, 172.000000, "_");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][26], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][26], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][26], 0.840000, 1.000000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][26], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][26], 0);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][26], 1);
	PlayerTextDrawSetShadow(playerid, PlayerData[playerid][pTextdraws][26], 1);
	PlayerTextDrawUseBox(playerid, PlayerData[playerid][pTextdraws][26], 1);
	PlayerTextDrawBoxColor(playerid, PlayerData[playerid][pTextdraws][26], 136);
	PlayerTextDrawTextSize(playerid, PlayerData[playerid][pTextdraws][26], 351.000000, 9.000000);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][26], 1);

	PlayerData[playerid][pTextdraws][27] = CreatePlayerTextDraw(playerid, 303.000000, 171.500000, "Glasses");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][27], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][27], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][27], 0.290000, 1.000000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][27], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][27], 1);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][27], 1);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][27], 0);

	PlayerData[playerid][pTextdraws][28] = CreatePlayerTextDraw(playerid, 291.000000, 196.000000, "_");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][28], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][28], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][28], 0.840000, 1.000000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][28], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][28], 0);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][28], 1);
	PlayerTextDrawSetShadow(playerid, PlayerData[playerid][pTextdraws][28], 1);
	PlayerTextDrawUseBox(playerid, PlayerData[playerid][pTextdraws][28], 1);
	PlayerTextDrawBoxColor(playerid, PlayerData[playerid][pTextdraws][28], 136);
	PlayerTextDrawTextSize(playerid, PlayerData[playerid][pTextdraws][28], 351.000000, 9.000000);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][28], 1);

	PlayerData[playerid][pTextdraws][29] = CreatePlayerTextDraw(playerid, 310.000000, 195.500000, "Hats");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][29], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][29], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][29], 0.290000, 1.000000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][29], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][29], 1);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][29], 1);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][29], 0);

	PlayerData[playerid][pTextdraws][30] = CreatePlayerTextDraw(playerid, 291.000000, 220.000000, "_");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][30], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][30], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][30], 0.840000, 1.000000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][30], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][30], 0);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][30], 1);
	PlayerTextDrawSetShadow(playerid, PlayerData[playerid][pTextdraws][30], 1);
	PlayerTextDrawUseBox(playerid, PlayerData[playerid][pTextdraws][30], 1);
	PlayerTextDrawBoxColor(playerid, PlayerData[playerid][pTextdraws][30], 136);
	PlayerTextDrawTextSize(playerid, PlayerData[playerid][pTextdraws][30], 351.000000, 9.000000);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][30], 1);

	PlayerData[playerid][pTextdraws][31] = CreatePlayerTextDraw(playerid, 301.000000, 219.500000, "Bandana");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][31], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][31], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][31], 0.290000, 1.000000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][31], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][31], 1);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][31], 1);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][31], 0);

	PlayerData[playerid][pTextdraws][32] = CreatePlayerTextDraw(playerid, 357.000000, 237.000000, "Continue");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][32], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][32], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][32], 0.439999, 1.400000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][32], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][32], 1);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][32], 1);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][32], 0);

	PlayerData[playerid][pTextdraws][33] = CreatePlayerTextDraw(playerid, 356.000000, 240.000000, "_");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][33], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][33], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][33], 0.840000, 1.000000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][33], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][33], 0);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][33], 1);
	PlayerTextDrawSetShadow(playerid, PlayerData[playerid][pTextdraws][33], 1);
	PlayerTextDrawUseBox(playerid, PlayerData[playerid][pTextdraws][33], 1);
	PlayerTextDrawBoxColor(playerid, PlayerData[playerid][pTextdraws][33], 0);
	PlayerTextDrawTextSize(playerid, PlayerData[playerid][pTextdraws][33], 424.000000, 9.000000);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][33], 1);

	PlayerData[playerid][pTextdraws][34] = CreatePlayerTextDraw(playerid, 623.000000, 396.000000, "_");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][34], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][34], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][34], 0.760000, 4.299999);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][34], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][34], 0);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][34], 1);
	PlayerTextDrawSetShadow(playerid, PlayerData[playerid][pTextdraws][34], 1);
	PlayerTextDrawUseBox(playerid, PlayerData[playerid][pTextdraws][34], 1);
	PlayerTextDrawBoxColor(playerid, PlayerData[playerid][pTextdraws][34], 85);
	PlayerTextDrawTextSize(playerid, PlayerData[playerid][pTextdraws][34], 512.000000, 28.000000);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][34], 0);

	PlayerData[playerid][pTextdraws][35] = CreatePlayerTextDraw(playerid, 518.000000, 397.000000, "~r~Fuel:~w~ 0%");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][35], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][35], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][35], 0.280000, 1.000000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][35], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][35], 1);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][35], 1);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][35], 0);

	PlayerData[playerid][pTextdraws][36] = CreatePlayerTextDraw(playerid, 518.000000, 406.200012, "~r~Speed:~w~ 0 mph");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][36], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][36], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][36], 0.280000, 1.000000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][36], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][36], 1);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][36], 1);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][36], 0);

	PlayerData[playerid][pTextdraws][37] = CreatePlayerTextDraw(playerid, 518.000000, 415.500000, "~r~Damage:~w~ 0/100%");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][37], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][37], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][37], 0.280000, 1.000000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][37], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][37], 1);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][37], 1);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][37], 0);

	PlayerData[playerid][pTextdraws][38] = CreatePlayerTextDraw(playerid, 518.000000, 425.000000, "~r~Windows:~w~ Up");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][38], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][38], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][38], 0.280000, 1.000000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][38], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][38], 1);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][38], 1);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][38], 0);

    PlayerData[playerid][pTextdraws][39] = CreatePlayerTextDraw(playerid, 327.000000, 424.000000, "~r~Footer text.");
	PlayerTextDrawAlignment(playerid, PlayerData[playerid][pTextdraws][39], 2);
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][39], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][39], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][39], 0.460000, 1.400000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][39], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][39], 1);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][39], 1);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][39], 0);

