30.12.2018, 20:54
I wrote down the line number on the script below, where eror is definitely I'm org_tip_ps. I started working 2 lines, but again the same err! If you can solve them.
ERROR
SCRIPT
ERROR
Код:
C:\Users\skill\OneDrive\Desktop\SAN MARINO LAST VERSION\Server\gamemodes\SMRP.pwn(39100) : error 075: input line too long (after substitutions) C:\Users\skill\OneDrive\Desktop\SAN MARINO LAST VERSION\Server\gamemodes\SMRP.pwn(39101) : error 037: invalid string (possibly non-terminated string) C:\Users\skill\OneDrive\Desktop\SAN MARINO LAST VERSION\Server\gamemodes\SMRP.pwn(39101) : error 017: undefined symbol "Upisite" C:\Users\skill\OneDrive\Desktop\SAN MARINO LAST VERSION\Server\gamemodes\SMRP.pwn(39101) : warning 215: expression has no effect C:\Users\skill\OneDrive\Desktop\SAN MARINO LAST VERSION\Server\gamemodes\SMRP.pwn(39101) : error 001: expected token: ";", but found "-identifier-" C:\Users\skill\OneDrive\Desktop\SAN MARINO LAST VERSION\Server\gamemodes\SMRP.pwn(39101) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 5 Errors.
Код:
else if( dialogid == dialog_WAR_ZAKAZI_7 ) { if( response ) { new id, w = KreiranjeWara[ playerid ], string[ 128 ]; if( sscanf( inputtext, "u", id ) ) return SPD( playerid, dialog_WAR_ZAKAZI_7, DSI, "Lider Protivnika", "Upisite id lidera protivnicke orge.", "Odaberi", "Ponisti" ); if( id == IPI ) return SPD( playerid, dialog_WAR_ZAKAZI_7, DSI, "Lider Protivnika", "Upisite id lidera protivnicke orge.", "Odaberi", "Ponisti" ); if( PlayerInfo[ playerid ][ xLider ] == PlayerInfo[ id ][ xLider ] ) return SPD( playerid, dialog_WAR_ZAKAZI_7, DSI, "Lider Protivnika", "Upisite id lidera protivnicke orge.", "Odaberi", "Ponisti" ); if( PlayerInfo[ id ][ xLider ] < 1 ) return SPD( playerid, dialog_WAR_ZAKAZI_7, DSI, "Lider Protivnika", "Upisite id lidera protivnicke orge.", "Odaberi", "Ponisti" ); 39100 if( id == playerid ) return SPD( playerid, dialog_WAR_ZAKAZI_7, DSI, "Lider Protivnika", "Upisite id lidera protivnicke orge.", "Odaberi", "Ponisti" ); 39101: if( OI[ PlayerInfo[ id ][ xClan ] ][ oTip ] == ORG_TIP_PD && OI[ PlayerInfo[ id ][ xClan ] ][ oTip ] == ORG_TIP_MD && OI[ PlayerInfo[ id ][ xClan ] ][ oTip ] == ORG_TIP_CNN && OI[ PlayerInfo[ id ][ xClan ] ][ oTip ] == ORG_TIP_HITM && OI[ PlayerInfo[ id ][ xClan ] ][ oTip ] == ORG_TIP_ELEK && OI[ PlayerInfo[ id ][ xClan ] ][ oTip ] == ORG_TIP_TAXI && OI[ PlayerInfo[ id ][ xClan ] ][ oTip ] == ORG_TIP_PS ) return SPD( playerid, dialog_WAR_ZAKAZI_7, DSI, "Lider Protivnika", "Upisite id lidera protivnicke orge.", "Odaberi", "Ponisti" ); if( PlayerInfo[ id ][ xZatvor ] != 0 ) return SendErrorMessage( playerid, "Ne mozes u waru pozvati lidera koji je u jailu." ); WARInfo[ w ][ WARTimLider ][ 0 ] = playerid; WARInfo[ w ][ WARTimLider ][ 1 ] = id; KreiranjeWara[ id ] = w; strdel( DialogStrgEx, 0, sizeof( DialogStrgEx ) ); format( string, sizeof( string ), ""col_orange"Oruzje 1: "col_white"%s\n", WeaponInfos[ WARInfo[ w ][ WAROruzje ][ 0 ] ][ wName ] ); strcat( DialogStrgEx, string ); format( string, sizeof( string ), ""col_orange"Oruzje 2: "col_white"%s\n", WeaponInfos[ WARInfo[ w ][ WAROruzje ][ 1 ] ][ wName ] ); strcat( DialogStrgEx, string ); format( string, sizeof( string ), ""col_orange"Oruzje 3: "col_white"%s\n", WeaponInfos[ WARInfo[ w ][ WAROruzje ][ 2 ] ][ wName ] ); strcat( DialogStrgEx, string ); format( string, sizeof( string ), ""col_orange"Maksimalni broj clanova: "col_white"%d\n\n", WARInfo[ w ][ WARMaxClanova ] ); strcat( DialogStrgEx, string ); format( string, sizeof( string ), ""col_orange"Ulog novca: "col_white"%d$\n\n", WARInfo[ w ][ WARCena ] ); strcat( DialogStrgEx, string ); format( string, sizeof( string ), ""col_orange"Lider "col_white"%s "col_orange"vam je poslao zahtev za war.Izaberi:", getOrgName( PlayerInfo[ playerid ][ xClan ] ) ); strcat( DialogStrgEx, string ); SPD( id, dialog_WAR_ZAKAZI_8, DSMSG, "Zahtev za war", DialogStrgEx, "Prihvati", "Odbij" ); strdel( DialogStrgEx, 0, sizeof( DialogStrgEx ) ); } else if( !response ) { new w = KreiranjeWara[ playerid ]; WARInfo[ w ][ WARKreiranje ] = false; WARInfo[ w ][ WARAktivan ] = false; KreiranjeWara[ playerid ] = -1; } }