	PlayerData[playerid][pTextdraws][40] = CreatePlayerTextDraw(playerid, 470.000000, 160.000000, "_");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][40], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][40], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][40], 0.570000, 12.200000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][40], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][40], 0);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][40], 1);
	PlayerTextDrawSetShadow(playerid, PlayerData[playerid][pTextdraws][40], 1);
	PlayerTextDrawUseBox(playerid, PlayerData[playerid][pTextdraws][40], 1);
	PlayerTextDrawBoxColor(playerid, PlayerData[playerid][pTextdraws][40], 102);
	PlayerTextDrawTextSize(playerid, PlayerData[playerid][pTextdraws][40], 190.000000, 1.000000);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][40], 0);

	PlayerData[playerid][pTextdraws][41] = CreatePlayerTextDraw(playerid, 470.000000, 160.000000, "_");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][41], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][41], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][41], 0.910000, 1.000000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][41], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][41], 0);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][41], 1);
	PlayerTextDrawSetShadow(playerid, PlayerData[playerid][pTextdraws][41], 1);
	PlayerTextDrawUseBox(playerid, PlayerData[playerid][pTextdraws][41], 1);
	PlayerTextDrawBoxColor(playerid, PlayerData[playerid][pTextdraws][41], -188);
	PlayerTextDrawTextSize(playerid, PlayerData[playerid][pTextdraws][41], 190.000000, -9.000000);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][41], 0);

	PlayerData[playerid][pTextdraws][42] = CreatePlayerTextDraw(playerid, 199.000000, 174.000000, "~g~Sex:~w~ Male~n~~g~Birthdate:~w~ 17/02/1993~n~~g~Origin:~w~ United States");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][42], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][42], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][42], 0.310000, 1.100000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][42], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][42], 0);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][42], 1);
	PlayerTextDrawSetShadow(playerid, PlayerData[playerid][pTextdraws][42], 1);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][42], 0);

	PlayerData[playerid][pTextdraws][43] = CreatePlayerTextDraw(playerid, 195.000000, 159.500000, "Emmet Jones (ID: 4)");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][43], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][43], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][43], 0.310000, 1.000000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][43], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][43], 0);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][43], 1);
	PlayerTextDrawSetShadow(playerid, PlayerData[playerid][pTextdraws][43], 1);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][43], 0);

	PlayerData[playerid][pTextdraws][44] = CreatePlayerTextDraw(playerid, 199.000000, 212.000000, "~g~Money:~w~ $0~n~~g~Bank:~w~ $0~n~~g~Savings:~w~ $0");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][44], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][44], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][44], 0.310000, 1.100000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][44], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][44], 0);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][44], 1);
	PlayerTextDrawSetShadow(playerid, PlayerData[playerid][pTextdraws][44], 1);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][44], 0);

	PlayerData[playerid][pTextdraws][45] = CreatePlayerTextDraw(playerid, 339.000000, 174.000000, "~g~Account:~w~ Player~n~~g~Tester:~w~ No~n~~g~Admin:~w~ No");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][45], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][45], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][45], 0.310000, 1.100000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][45], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][45], 0);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][45], 1);
	PlayerTextDrawSetShadow(playerid, PlayerData[playerid][pTextdraws][45], 1);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][45], 0);

	PlayerData[playerid][pTextdraws][46] = CreatePlayerTextDraw(playerid, 340.000000, 212.000000, "~g~Ping:~w~ 0~n~~g~Packetloss:~w~ 0.0%~n~~g~Time Online:~w~ 00:00:00");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][46], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][46], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][46], 0.310000, 1.100000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][46], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][46], 0);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][46], 1);
	PlayerTextDrawSetShadow(playerid, PlayerData[playerid][pTextdraws][46], 1);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][46], 0);

	PlayerData[playerid][pTextdraws][47] = CreatePlayerTextDraw(playerid, 200.000000, 254.000000, "My Characters");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][47], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][47], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][47], 0.329999, 1.000000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][47], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][47], 0);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][47], 1);
	PlayerTextDrawSetShadow(playerid, PlayerData[playerid][pTextdraws][47], 1);
	PlayerTextDrawUseBox(playerid, PlayerData[playerid][pTextdraws][47], 1);
	PlayerTextDrawBoxColor(playerid, PlayerData[playerid][pTextdraws][47], -222);
	PlayerTextDrawTextSize(playerid, PlayerData[playerid][pTextdraws][47], 278.000000, 27.000000);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][47], 1);

	PlayerData[playerid][pTextdraws][48] = CreatePlayerTextDraw(playerid, 296.000000, 254.000000, "My Inventory");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][48], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][48], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][48], 0.329999, 1.000000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][48], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][48], 0);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][48], 1);
	PlayerTextDrawSetShadow(playerid, PlayerData[playerid][pTextdraws][48], 1);
	PlayerTextDrawUseBox(playerid, PlayerData[playerid][pTextdraws][48], 1);
	PlayerTextDrawBoxColor(playerid, PlayerData[playerid][pTextdraws][48], -222);
	PlayerTextDrawTextSize(playerid, PlayerData[playerid][pTextdraws][48], 372.000000, 27.000000);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][48], 1);

	PlayerData[playerid][pTextdraws][49] = CreatePlayerTextDraw(playerid, 389.000000, 254.000000, "Close Menu");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][49], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][49], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][49], 0.329999, 1.000000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][49], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][49], 0);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][49], 1);
	PlayerTextDrawSetShadow(playerid, PlayerData[playerid][pTextdraws][49], 1);
	PlayerTextDrawUseBox(playerid, PlayerData[playerid][pTextdraws][49], 1);
	PlayerTextDrawBoxColor(playerid, PlayerData[playerid][pTextdraws][49], -222);
	PlayerTextDrawTextSize(playerid, PlayerData[playerid][pTextdraws][49], 453.000000, 27.000000);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][49], 1);

	PlayerData[playerid][pTextdraws][50] = CreatePlayerTextDraw(playerid, 470.000000, 160.000000, "_");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][50], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][50], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][50], 0.569998, 8.999999);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][50], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][50], 0);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][50], 1);
	PlayerTextDrawSetShadow(playerid, PlayerData[playerid][pTextdraws][50], 1);
	PlayerTextDrawUseBox(playerid, PlayerData[playerid][pTextdraws][50], 1);
	PlayerTextDrawBoxColor(playerid, PlayerData[playerid][pTextdraws][50], 102);
	PlayerTextDrawTextSize(playerid, PlayerData[playerid][pTextdraws][50], 190.000000, 1.000000);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][50], 0);

	PlayerData[playerid][pTextdraws][51] = CreatePlayerTextDraw(playerid, 470.000000, 160.000000, "_");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][51], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][51], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][51], 0.910000, 1.000000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][51], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][51], 0);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][51], 1);
	PlayerTextDrawSetShadow(playerid, PlayerData[playerid][pTextdraws][51], 1);
	PlayerTextDrawUseBox(playerid, PlayerData[playerid][pTextdraws][51], 1);
	PlayerTextDrawBoxColor(playerid, PlayerData[playerid][pTextdraws][51], -188);
	PlayerTextDrawTextSize(playerid, PlayerData[playerid][pTextdraws][51], 190.000000, -9.000000);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][51], 0);

	PlayerData[playerid][pTextdraws][52] = CreatePlayerTextDraw(playerid, 198.000000, 177.000000, "~g~Name:~w~ Emmet Jackson~n~~g~Account:~w~ Player~n~~g~Created:~w~ 23 days ago~n~~g~Last Login:~w~ 22 days ago");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][52], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][52], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][52], 0.310000, 1.100000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][52], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][52], 0);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][52], 1);
	PlayerTextDrawSetShadow(playerid, PlayerData[playerid][pTextdraws][52], 1);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][52], 0);

	PlayerData[playerid][pTextdraws][53] = CreatePlayerTextDraw(playerid, 195.000000, 159.500000, "#1: Emmet Jones");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][53], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][53], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][53], 0.310000, 1.000000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][53], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][53], 0);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][53], 1);
	PlayerTextDrawSetShadow(playerid, PlayerData[playerid][pTextdraws][53], 1);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][53], 0);

	PlayerData[playerid][pTextdraws][54] = CreatePlayerTextDraw(playerid, 397.000000, 174.000000, "_");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][54], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][54], 5);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][54], 0.579999, 4.699997);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][54], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][54], 0);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][54], 1);
	PlayerTextDrawSetShadow(playerid, PlayerData[playerid][pTextdraws][54], 1);
	PlayerTextDrawUseBox(playerid, PlayerData[playerid][pTextdraws][54], 1);
	PlayerTextDrawBoxColor(playerid, PlayerData[playerid][pTextdraws][54], 0);
	PlayerTextDrawTextSize(playerid, PlayerData[playerid][pTextdraws][54], 53.000000, 48.000000);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][54], 1);

	PlayerData[playerid][pTextdraws][55] = CreatePlayerTextDraw(playerid, 389.000000, 227.000000, "Close Menu");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][55], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][55], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][55], 0.329997, 1.000000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][55], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][55], 0);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][55], 1);
	PlayerTextDrawSetShadow(playerid, PlayerData[playerid][pTextdraws][55], 1);
	PlayerTextDrawUseBox(playerid, PlayerData[playerid][pTextdraws][55], 1);
	PlayerTextDrawBoxColor(playerid, PlayerData[playerid][pTextdraws][55], -222);
	PlayerTextDrawTextSize(playerid, PlayerData[playerid][pTextdraws][55], 453.000000, 27.000000);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][55], 1);

	PlayerData[playerid][pTextdraws][56] = CreatePlayerTextDraw(playerid, 200.000000, 227.000000, "<< Go Back");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][56], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][56], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][56], 0.329998, 1.000000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][56], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][56], 0);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][56], 1);
	PlayerTextDrawSetShadow(playerid, PlayerData[playerid][pTextdraws][56], 1);
	PlayerTextDrawUseBox(playerid, PlayerData[playerid][pTextdraws][56], 1);
	PlayerTextDrawBoxColor(playerid, PlayerData[playerid][pTextdraws][56], -222);
	PlayerTextDrawTextSize(playerid, PlayerData[playerid][pTextdraws][56], 278.000000, 27.000000);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][56], 1);

	PlayerData[playerid][pTextdraws][57] = CreatePlayerTextDraw(playerid, 290.000000, 227.000000, "Delete Character");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][57], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][57], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][57], 0.309998, 1.000000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][57], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][57], 0);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][57], 1);
	PlayerTextDrawSetShadow(playerid, PlayerData[playerid][pTextdraws][57], 1);
	PlayerTextDrawUseBox(playerid, PlayerData[playerid][pTextdraws][57], 1);
	PlayerTextDrawBoxColor(playerid, PlayerData[playerid][pTextdraws][57], -222);
	PlayerTextDrawTextSize(playerid, PlayerData[playerid][pTextdraws][57], 375.000000, 27.000000);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][57], 1);

	PlayerData[playerid][pTextdraws][58] = CreatePlayerTextDraw(playerid, 424.000000, 151.000000, "_");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][58], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][58], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][58], 0.600000, 8.699998);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][58], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][58], 1);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][58], 1);
	PlayerTextDrawUseBox(playerid, PlayerData[playerid][pTextdraws][58], 1);
	PlayerTextDrawBoxColor(playerid, PlayerData[playerid][pTextdraws][58], 119);
	PlayerTextDrawTextSize(playerid, PlayerData[playerid][pTextdraws][58], 202.000000, 11.000000);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][58], 0);

	PlayerData[playerid][pTextdraws][62] = CreatePlayerTextDraw(playerid, 644.000000, 1.000000, "_");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][62], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][62], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][62], 0.530000, 51.000000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][62], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][62], 0);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][62], 1);
	PlayerTextDrawSetShadow(playerid, PlayerData[playerid][pTextdraws][62], 1);
	PlayerTextDrawUseBox(playerid, PlayerData[playerid][pTextdraws][62], 1);
	PlayerTextDrawBoxColor(playerid, PlayerData[playerid][pTextdraws][62], 119);
	PlayerTextDrawTextSize(playerid, PlayerData[playerid][pTextdraws][62], -6.000000, 30.000000);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][62], 0);

	PlayerData[playerid][pTextdraws][69] = CreatePlayerTextDraw(playerid, 13.000000, 431.000000, "~b~Waypoint:~w~ Calculating...");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][69], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][69], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][69], 0.270000, 1.000000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][69], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][69], 1);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][69], 1);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][69], 0);

	PlayerData[playerid][pTextdraws][70] = CreatePlayerTextDraw(playerid, 499.000000, 101.000000, "~g~Prison Time:~w~ 00:00:00");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][70], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][70], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][70], 0.270000, 1.000000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][70], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][70], 1);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][70], 1);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][70], 0);

	PlayerData[playerid][pTextdraws][71] = CreatePlayerTextDraw(playerid, 240.000000, 161.000000, "_");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][71], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][71], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][71], 0.519999, 9.099995);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][71], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][71], 0);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][71], 1);
	PlayerTextDrawSetShadow(playerid, PlayerData[playerid][pTextdraws][71], 1);
	PlayerTextDrawUseBox(playerid, PlayerData[playerid][pTextdraws][71], 1);
	PlayerTextDrawBoxColor(playerid, PlayerData[playerid][pTextdraws][71], 102);
	PlayerTextDrawTextSize(playerid, PlayerData[playerid][pTextdraws][71], 421.000000, 40.000000);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][71], 0);

	PlayerData[playerid][pTextdraws][72] = CreatePlayerTextDraw(playerid, 326.000000, 161.000000, "Richard Jackson");
	PlayerTextDrawAlignment(playerid, PlayerData[playerid][pTextdraws][72], 2);
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][72], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][72], 2);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][72], 0.330000, 1.199999);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][72], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][72], 1);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][72], 1);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][72], 0);

	PlayerData[playerid][pTextdraws][73] = CreatePlayerTextDraw(playerid, 233.000000, 173.000000, "skin");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][73], 0);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][73], 5);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][73], 0.619999, 1.400000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][73], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][73], 1);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][73], 1);
	PlayerTextDrawUseBox(playerid, PlayerData[playerid][pTextdraws][73], 1);
	PlayerTextDrawBoxColor(playerid, PlayerData[playerid][pTextdraws][73], 0);
	PlayerTextDrawTextSize(playerid, PlayerData[playerid][pTextdraws][73], 59.000000, 59.000000);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][73], 0);

	PlayerData[playerid][pTextdraws][74] = CreatePlayerTextDraw(playerid, 280.000000, 179.000000, "~b~DOB:~w~ 17/02/1998");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][74], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][74], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][74], 0.300000, 1.100000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][74], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][74], 1);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][74], 1);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][74], 0);

	PlayerData[playerid][pTextdraws][75] = CreatePlayerTextDraw(playerid, 280.000000, 189.500000, "~b~Origin:~w~ Texas, USA");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][75], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][75], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][75], 0.300000, 1.100000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][75], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][75], 1);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][75], 1);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][75], 0);

	PlayerData[playerid][pTextdraws][76] = CreatePlayerTextDraw(playerid, 280.000000, 200.000000, "~b~Creation:~w~ 2 months ago");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][76], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][76], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][76], 0.300000, 1.100000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][76], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][76], 1);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][76], 1);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][76], 0);

	PlayerData[playerid][pTextdraws][77] = CreatePlayerTextDraw(playerid, 281.000000, 210.000000, "~b~Played:~w~ 3 months ago");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][77], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][77], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][77], 0.300000, 1.100000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][77], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][77], 1);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][77], 1);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][77], 0);

	PlayerData[playerid][pTextdraws][78] = CreatePlayerTextDraw(playerid, 301.000000, 231.000000, "Spawn");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][78], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][78], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][78], 0.360000, 1.000000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][78], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][78], 0);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][78], 1);
	PlayerTextDrawSetShadow(playerid, PlayerData[playerid][pTextdraws][78], 1);
	PlayerTextDrawUseBox(playerid, PlayerData[playerid][pTextdraws][78], 1);
	PlayerTextDrawBoxColor(playerid, PlayerData[playerid][pTextdraws][78], -205);
	PlayerTextDrawTextSize(playerid, PlayerData[playerid][pTextdraws][78], 340.000000, 20.000000);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][78], 1);

	PlayerData[playerid][pTextdraws][79] = CreatePlayerTextDraw(playerid, 345.000000, 231.000000, "Delete");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][79], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][79], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][79], 0.360000, 1.000000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][79], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][79], 0);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][79], 1);
	PlayerTextDrawSetShadow(playerid, PlayerData[playerid][pTextdraws][79], 1);
	PlayerTextDrawUseBox(playerid, PlayerData[playerid][pTextdraws][79], 1);
	PlayerTextDrawBoxColor(playerid, PlayerData[playerid][pTextdraws][79], -205);
	PlayerTextDrawTextSize(playerid, PlayerData[playerid][pTextdraws][79], 382.000000, 20.000000);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][79], 1);

	PlayerData[playerid][pTextdraws][80] = CreatePlayerTextDraw(playerid, 387.000000, 231.000000, "Back");
	PlayerTextDrawBackgroundColor(playerid, PlayerData[playerid][pTextdraws][80], 255);
	PlayerTextDrawFont(playerid, PlayerData[playerid][pTextdraws][80], 1);
	PlayerTextDrawLetterSize(playerid, PlayerData[playerid][pTextdraws][80], 0.360000, 1.000000);
	PlayerTextDrawColor(playerid, PlayerData[playerid][pTextdraws][80], -1);
	PlayerTextDrawSetOutline(playerid, PlayerData[playerid][pTextdraws][80], 0);
	PlayerTextDrawSetProportional(playerid, PlayerData[playerid][pTextdraws][80], 1);
	PlayerTextDrawSetShadow(playerid, PlayerData[playerid][pTextdraws][80], 1);
	PlayerTextDrawUseBox(playerid, PlayerData[playerid][pTextdraws][80], 1);
	PlayerTextDrawBoxColor(playerid, PlayerData[playerid][pTextdraws][80], -205);
	PlayerTextDrawTextSize(playerid, PlayerData[playerid][pTextdraws][80], 415.000000, 20.000000);
	PlayerTextDrawSetSelectable(playerid, PlayerData[playerid][pTextdraws][80], 1);

	//Jueix's character creation
	Textdraw0 = CreatePlayerTextDraw(playerid, 496.000000, 161.000000, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~");
	PlayerTextDrawAlignment(playerid, Textdraw0, 2);
	PlayerTextDrawBackgroundColor(playerid, Textdraw0, 255);
	PlayerTextDrawFont(playerid, Textdraw0, 1);
	PlayerTextDrawLetterSize(playerid, Textdraw0, 0.500000, 1.000000);
	PlayerTextDrawColor(playerid, Textdraw0, -1);
	PlayerTextDrawSetOutline(playerid, Textdraw0, 0);
	PlayerTextDrawSetProportional(playerid, Textdraw0, 1);
	PlayerTextDrawSetShadow(playerid, Textdraw0, 1);
	PlayerTextDrawUseBox(playerid, Textdraw0, 1);
	PlayerTextDrawBoxColor(playerid, Textdraw0, 119);
	PlayerTextDrawTextSize(playerid, Textdraw0, 436.000000, 233.000000);
	PlayerTextDrawSetSelectable(playerid, Textdraw0, 0);

	Textdraw1 = CreatePlayerTextDraw(playerid, 344.000000, 177.000000, "          Use the arrows to modify your ~n~          character and it's details.");
	PlayerTextDrawBackgroundColor(playerid, Textdraw1, 255);
	PlayerTextDrawFont(playerid, Textdraw1, 2);
	PlayerTextDrawLetterSize(playerid, Textdraw1, 0.259999, 0.799997);
	PlayerTextDrawColor(playerid, Textdraw1, -1);
	PlayerTextDrawSetOutline(playerid, Textdraw1, 1);
	PlayerTextDrawSetProportional(playerid, Textdraw1, 1);
	PlayerTextDrawSetSelectable(playerid, Textdraw1, 0);

	Textdraw2 = CreatePlayerTextDraw(playerid, 375.000000, 152.000000, "Create your character");
	PlayerTextDrawBackgroundColor(playerid, Textdraw2, 255);
	PlayerTextDrawFont(playerid, Textdraw2, 3);
	PlayerTextDrawLetterSize(playerid, Textdraw2, 0.500000, 1.000000);
	PlayerTextDrawColor(playerid, Textdraw2, -558937089);
	PlayerTextDrawSetOutline(playerid, Textdraw2, 0);
	PlayerTextDrawSetProportional(playerid, Textdraw2, 1);
	PlayerTextDrawSetShadow(playerid, Textdraw2, 1);
	PlayerTextDrawSetSelectable(playerid, Textdraw2, 0);

	Textdraw5 = CreatePlayerTextDraw(playerid, 344.000000, 206.000000, "          Hit the enter button if your mouse ~n~          disappears!");
	PlayerTextDrawBackgroundColor(playerid, Textdraw5, 255);
	PlayerTextDrawFont(playerid, Textdraw5, 2);
	PlayerTextDrawLetterSize(playerid, Textdraw5, 0.259999, 0.799998);
	PlayerTextDrawColor(playerid, Textdraw5, -1);
	PlayerTextDrawSetOutline(playerid, Textdraw5, 1);
	PlayerTextDrawSetProportional(playerid, Textdraw5, 1);
	PlayerTextDrawSetSelectable(playerid, Textdraw5, 0);

	Textdraw10 = CreatePlayerTextDraw(playerid, 378.000000, 244.000000, "         Gender:");
	PlayerTextDrawBackgroundColor(playerid, Textdraw10, 255);
	PlayerTextDrawFont(playerid, Textdraw10, 2);
	PlayerTextDrawLetterSize(playerid, Textdraw10, 0.259999, 0.799998);
	PlayerTextDrawColor(playerid, Textdraw10, -6749953);
	PlayerTextDrawSetOutline(playerid, Textdraw10, 1);
	PlayerTextDrawSetProportional(playerid, Textdraw10, 1);
	PlayerTextDrawSetSelectable(playerid, Textdraw10, 0);

	Textdraw11 = CreatePlayerTextDraw(playerid, 378.000000, 257.500000, "         Skin:");
	PlayerTextDrawBackgroundColor(playerid, Textdraw11, 255);
	PlayerTextDrawFont(playerid, Textdraw11, 2);
	PlayerTextDrawLetterSize(playerid, Textdraw11, 0.259999, 0.799998);
	PlayerTextDrawColor(playerid, Textdraw11, -6749953);
	PlayerTextDrawSetOutline(playerid, Textdraw11, 1);
	PlayerTextDrawSetProportional(playerid, Textdraw11, 1);
	PlayerTextDrawSetSelectable(playerid, Textdraw11, 0);

	Textdraw12 = CreatePlayerTextDraw(playerid, 378.000000, 271.000000, "         Age:");
	PlayerTextDrawBackgroundColor(playerid, Textdraw12, 255);
	PlayerTextDrawFont(playerid, Textdraw12, 2);
	PlayerTextDrawLetterSize(playerid, Textdraw12, 0.259999, 0.799998);
	PlayerTextDrawColor(playerid, Textdraw12, -6749953);
	PlayerTextDrawSetOutline(playerid, Textdraw12, 1);
	PlayerTextDrawSetProportional(playerid, Textdraw12, 1);
	PlayerTextDrawSetSelectable(playerid, Textdraw12, 0);

	Textdraw20 = CreatePlayerTextDraw(playerid, 413.000000, 347.000000, "Start");
	PlayerTextDrawBackgroundColor(playerid, Textdraw20, -1);
	PlayerTextDrawFont(playerid, Textdraw20, 2);
	PlayerTextDrawLetterSize(playerid, Textdraw20, 0.339998, 1.500000);
	PlayerTextDrawColor(playerid, Textdraw20, -6749953);
	PlayerTextDrawSetOutline(playerid, Textdraw20, 0);
	PlayerTextDrawSetProportional(playerid, Textdraw20, 1);
	PlayerTextDrawSetShadow(playerid, Textdraw20, 0);
	PlayerTextDrawUseBox(playerid, Textdraw20, 1);
	PlayerTextDrawBoxColor(playerid, Textdraw20, 255);
	PlayerTextDrawTextSize(playerid, Textdraw20, 575.000000, 10.000000);
	PlayerTextDrawSetSelectable(playerid, Textdraw20, 1);

	Textdraw21 = CreatePlayerTextDraw(playerid, 546.000000, 241.000000, "ld_beat:right");
	PlayerTextDrawBackgroundColor(playerid, Textdraw21, 0);
	PlayerTextDrawFont(playerid, Textdraw21, 4);
	PlayerTextDrawLetterSize(playerid, Textdraw21, 0.500000, 1.000000);
	PlayerTextDrawColor(playerid, Textdraw21, -1768515841);
	PlayerTextDrawSetOutline(playerid, Textdraw21, 0);
	PlayerTextDrawSetProportional(playerid, Textdraw21, 1);
	PlayerTextDrawSetShadow(playerid, Textdraw21, 4);
	PlayerTextDrawUseBox(playerid, Textdraw21, 1);
	PlayerTextDrawBoxColor(playerid, Textdraw21, 255);
	PlayerTextDrawTextSize(playerid, Textdraw21, 15.000000, 14.000000);
	PlayerTextDrawSetSelectable(playerid, Textdraw21, 1);

	Textdraw22 = CreatePlayerTextDraw(playerid, 546.000000, 254.000000, "ld_beat:right");
	PlayerTextDrawBackgroundColor(playerid, Textdraw22, 0);
	PlayerTextDrawFont(playerid, Textdraw22, 4);
	PlayerTextDrawLetterSize(playerid, Textdraw22, 0.500000, 1.000000);
	PlayerTextDrawColor(playerid, Textdraw22, -1768515841);
	PlayerTextDrawSetOutline(playerid, Textdraw22, 0);
	PlayerTextDrawSetProportional(playerid, Textdraw22, 1);
	PlayerTextDrawSetShadow(playerid, Textdraw22, 4);
	PlayerTextDrawUseBox(playerid, Textdraw22, 1);
	PlayerTextDrawBoxColor(playerid, Textdraw22, 255);
	PlayerTextDrawTextSize(playerid, Textdraw22, 15.000000, 14.000000);
	PlayerTextDrawSetSelectable(playerid, Textdraw22, 1);

	Textdraw23 = CreatePlayerTextDraw(playerid, 546.000000, 267.000000, "ld_beat:right");
	PlayerTextDrawBackgroundColor(playerid, Textdraw23, 0);
	PlayerTextDrawFont(playerid, Textdraw23, 4);
	PlayerTextDrawLetterSize(playerid, Textdraw23, 0.500000, 1.000000);
	PlayerTextDrawColor(playerid, Textdraw23, -1768515841);
	PlayerTextDrawSetOutline(playerid, Textdraw23, 0);
	PlayerTextDrawSetProportional(playerid, Textdraw23, 1);
	PlayerTextDrawSetShadow(playerid, Textdraw23, 4);
	PlayerTextDrawUseBox(playerid, Textdraw23, 1);
	PlayerTextDrawBoxColor(playerid, Textdraw23, 255);
	PlayerTextDrawTextSize(playerid, Textdraw23, 15.000000, 14.000000);
	PlayerTextDrawSetSelectable(playerid, Textdraw23, 1);

	Textdraw3 = CreatePlayerTextDraw(playerid, 25.000000, 152.000000, "2Real Roleplay");
	PlayerTextDrawBackgroundColor(playerid, Textdraw3, 255);
	PlayerTextDrawFont(playerid, Textdraw3, 3);
	PlayerTextDrawLetterSize(playerid, Textdraw3, 0.500000, 1.000000);
	PlayerTextDrawColor(playerid, Textdraw3, -558937089);
	PlayerTextDrawSetOutline(playerid, Textdraw3, 1);
	PlayerTextDrawSetProportional(playerid, Textdraw3, 1);
	PlayerTextDrawSetSelectable(playerid, Textdraw3, 0);

	Textdraw4 = CreatePlayerTextDraw(playerid, 140.000000, 161.000000, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~");
	PlayerTextDrawAlignment(playerid, Textdraw4, 2);
	PlayerTextDrawBackgroundColor(playerid, Textdraw4, 255);
	PlayerTextDrawFont(playerid, Textdraw4, 1);
	PlayerTextDrawLetterSize(playerid, Textdraw4, 0.500000, 1.000000);
	PlayerTextDrawColor(playerid, Textdraw4, -1);
	PlayerTextDrawSetOutline(playerid, Textdraw4, 0);
	PlayerTextDrawSetProportional(playerid, Textdraw4, 1);
	PlayerTextDrawSetShadow(playerid, Textdraw4, 1);
	PlayerTextDrawUseBox(playerid, Textdraw4, 1);
	PlayerTextDrawBoxColor(playerid, Textdraw4, 119);
	PlayerTextDrawTextSize(playerid, Textdraw4, 435.000000, 227.000000);
	PlayerTextDrawSetSelectable(playerid, Textdraw4, 0);

	Textdraw24 = CreatePlayerTextDraw(playerid, 25.000000, 177.000000, "Welcome to 2Real Roleplay this is ~n~the character creation screen.");
	PlayerTextDrawBackgroundColor(playerid, Textdraw24, 255);
	PlayerTextDrawFont(playerid, Textdraw24, 2);
	PlayerTextDrawLetterSize(playerid, Textdraw24, 0.259999, 0.799997);
	PlayerTextDrawColor(playerid, Textdraw24, -1);
	PlayerTextDrawSetOutline(playerid, Textdraw24, 1);
	PlayerTextDrawSetProportional(playerid, Textdraw24, 1);
	PlayerTextDrawSetSelectable(playerid, Textdraw24, 0);

	Textdraw25 = CreatePlayerTextDraw(playerid, 25.000000, 206.000000, "Our forums 2r-rp.com. ~n~");
	PlayerTextDrawBackgroundColor(playerid, Textdraw25, 255);
	PlayerTextDrawFont(playerid, Textdraw25, 2);
	PlayerTextDrawLetterSize(playerid, Textdraw25, 0.259999, 0.799997);
	PlayerTextDrawColor(playerid, Textdraw25, -1);
	PlayerTextDrawSetOutline(playerid, Textdraw25, 1);
	PlayerTextDrawSetProportional(playerid, Textdraw25, 1);
	PlayerTextDrawSetSelectable(playerid, Textdraw25, 0);

	/*Textdraw24 = CreatePlayerTextDraw(playerid, 546.000000, 288.000000, "ld_beat:right");
	PlayerTextDrawBackgroundColor(playerid, Textdraw24, 0);
	PlayerTextDrawFont(playerid, Textdraw24, 4);
	PlayerTextDrawLetterSize(playerid, Textdraw24, 0.500000, 1.000000);
	PlayerTextDrawColor(playerid, Textdraw24, 16711935);
	PlayerTextDrawSetOutline(playerid, Textdraw24, 0);
	PlayerTextDrawSetProportional(playerid, Textdraw24, 1);
	PlayerTextDrawSetShadow(playerid, Textdraw24, 4);
	PlayerTextDrawUseBox(playerid, Textdraw24, 1);
	PlayerTextDrawBoxColor(playerid, Textdraw24, 255);
	PlayerTextDrawTextSize(playerid, Textdraw24, 15.000000, 14.000000);
	PlayerTextDrawSetSelectable(playerid, Textdraw24, 1);*/

	/*Textdraw25 = CreatePlayerTextDraw(playerid, 457.000000, 288.000000, "ld_beat:left");
	PlayerTextDrawBackgroundColor(playerid, Textdraw25, 0);
	PlayerTextDrawFont(playerid, Textdraw25, 4);
	PlayerTextDrawLetterSize(playerid, Textdraw25, 0.500000, 1.000000);
	PlayerTextDrawColor(playerid, Textdraw25, 16711935);
	PlayerTextDrawSetOutline(playerid, Textdraw25, 0);
	PlayerTextDrawSetProportional(playerid, Textdraw25, 1);
	PlayerTextDrawSetShadow(playerid, Textdraw25, 4);
	PlayerTextDrawUseBox(playerid, Textdraw25, 1);
	PlayerTextDrawBoxColor(playerid, Textdraw25, 255);
	PlayerTextDrawTextSize(playerid, Textdraw25, 15.000000, 14.000000);
	PlayerTextDrawSetSelectable(playerid, Textdraw25, 1);*/

	Textdraw26 = CreatePlayerTextDraw(playerid, 457.000000, 241.000000, "ld_beat:left");
	PlayerTextDrawBackgroundColor(playerid, Textdraw26, 0);
	PlayerTextDrawFont(playerid, Textdraw26, 4);
	PlayerTextDrawLetterSize(playerid, Textdraw26, 0.500000, 1.000000);
	PlayerTextDrawColor(playerid, Textdraw26, -1768515841);
	PlayerTextDrawSetOutline(playerid, Textdraw26, 0);
	PlayerTextDrawSetProportional(playerid, Textdraw26, 1);
	PlayerTextDrawSetShadow(playerid, Textdraw26, 4);
	PlayerTextDrawUseBox(playerid, Textdraw26, 1);
	PlayerTextDrawBoxColor(playerid, Textdraw26, 255);
	PlayerTextDrawTextSize(playerid, Textdraw26, 15.000000, 14.000000);
	PlayerTextDrawSetSelectable(playerid, Textdraw26, 1);

	Textdraw27 = CreatePlayerTextDraw(playerid, 457.000000, 254.000000, "ld_beat:left");
	PlayerTextDrawBackgroundColor(playerid, Textdraw27, 0);
	PlayerTextDrawFont(playerid, Textdraw27, 4);
	PlayerTextDrawLetterSize(playerid, Textdraw27, 0.500000, 1.000000);
	PlayerTextDrawColor(playerid, Textdraw27, -1768515841);
	PlayerTextDrawSetOutline(playerid, Textdraw27, 0);
	PlayerTextDrawSetProportional(playerid, Textdraw27, 1);
	PlayerTextDrawSetShadow(playerid, Textdraw27, 4);
	PlayerTextDrawUseBox(playerid, Textdraw27, 1);
	PlayerTextDrawBoxColor(playerid, Textdraw27, 255);
	PlayerTextDrawTextSize(playerid, Textdraw27, 15.000000, 14.000000);
	PlayerTextDrawSetSelectable(playerid, Textdraw27, 1);

	Textdraw28 = CreatePlayerTextDraw(playerid, 457.000000, 267.000000, "ld_beat:left");
	PlayerTextDrawBackgroundColor(playerid, Textdraw28, 0);
	PlayerTextDrawFont(playerid, Textdraw28, 4);
	PlayerTextDrawLetterSize(playerid, Textdraw28, 0.500000, 1.000000);
	PlayerTextDrawColor(playerid, Textdraw28, -1768515841);
	PlayerTextDrawSetOutline(playerid, Textdraw28, 0);
	PlayerTextDrawSetProportional(playerid, Textdraw28, 1);
	PlayerTextDrawSetShadow(playerid, Textdraw28, 4);
	PlayerTextDrawUseBox(playerid, Textdraw28, 1);
	PlayerTextDrawBoxColor(playerid, Textdraw28, 255);
	PlayerTextDrawTextSize(playerid, Textdraw28, 15.000000, 14.000000);
	PlayerTextDrawSetSelectable(playerid, Textdraw28, 1);

	Textdraw29 = CreatePlayerTextDraw(playerid, 510.000000, 242.000000, "Male");
	PlayerTextDrawAlignment(playerid, Textdraw29, 2);
	PlayerTextDrawBackgroundColor(playerid, Textdraw29, 255);
	PlayerTextDrawFont(playerid, Textdraw29, 2);
	PlayerTextDrawLetterSize(playerid, Textdraw29, 0.419999, 1.000000);
	PlayerTextDrawColor(playerid, Textdraw29, -1);
	PlayerTextDrawSetOutline(playerid, Textdraw29, 1);
	PlayerTextDrawSetProportional(playerid, Textdraw29, 1);
	PlayerTextDrawSetSelectable(playerid, Textdraw29, 0);

	Textdraw30 = CreatePlayerTextDraw(playerid, 509.000000, 255.000000, "1");
	PlayerTextDrawAlignment(playerid, Textdraw30, 2);
	PlayerTextDrawBackgroundColor(playerid, Textdraw30, 255);
	PlayerTextDrawFont(playerid, Textdraw30, 1);
	PlayerTextDrawLetterSize(playerid, Textdraw30, 0.419999, 1.000000);
	PlayerTextDrawColor(playerid, Textdraw30, -1);
	PlayerTextDrawSetOutline(playerid, Textdraw30, 1);
	PlayerTextDrawSetProportional(playerid, Textdraw30, 1);
	PlayerTextDrawSetSelectable(playerid, Textdraw30, 0);

	Textdraw31 = CreatePlayerTextDraw(playerid, 509.000000, 268.000000, "16");
	PlayerTextDrawAlignment(playerid, Textdraw31, 2);
	PlayerTextDrawBackgroundColor(playerid, Textdraw31, 255);
	PlayerTextDrawFont(playerid, Textdraw31, 1);
	PlayerTextDrawLetterSize(playerid, Textdraw31, 0.419999, 1.000000);
	PlayerTextDrawColor(playerid, Textdraw31, -1);
	PlayerTextDrawSetOutline(playerid, Textdraw31, 1);
	PlayerTextDrawSetProportional(playerid, Textdraw31, 1);
	PlayerTextDrawSetSelectable(playerid, Textdraw31, 0);

	//money text draw
	MoneyDraw[playerid] = TextDrawCreate(497.000000,77.000000,"~g~$00000000");
 	TextDrawAlignment(MoneyDraw[playerid],0);
  	TextDrawBackgroundColor(MoneyDraw[playerid],0x000000ff);
   	TextDrawFont(MoneyDraw[playerid],3);
    TextDrawLetterSize(MoneyDraw[playerid],0.599999,2.200000);
    TextDrawColor(MoneyDraw[playerid],0xffffffff);
    TextDrawSetOutline(MoneyDraw[playerid],1);
    TextDrawSetProportional(MoneyDraw[playerid],1);
    TextDrawSetShadow(MoneyDraw[playerid],1);
}
Code for character menu

Код:
stock ShowCreateCharacterMenu(playerid)
{
    PlayerTextDrawShow(playerid, Textdraw0);
 	PlayerTextDrawShow(playerid, Textdraw1);
  	PlayerTextDrawShow(playerid, Textdraw2);
  	PlayerTextDrawShow(playerid, Textdraw3);
  	PlayerTextDrawShow(playerid, Textdraw4);
  	PlayerTextDrawShow(playerid, Textdraw5);
  	PlayerTextDrawShow(playerid, Textdraw6);
  	PlayerTextDrawShow(playerid, Textdraw7);
  	PlayerTextDrawShow(playerid, Textdraw8);
  	PlayerTextDrawShow(playerid, Textdraw9);
  	PlayerTextDrawShow(playerid, Textdraw10);
  	PlayerTextDrawShow(playerid, Textdraw11);
  	PlayerTextDrawShow(playerid, Textdraw12);
	PlayerTextDrawShow(playerid, Textdraw14);
 	PlayerTextDrawShow(playerid, Textdraw16);
  	PlayerTextDrawShow(playerid, Textdraw21);
  	PlayerTextDrawShow(playerid, Textdraw22);
  	PlayerTextDrawShow(playerid, Textdraw23);
  	PlayerTextDrawShow(playerid, Textdraw24);
  	PlayerTextDrawShow(playerid, Textdraw25);
  	PlayerTextDrawShow(playerid, Textdraw26);
  	PlayerTextDrawShow(playerid, Textdraw27);
  	PlayerTextDrawShow(playerid, Textdraw28);
  	PlayerTextDrawShow(playerid, Textdraw29);
  	PlayerTextDrawShow(playerid, Textdraw30);
  	PlayerTextDrawShow(playerid, Textdraw31);
  	PlayerTextDrawShow(playerid, Textdraw20);
  	//PlayerTextDrawShow(playerid, Textdraw32);
  	SelectTextDraw(playerid, 0xFF4040AA);
  	SetPlayerPos(playerid, 283.9352,144.4801,1033.4797);
	SetPlayerInterior(playerid, 3);
	SetPlayerVirtualWorld(playerid, playerid+2);
	SetPlayerCameraPos(playerid, 282.3720,142.5781,1033.4797);
	SetPlayerCameraLookAt(playerid, 283.9352,144.4801,1033.4797);
	SetPlayerFacingAngle(playerid, 133.3637);
	SetPVarInt(playerid, "Sex", 1);
	SetPVarInt(playerid, "Age", 16);
	SetPVarInt(playerid, "Skin", 1);
	SetPlayerSkin(playerid, 1);
	TogglePlayerControllable(playerid,0);
	return 1;
}
Reply
#2

You are using textdraws incorrectly! Any that don't change should be regular textdraws only per-player textdraws that change should be player textdraws.

Here is one for starters, this gets created every time a player connects and additionally wastes a player textdraw slot for nothing. Use regular textdraws.

Код:
Textdraw25 = CreatePlayerTextDraw(playerid, 25.000000, 206.000000, "Our forums 2r-rp.com. ~n~");
	PlayerTextDrawBackgroundColor(playerid, Textdraw25, 255);
	PlayerTextDrawFont(playerid, Textdraw25, 2);
	PlayerTextDrawLetterSize(playerid, Textdraw25, 0.259999, 0.799997);
	PlayerTextDrawColor(playerid, Textdraw25, -1);
	PlayerTextDrawSetOutline(playerid, Textdraw25, 1);
	PlayerTextDrawSetProportional(playerid, Textdraw25, 1);
	PlayerTextDrawSetSelectable(playerid, Textdraw25, 0);
You shouldn't need to delete global textdraws except in a very specific circumstance where you need lots of them and they are displayed globally for all players. Making that situation even rarer would be having enough systems that you would go over the 2000 textdraw limit. For player textdraws creating/deleting method is scaled lower so chances are if you have say 20 player textdraws for output it would probably be a good idea to delete them when not using that system.

About your question, there is not enough code here posted to make even a wild guess. Only thing I can say is use textdraws correctly that will help a lot to avoid any issues.
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